English
Related papers

Related papers: Computationally Feasible VCG Mechanisms

200 papers

Building on the linear programming approach to competitive equilibrium pricing, we develop a general method for constructing iterative auctions that achieve Vickrey-Clarke-Groves (VCG) outcomes. We show how to transform a linear program…

Computer Science and Game Theory · Computer Science 2025-07-08 Sébastien Lahaie , Benjamin Lubin

The framework of budget-feasible mechanism design studies procurement auctions where the auctioneer (buyer) aims to maximize his valuation function subject to a hard budget constraint. We study the problem of designing truthful mechanisms…

Computer Science and Game Theory · Computer Science 2019-05-07 Georgios Amanatidis , Pieter Kleer , Guido Schäfer

We study the communication complexity of combinatorial auctions via interpolation mechanisms that interpolate between non-truthful and truthful protocols. Specifically, an interpolation mechanism has two phases. In the first phase, the…

Computer Science and Game Theory · Computer Science 2015-11-10 Mark Braverman , Jieming Mao , S. Matthew Weinberg

We present a general framework for designing approximately revenue-optimal mechanisms for multi-item additive auctions, which applies to both truthful and non-truthful auctions. Given a (not necessarily truthful) single-item auction format…

Computer Science and Game Theory · Computer Science 2022-09-23 Constantinos Daskalakis , Maxwell Fishelson , Brendan Lucier , Vasilis Syrgkanis , Santhoshini Velusamy

We study truthful mechanisms for matching and related problems in a partial information setting, where the agents' true utilities are hidden, and the algorithm only has access to ordinal preference information. Our model is motivated by the…

Computer Science and Game Theory · Computer Science 2016-10-20 Elliot Anshelevich , Shreyas Sekar

Digital advertising constitutes one of the main revenue sources for online platforms. In recent years, some advertisers tend to adopt auto-bidding tools to facilitate advertising performance optimization, making the classical \emph{utility…

Computer Science and Game Theory · Computer Science 2022-12-01 Hongtao Lv , Zhilin Zhang , Zhenzhe Zheng , Jinghan Liu , Chuan Yu , Lei Liu , Lizhen Cui , Fan Wu

In many settings the power of truthful mechanisms is severely bounded. In this paper we use randomization to overcome this problem. In particular, we construct an FPTAS for multi-unit auctions that is truthful in expectation, whereas there…

Computer Science and Game Theory · Computer Science 2009-08-24 Shahar Dobzinski , Shaddin Dughmi

We study the communication complexity of dominant strategy implementations of combinatorial auctions. We start with two domains that are generally considered "easy": multi-unit auctions with decreasing marginal values and combinatorial…

Computer Science and Game Theory · Computer Science 2022-06-02 Shahar Dobzinski , Shiri Ron , Jan Vondrák

We consider auctions in which the players have very limited knowledge about their own valuations. Specifically, the only information that a Knightian player $i$ has about the profile of true valuations, $\theta^*$, consists of a set of…

Computer Science and Game Theory · Computer Science 2014-03-26 Alessandro Chiesa , Silvio Micali , Zeyuan Allen Zhu

VCG is a classical combinatorial auction that maximizes social welfare. However, while the standard single-item Vickrey auction is false-name-proof, a major failure of multi-item VCG is its vulnerability to false-name attacks. This occurs…

Computer Science and Game Theory · Computer Science 2021-06-29 Yotam Gafni , Ron Lavi , Moshe Tennenholtz

This manuscript presents an alternative implementation of the truthful-in-expectation mechanism of Dughmi, Roughgarden and Yan for combinatorial auctions with weighted-matroid-rank-sum valuations. The new implementation uses only value…

Computer Science and Game Theory · Computer Science 2011-09-07 Shaddin Dughmi , Tim Roughgarden , Jan Vondrak , Qiqi Yan

Complements between goods - where one good takes on added value in the presence of another - have been a thorn in the side of algorithmic mechanism designers. On the one hand, complements are common in the standard motivating applications…

Computer Science and Game Theory · Computer Science 2012-05-21 Ittai Abraham , Moshe Babaioff , Shaddin Dughmi , Tim Roughgarden

We consider the optimization problem of a multi-resource, multi-unit VCG auction that produces an optimal, i.e., non-approximated, social welfare. We present an algorithm that solves this optimization problem with pseudo-polynomial…

Computer Science and Game Theory · Computer Science 2019-05-23 Liran Funaro , Orna Agmon Ben-Yehuda , Assaf Schuster

The design of revenue-maximizing combinatorial auctions, i.e. multi-item auctions over bundles of goods, is one of the most fundamental problems in computational economics, unsolved even for two bidders and two items for sale. In the…

Machine Learning · Computer Science 2016-06-15 Maria-Florina Balcan , Tuomas Sandholm , Ellen Vitercik

Two general algorithms based on opportunity costs are given for approximating a revenue-maximizing set of bids an auctioneer should accept, in a combinatorial auction in which each bidder offers a price for some subset of the available…

Computational Engineering, Finance, and Science · Computer Science 2007-05-23 Karhan Akcoglu , James Aspnes , Bhaskar DasGupta , Ming-Yang Kao

We study a multi-round welfare-maximising mechanism design problem in instances where agents do not know their values. On each round, a mechanism first assigns an allocation each to a set of agents and charges them a price; at the end of…

Machine Learning · Statistics 2022-01-25 Kirthevasan Kandasamy , Joseph E. Gonzalez , Michael I. Jordan , Ion Stoica

Task allocation is a crucial process in modern systems, but it is often challenged by incomplete information about the utilities of participating agents. In this paper, we propose a new profit maximization mechanism for the task allocation…

Theoretical Economics · Economics 2023-02-14 Mina Montazeri , Hamed Kebriaei , Babak N. Araabi

A rapidly growing literature on lying in behavioral economics and psychology shows that individuals often do not lie even when lying maximizes their utility. In this work, we attempt to incorporate these findings into the theory of…

Computer Science and Game Theory · Computer Science 2021-11-23 Shahar Dobzinski , Sigal Oren

We study the mechanism design problem of scheduling unrelated machines and we completely characterize the decisive truthful mechanisms for two players when the domain contains both positive and negative values. We show that the class of…

Computer Science and Game Theory · Computer Science 2008-07-23 George Christodoulou , Elias Koutsoupias , Angelina Vidali

We present a strategy-proof public goods budgeting mechanism where agents determine both the total volume of expanses and the specific allocation. It is constructed as a modification of VCG to a less typical environment, namely where we do…

Computer Science and Game Theory · Computer Science 2023-03-14 Jonathan Wagner , Reshef Meir