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Human behavior is among the most scalable sources of data for learning physical intelligence, yet how to effectively leverage it for dexterous manipulation remains unclear. While prior work demonstrates human to robot transfer in…

Robots are becoming more capable and can autonomously perform tasks such as navigating between locations. However, human oversight remains crucial. This study compared two touchless methods for directing mobile robots: voice control and…

Human-Computer Interaction · Computer Science 2025-07-03 Renchi Zhang , Jesse van der Linden , Dimitra Dodou , Harleigh Seyffert , Yke Bauke Eisma , Joost C. F. de Winter

Electrodermal activity (EDA) reflects changes in skin conductance, which are closely tied to human psychophysiological states. For example, EDA sensors can assess stress, cognitive workload, arousal, or other measures tied to the…

Human-Computer Interaction · Computer Science 2024-03-25 Martin Schmitz , Dominik Schön , Henning Klagemann , Thomas Kosch

Combining low cost wireless EEG sensors with smartphones offers novel opportunities for mobile brain imaging in an everyday context. We present a framework for building multi-platform, portable EEG applications with real-time 3D source…

Human-Computer Interaction · Computer Science 2014-03-05 Arkadiusz Stopczynski , Carsten Stahlhut , Jakob Eg Larsen , Michael Kai Petersen , Lars Kai Hansen

Fatigue, sleepiness and disturbed sleep are important factors in health and safety in modern society and there is considerable interest in developing technologies for routine monitoring of associated physiological indicators.…

Introduction: Rehabilitation after a neurological impairment can be supported by functional electrical stimulation (FES). However, FES is limited by early muscle fatigue, slowing down the recovery progress. The use of optimal control to…

Medical Physics · Physics 2025-08-06 Kevin Co , Mickaël Begon , François Bailly , Florent Moissenet

Steady State Visual Evoked Potential (SSVEP) methods for brain computer interfaces (BCI) are popular due to higher information transfer rate and easier setup with minimal training, compared to alternative methods. With precisely generated…

Human-Computer Interaction · Computer Science 2025-09-22 Surej Mouli , Ramaswamy Palaniappan , Emmanuel Molefi , Ian McLoughlin

Surface electromyography (sEMG) is a technology to assess muscle activation, which is an important component in applications related to diagnosis, treatment, progression assessment, and rehabilitation of specific individuals' conditions.…

The Electromyography (EMG) signal is the electrical activity produced by cells of skeletal muscles in order to provide a movement. The non-invasive prosthetic hand works with several electrodes, placed on the stump of an amputee, that…

Machine Learning · Computer Science 2016-05-25 Valentina Gregori

This study introduces a specialized pipeline designed to classify the concentration state of an individual student during online learning sessions by training a custom-tailored machine learning model. Detailed protocols for acquiring and…

Machine Learning · Computer Science 2025-02-24 Zewen Zhuo , Mohamad Najafi , Hazem Zein , Amine Nait-Ali

An electroencephalogram is an effective approach that provides a bidirectional pathway between user and computer in a non-invasive way. In this study, we adopted the visual perception data for training the visual imagery decoding network.…

Human-Computer Interaction · Computer Science 2021-12-14 Byoung-Hee Kwon , Jeong-Hyun Cho , Byeong-Hoo Lee

Electroencephalogram (EEG) is the recording which is the result due to the activity of bio-electrical signals that is acquired from electrodes placed on the scalp. In Electroencephalogram signal(EEG) recordings, the signals obtained are…

We present BrainNet which, to our knowledge, is the first multi-person non-invasive direct brain-to-brain interface for collaborative problem solving. The interface combines electroencephalography (EEG) to record brain signals and…

Human-Computer Interaction · Computer Science 2019-05-24 Linxing Preston Jiang , Andrea Stocco , Darby M. Losey , Justin A. Abernethy , Chantel S. Prat , Rajesh P. N. Rao

In the context of a Brain Computer Interface platform implemented for the arm rehabilitation of mildly impaired stroke patients, two methods of EEG signals processing are compared in terms of (i) their identification performance rate and…

Signal Processing · Electrical Eng. & Systems 2020-09-01 Giulia Cisotto , Silvano Pupolin , Francesco Piccione

Mild cognitive impairment is the early stage of several neurodegenerative diseases, such as Alzheimer's. In this work, we address the use of lifelogging as a tool to obtain pictures from a patient's daily life from an egocentric point of…

Computer Vision and Pattern Recognition · Computer Science 2017-07-28 Gabriel Oliveira-Barra , Marc Bolaños , Estefania Talavera , Adrián Dueñas , Olga Gelonch , Maite Garolera

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

Maintaining upright posture is a complex task governed by the integration of afferent sensorimotor and visual information with compensatory neuromuscular reactions. The objective of this work was to characterize the visual dependency and…

Quantitative Methods · Quantitative Biology 2019-02-28 KJ Edmunds , H Petersen , M Hassan , S Yassine , A Olivieri , F Barollo , R Friðriksdóttir , P Edmunds , MK Gíslason , A Fratini , P Gargiulo

The increasing availability of wearable XR devices opens new perspectives for Egocentric Action Recognition (EAR) systems, which can provide deeper human understanding and situation awareness. However, deploying real-time algorithms on…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Marco Calzavara , Ard Kastrati , Matteo Macchini , Dushan Vasilevski , Roger Wattenhofer

Regulating grasping force to reduce slippage during dynamic object interaction remains a fundamental challenge in robotic manipulation, especially when objects are manipulated by multiple rolling contacts, have unknown properties (such as…

Robotics · Computer Science 2025-12-25 Cheng-Yu Kuo , Hirofumi Shin , Takamitsu Matsubara

The scaling property of the brain dynamics is studied based on the zero-crossing of the local electroencephalographic (EEG) recording taken from healthy young adults in eyes closed and eyes open. Evidence of coupling between the EEG fractal…

Biological Physics · Physics 2007-05-23 Der Chyan Lin , Asif Sharif , Hon Kwan
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