English

Iterative Vickrey Auctions via Linear Programming

Computer Science and Game Theory 2025-07-08 v1

Abstract

Building on the linear programming approach to competitive equilibrium pricing, we develop a general method for constructing iterative auctions that achieve Vickrey-Clarke-Groves (VCG) outcomes. We show how to transform a linear program characterizing competitive equilibrium prices into one that characterizes universal competitive equilibrium (UCE) prices, which elicit precisely the information needed to compute VCG payments. By applying a primal-dual algorithm to these transformed programs, we derive iterative Vickrey auctions that maintain a single price path, eliminating the overhead and incentive problems associated with multiple price paths used solely for payment calculations. We demonstrate the versatility of our method by developing a novel iterative Vickrey auction for the multi-unit setting and an iterative variant of the Product-Mix auction. The resulting auctions combine the transparency of iterative price discovery with the efficiency and incentive properties of the VCG mechanism.

Keywords

Cite

@article{arxiv.2507.03252,
  title  = {Iterative Vickrey Auctions via Linear Programming},
  author = {Sébastien Lahaie and Benjamin Lubin},
  journal= {arXiv preprint arXiv:2507.03252},
  year   = {2025}
}

Comments

26 pages, 1 figure, 2 tables

R2 v1 2026-07-01T03:46:09.472Z