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With stereoscopic displays, a depth sensation that is too strong could impede visual comfort and result in fatigue or pain. Electroencephalography (EEG) is a technology which records brain activity. We used it to develop a novel…

Human-Computer Interaction · Computer Science 2015-05-29 Jérémy Frey , Aurélien Appriou , Fabien Lotte , Martin Hachet

The aim of this paper is to design and construct an electroencephalograph (EEG) based brain-controlled wheelchair to provide a communication bridge from the nervous system to the external technical device for people of determination or…

Human-Computer Interaction · Computer Science 2020-01-20 Mariam AlAbboudi , Maitha Majed , Fatima Hassan , Ali Bou Nassif

Neurophysiological recordings such as electroencephalography (EEG) offer accessible and minimally invasive means of estimating physiological activity for applications in healthcare, diagnostic screening, and even immersive entertainment.…

Machine Learning · Computer Science 2025-10-13 Kleanthis Avramidis , Tiantian Feng , Woojae Jeong , Jihwan Lee , Wenhui Cui , Richard M Leahy , Shrikanth Narayanan

Cyborg in the brain-machine interface field has attracted more attention in recent years. To control a creature via a machine called cyborg method, three stages are considerable: stimulation of neurons, neural response, and the behavioral…

Biological Physics · Physics 2019-05-01 Mohammad Jamali , Yousef Jamali , Mehdi Golshani

Measuring brain activity with electroencephalography (EEG) is mature enough to assess mental states. Combined with existing methods, such tool can be used to strengthen the understanding of user experience. We contribute a set of methods to…

Human-Computer Interaction · Computer Science 2016-01-13 Jérémy Frey , Maxime Daniel , Julien Castet , Martin Hachet , Fabien Lotte

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of physiological…

Human-Computer Interaction · Computer Science 2016-09-05 Benjamin Ultan Cowley , Jari Torniainen

During brain function, groups of neurons fire synchronously. When these groups are large enough, the resulting electrical signals can be measured on the scalp using Electroencephalography (EEG). The amplitude of these signals can be…

Neurons and Cognition · Quantitative Biology 2025-02-05 Jesus Acosta-Elias , Santiago Mendez-Moreno , Omar Vital-Ochoa , Ricardo Espinosa-Tanguma

(arXiv abridged abstract) In the last two decades, videogames have evolved in a nearly explosive way from the pixelated graphics to today's near-realistic 3D environments. The interaction devices traditionally used in videogames have not…

Human-Computer Interaction · Computer Science 2014-06-04 Gonçalo Amaral da Silva

Objective: To establish sub-scalp electroencephalography (EEG) as a viable option for brain-computer interface (BCI) applications, particularly for chronic use, by demonstrating its effectiveness in recording and classifying sensorimotor…

Signal Processing · Electrical Eng. & Systems 2025-07-02 Timothy B Mahoney , David B Grayden , Sam E John

The hand, a complex effector comprising dozens of degrees of freedom of movement, endows us with the ability to flexibly, precisely, and effortlessly interact with objects. The neural signals associated with dexterous hand movements in…

Neurons and Cognition · Quantitative Biology 2019-06-21 Elizaveta V. Okorokova , James M. Goodman , Nicholas G. Hatsopoulos , Sliman J. Bensmaia

Designing 3D User Interfaces (UI) requires adequate evaluation tools to ensure good usability and user experience. While many evaluation tools are already available and widely used, existing approaches generally cannot provide continuous…

Human-Computer Interaction · Computer Science 2015-06-01 Dennis Wobrock , Jérémy Frey , Delphine Graeff , Jean-Baptiste De La Rivière , Julien Castet , Fabien Lotte

The electromyography (EMG) signal is the electrical manifestation of a neuromuscular activation that provides access to physiological processes which cause the muscle to generate force and produce movement. Non invasive prostheses use such…

Machine Learning · Computer Science 2015-11-20 Mara Graziani

Brain-computer interfaces are being explored for a wide variety of therapeutic applications. Typically, this involves measuring and analyzing continuous-time electrical brain activity via techniques such as electrocorticogram (ECoG) or…

Neural and Evolutionary Computing · Computer Science 2023-04-28 Yiming Ai , Bipin Rajendran

Mindfulness and relaxation techniques for mental health are increasingly being explored in the human-computer interaction community. Physiological signals and their visualization have often been exploited together in a form of biofeedback…

Human-Computer Interaction · Computer Science 2023-10-24 Zihan Xu , Youngjun Cho

The ability to perceive and recognize objects is fundamental for the interaction with the external environment. Studies that investigate them and their relationship with brain activity changes have been increasing due to the possible…

Signal Processing · Electrical Eng. & Systems 2020-08-31 Jenifer Kalafatovich , Minji Lee , Seong-Whan Lee

This paper discusses the use of the scalp electric field to decode EEG-recorded brain processes. Instead of using bipolar measurements, the scalp electric field is described as a 3-vector field whose orthogonal components are obtained from…

Neurons and Cognition · Quantitative Biology 2013-07-11 C. G. Carvalhaes , J. Acacio de Barros , M. Perreau-Guimarães , P. Suppes

Recognition of objects from partial information presents a significant challenge for theories of vision because it requires spatial integration and extrapolation from prior knowledge. We combined neurophysiological recordings in human…

Neurons and Cognition · Quantitative Biology 2014-09-11 Hanlin Tang , Calin Buia , Joseph Madsen , William S. Anderson , Gabriel Kreiman

Understanding affect is central to anticipating human behavior, yet current egocentric vision benchmarks largely ignore the person's emotional states that shape their decisions and actions. Existing tasks in egocentric perception focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Matthias Jammot , Björn Braun , Paul Streli , Rafael Wampfler , Christian Holz

Electromyography is an unexplored field of study when it comes to alternate input modality while interacting with a computer. However, to make computers understand human emotions is pivotal in the area of human-computer interaction and in…

Human-Computer Interaction · Computer Science 2019-11-14 Muhammad Shihab Rashid , Zubayet Zaman , Hasan Mahmud , Md. Kamrul Hasan

Background: Egocentric video has recently emerged as a potential solution for monitoring hand function in individuals living with tetraplegia in the community, especially for its ability to detect functional use in the home environment.…

Image and Video Processing · Electrical Eng. & Systems 2023-11-22 Andrea Bandini , Mehdy Dousty , Sander L. Hitzig , B. Catharine Craven , Sukhvinder Kalsi-Ryan , José Zariffa