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Suppose that a set of $m$ tasks are to be shared as equally as possible amongst a set of $n$ resources. A game-theoretic mechanism to find a suitable allocation is to associate each task with a ``selfish agent'', and require each agent to…

Computer Science and Game Theory · Computer Science 2007-05-23 Petra Berenbrink , Tom Friedetzky , Leslie Ann Goldberg , Paul Goldberg , Zengjian Hu , Russell Martin

We study probabilistic protocols for concurrent threshold-based load balancing in networks. There are n resources or machines represented by nodes in an undirected graph and m >> n users that try to find an acceptable resource by moving…

Data Structures and Algorithms · Computer Science 2013-06-07 Martin Hoefer , Thomas Sauerwald

When multiple users share a common link in direct transmission, packet loss and network collision may occur due to the simultaneous arrival of traffics at the source node. To tackle this problem, users may resort to an indirect path: the…

Signal Processing · Electrical Eng. & Systems 2023-07-18 Qiong Liu , Chehao Wang , Ce Zheng

We consider a request processing system composed of organizations and their servers connected by the Internet. The latency a user observes is a sum of communication delays and the time needed to handle the request on a server. The handling…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-12-04 Piotr Skowron , Krzysztof Rzadca

To what extent does the structure of the players' strategy space influence the efficiency of decentralized solutions in congestion games? In this work, we investigate whether better performance are possible when restricting to load…

Computer Science and Game Theory · Computer Science 2022-02-25 Vittorio Bilò , Cosimo Vinci

In computer networks, participants may cooperate in processing tasks, so that loads are balanced among them. We present local distributed algorithms that (repeatedly) use local imbalance criteria to transfer loads concurrently across the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-07 Yefim Dinitz , Shlomi Dolev , Manish Kumar

In geographically-distributed systems, communication latencies are non-negligible. The perceived processing time of a request is thus composed of the time needed to route the request to the server and the true processing time. Once a…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-02-11 Piotr Skowron , Krzysztof Rzadca

In load balancing problems there is a set of clients, each wishing to select a resource from a set of permissible ones, in order to execute a certain task. Each resource has a latency function, which depends on its workload, and a client's…

Computer Science and Game Theory · Computer Science 2021-05-06 Vittorio Bilò , Gianpiero Monaco , Luca Moscardelli , Cosimo Vinci

We consider load balancing in a network of caching servers delivering contents to end users. Randomized load balancing via the so-called power of two choices is a well-known approach in parallel and distributed systems that reduces network…

Data Structures and Algorithms · Computer Science 2016-10-25 Ali Pourmiri , Mahdi Jafari Siavoshani , Seyed Pooya Shariatpanahi

In the load balancing problem, each node in a network is assigned a load, and the goal is to equally distribute the loads among the nodes, by preforming local load exchanges. While load balancing was extensively studied in static networks,…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-28 Seth Gilbert , Uri Meir , Ami Paz , Gregory Schwartzman

We study shared multi-processor scheduling problem where each job can be executed on its private processor and simultaneously on one of many processors shared by all jobs in order to reduce the job's completion time due to processing time…

Discrete Mathematics · Computer Science 2021-03-05 Dariusz Dereniowski , Wieslaw Kubiak

We consider the problem of distributed load balancing in heterogenous parallel server systems, where the service rate achieved by a user at a server depends on both the user and the server. Such heterogeneity typically arises in wireless…

Computer Science and Game Theory · Computer Science 2014-12-09 Se-Young Yun , Alexandre Proutiere

In this paper, we analyze the performance of random load resampling and migration strategies in parallel server systems. Clients initially attach to an arbitrary server, but may switch server independently at random instants of time in an…

Networking and Internet Architecture · Computer Science 2010-04-12 A. Ganesh , S. Lilienthal , D. Manjunath , A. Proutiere , F. Simatos

We study the shared processor scheduling problem with a single shared processor where a unit time saving (weight) obtained by processing a job on the shared processor depends on the job. A polynomial-time optimization algorithm has been…

Discrete Mathematics · Computer Science 2021-01-19 Dariusz Dereniowski , Wieslaw Kubiak

We study policies aiming to minimize the weighted sum of completion times of jobs in the context of coordination mechanisms for selfish scheduling problems. Our goal is to design local policies that achieve a good price of anarchy in the…

Computer Science and Game Theory · Computer Science 2010-12-23 Richard Cole , José R. Correa , Vasilis Gkatzelis , Vahab Mirrokni , Neil Olver

Typical characteristics of remote sensing applications are concurrent tasks, such as those found in disaster rapid response. The existing composition approach to geographical information processing service chain, searches for an…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-15 Jie Chen , Jian Peng , Min Deng , Chao Tao , Haifeng Li

In the load balancing problem, the input is an $n$-vertex bipartite graph $G = (C \cup S, E)$ and a positive weight for each client $c \in C$. The algorithm must assign each client $c \in C$ to an adjacent server $s \in S$. The load of a…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-26 Sepehr Assadi , Aaron Bernstein , Zachary Langley

We consider a parallel system of $m$ identical machines prone to unpredictable crashes and restarts, trying to cope with the continuous arrival of tasks to be executed. Tasks have different computational requirements (i.e., processing time…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-21 Elli Zavou , Antonio Fernández Anta

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

Computer Science and Game Theory · Computer Science 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

This paper first presents a parallel solution for the Flowshop Scheduling Problem in parallel environment, and then proposes a novel load balancing strategy. The proposed Proportional Fairness Strategy (PFS) takes computational performance…

Networking and Internet Architecture · Computer Science 2008-09-22 Zheng Sun , Xiaohong Huang , Yan Ma
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