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Distributed voting is a fundamental topic in distributed computing. In pull voting, in each step every vertex chooses a neighbour uniformly at random, and adopts its opinion. The voting is completed when all vertices hold the same opinion.…

Data Structures and Algorithms · Computer Science 2016-11-02 Colin Cooper , Robert Elsässer , Tomasz Radzik

We present a new model that describes the process of electing a group of representatives (e.g., a parliament) for a group of voters. In this model, called the voting committee model, the elected group of representatives runs a number of…

Multiagent Systems · Computer Science 2016-11-22 Piotr Skowron

Referring to a standard context of voting theory, and to the classic notion of voting situation, here we show that it is possible to observe any arbitrary set of elections' outcomes, no matter how paradoxical it may appear. On this purpose…

Probability · Mathematics 2022-06-01 Emilio De Santis , Fabio Spizzichino

In the traditional voting manipulation literature, it is assumed that a group of manipulators jointly misrepresent their preferences to get a certain candidate elected, while the remaining voters are truthful. In this paper, we depart from…

Computer Science and Game Theory · Computer Science 2010-01-28 Yvo Desmedt , Edith Elkind

In multiwinner approval elections with many candidates, voters may struggle to determine their preferences over the entire slate of candidates. It is therefore of interest to explore which (if any) fairness guarantees can be provided under…

Computer Science and Game Theory · Computer Science 2025-10-14 Drew Springham , Edith Elkind , Bart de Keijzer , Maria Polukarov

Plurality and approval voting are two well-known voting systems with different strengths and weaknesses. In this paper we consider a new voting system we call beta(k) which allows voters to select a single first-choice candidate and approve…

Theoretical Economics · Economics 2020-06-02 Peter Butler , Jerry Lin

In a game of persuasion with evidence, a sender has private information. By presenting evidence on the information, the sender wishes to persuade a receiver to take a single action (e.g., hire a job candidate, or convict a defendant). The…

Computer Science and Game Theory · Computer Science 2024-09-10 Martin Hoefer , Pasin Manurangsi , Alexandros Psomas

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

We focus on a generalization of the classic Minisum approval voting rule, introduced by Barrot and Lang (2016), and referred to as Conditional Minisum (CMS), for multi-issue elections with preferential dependencies. Under this rule, voters…

Computer Science and Game Theory · Computer Science 2025-06-10 Evangelos Markakis , Georgios Papasotiropoulos

Critical decisions in hiring, college admissions, and credit lending are guided by predictions made in the presence of uncertainty. While uncertainty imparts errors across all demographic groups, this paper shows that the types of errors…

Machine Learning · Statistics 2024-10-22 Claire Lazar Reich

We consider collective decision making when the society consists of groups endowed with voting weights. Each group chooses an internal rule that specifies the allocation of its weight to the alternatives as a function of its members'…

Theoretical Economics · Economics 2024-02-20 Kazuya Kikuchi , Yukio Koriyama

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

Systems of indirect voting based on the principle of qualified majority can be analysed using the methods of game theory. In particular, this applies to the voting system in the Council of the European Union, which was recently a subject of…

Physics and Society · Physics 2007-05-23 Wojciech Slomczynski , Karol Zyczkowski

We expect that democracy enables us to utilize collective intelligence such that our collective decisions build and enhance social welfare, and such that we accept their distributive and normative consequences. Collective decisions are…

Physics and Society · Physics 2021-04-06 Jan Lorenz , Martin Neumann

Analyses of voting algorithms often overlook informational externalities shaping individual votes. For example, pre-polling information often skews voters towards candidates who may not be their top choice, but who they believe would be a…

Computer Science and Game Theory · Computer Science 2024-04-12 Yiling Chen , Jessie Finocchiaro

Majority-vote model is a much-studied model for social opinion dynamics of two competing opinions. With the recent appreciation that our social network comprises a variety of different layers forming a multiplex network, a natural question…

Physics and Society · Physics 2019-05-22 Jeehye Choi , K. -I. Goh

Condorcet domains are subsets of permutations arising in voting theory: regarding their permutations as preference orders on a list of candidates, one avoids Condorcet's paradox when aggregating the preferences via a simple majority…

Combinatorics · Mathematics 2025-09-25 Victor Reiner , Bridget Eileen Tenner

"Wisdom of crowds" refers to the phenomenon that the average opinion of a group of individuals on a given question can be very close to the true answer. It requires a large group diversity of opinions, but the collective error, the…

Physics and Society · Physics 2021-02-03 Pavlin Mavrodiev , Frank Schweitzer

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

The basic idea of voting protocols is that nodes query a sample of other nodes and adjust their own opinion throughout several rounds based on the proportion of the sampled opinions. In the classic model, it is assumed that all nodes have…

Probability · Mathematics 2021-01-28 Abraham Gutierrez , Sebastian Müller , Stjepan Šebek
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