Related papers: A secure additive protocol for card players
Briscola is a traditional Italian trick-taking card game whose simplest form is played by two players. Popular folklore credits victory almost entirely to the player who is dealt more cards of the trump suit (the so-called \emph{briscola}),…
The graph coloring game is a two-player game in which, given a graph G and a set of k colors, the two players, Alice and Bob, take turns coloring properly an uncolored vertex of G, Alice having the first move. Alice wins the game if and…
We consider the scenario wherein Alice wants to (potentially) communicate to the intended receiver Bob over a network consisting of multiple parallel links in the presence of a passive eavesdropper Willie, who observes an unknown subset of…
Oblivious transfer (OT) is an important tool in cryptography. It serves as a subroutine to other complex procedures of both theoretical and practical significance. Common attribute of OT protocols is that one party (Alice) has to send a…
The stochastic multi-armed bandit model captures the tradeoff between exploration and exploitation. We study the effects of competition and cooperation on this tradeoff. Suppose there are $k$ arms and two players, Alice and Bob. In every…
In the concurrent graph sharing game, two players, called First and Second, share the vertices of a connected graph with positive vertex-weights summing up to $1$ as follows. The game begins with First taking any vertex. In each proceeding…
We obtain strict upper bounds on the bit transmission rate for communication of Classical bit codewords over Quantum channels. Albeit previous arguments in arXiv: 1804.01797 which have demonstrated that lower bounds can be shown to hold for…
We present a mechanism that for a network of participants allows one participant of the network (Alice) to request some data from another participant (Bob) and either receive a response from Bob within a known-in-advance, bounded time b, or…
N players are randomly fitted with a colored hat (q different colors). All players guess simultaneously the color of their own hat observing only the hat colors of the other N-1 players. The team wins if all players guess right. No…
The cryptographic protocol of coin tossing consists of two parties, Alice and Bob, that do not trust each other, but want to generate a random bit. If the parties use a classical communication channel and have unlimited computational…
We present a quantum scheme for signing contracts between two clients (Alice and Bob) using entangled states and the services of a third trusted party (Trent). The trusted party is only contacted for the initialization of the protocol, and…
We study a guessing game where Alice holds a discrete random variable $X$, and Bob tries to sequentially guess its value. Before the game begins, Bob can obtain side-information about $X$ by asking an oracle, Carole, any binary question of…
We analyse the common information problem for the generalised Gray-Wyner problem. We aim to explore the problem and solution in relation to the non-orthogonality among the source decoders' components. We consider a simple networked control…
We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…
Pseudo-telepathy provides an intuitive way of looking at Bell's inequalities, in which it is often obvious that feats achievable by use of quantum entanglement would be classically impossible. A two-player pseudo-telepathy game proceeds as…
We study achievable rates of reliable communication in a power-constrained two-way additive interference channel over the real alphabet where communication is disrupted by a power-constrained jammer. This models the wireless communication…
Consider the following game on a graph $G$: Alice and Bob take turns coloring the vertices of $G$ properly from a fixed set of colors; Alice wins when the entire graph has been colored, while Bob wins when some uncolored vertices have been…
Based on an EPR pair of qubits and allowing asymptotically secure key distribution, a secure communication protocol is presented. Bob sends either of the EPR pair qubits to Alice. Alice receives the travel qubit. Then she can encode…
We propose a secure voting protocol for score-based voting rules, where independent talliers perform the tallying procedure. The protocol outputs the winning candidate(s) while preserving the privacy of the voters and the secrecy of the…
Quantum key distribution based on encoding in three dimensional systems in the presence of several eavesdroppers is proposed. This extends the BB84 protocol in the presence of many eavesdroppers where two-level quantum systems (qubits) are…