Related papers: A Survey of Ocean Simulation and Rendering Techniq…
Mathematical modeling of fluid dynamics for computer graphics requires high levels of theoretical rigor to ensure visually plausible and computationally efficient simulations. This paper presents an in-depth theoretical framework analyzing…
The current explosion in machine learning for climate has led to skilled, computationally cheap emulators for the atmosphere. However, the research for ocean emulators remains nascent despite the large potential for accelerating coupled…
In oceanography, modeling wave fields requires the use of statistical tools capable of handling the circular nature of the {data measurements}. An important issue in ocean wave analysis is the study of height and direction waves, being…
We present Submerse, an end-to-end framework for visualizing flooding scenarios on large and immersive display ecologies. Specifically, we reconstruct a surface mesh from input flood simulation data and generate a to-scale 3D virtual scene…
To investigate the formation mechanism of energy spectra of internal waves in the oceans, direct numerical simulations are performed. The simulations are based on the reduced dynamical equations of rotating stratified turbulence. In the…
Numerical simulation of fluids plays an essential role in modeling many physical phenomena, such as weather, climate, aerodynamics and plasma physics. Fluids are well described by the Navier-Stokes equations, but solving these equations at…
The problem of submarine sediment slide which generates the surface water waves is considered. To simulate numerically the landslide motion it is used the method which permits to take into account detailed rheological properties of slide…
Modeling, simulation and visualization of three-dimension complex bodies widely use mathematical model of curves and surfaces. The most important curves and surfaces for these purposes are curves and surfaces in Hermite and Bezier forms,…
We present a method to estimate two-dimensional, time-invariant oceanic flow fields based on data from both ensemble forecasts and online measurements. Our method produces a realistic estimate in a computationally efficient manner suitable…
We present a method to simulate fluid flow on evolving surfaces, e.g., an oil film on a water surface. Given an animated surface (e.g., extracted from a particle-based fluid simulation) in three-dimensional space, we add a second simulation…
Cartesian-grid methods in combination with immersed-body and volume-of-fluid methods are ideally suited for simulating breaking waves around ships. A surface panelization of the ship hull is used as input to impose body-boundary conditions…
This paper generalizes existing approaches for free-surface wave damping via momentum sinks for flow simulations based on the Navier-Stokes equations. It is shown in 2D flow simulations that, to obtain reliable wave damping, the…
We examine a variety of numerical methods that arise when considering dynamical systems in the context of physics-based simulations of deformable objects. Such problems arise in various applications, including animation, robotics, control…
Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how…
Ocean modeling is a powerful tool for simulating the physical, chemical, and biological processes of the ocean, which is the foundation for marine science research and operational oceanography. Modern numerical ocean modeling mainly…
Fluid simulation is an important research topic in computer graphics (CG) and animation in video games. Traditional methods based on Navier-Stokes equations are computationally expensive. In this paper, we treat fluid motion as point cloud…
We attempt to gain some insight into the modeling of the generation of internal waves produced by submarines traveling in the littoral regions of the ocean with the use of high fidelity numerical simulations. These numerical simulations are…
Building on top of the success in AI-based atmospheric emulation, we propose an AI-based ocean emulation and downscaling framework focusing on the high-resolution regional ocean over Gulf of Mexico. Regional ocean emulation presents unique…
The development and evaluation of machine vision in underwater environments remains challenging, often relying on trial-and-error-based testing tailored to specific applications. This is partly due to the lack of controlled, ground-truthed…
Learning the fine-scale details of a coastal ocean simulation from a coarse representation is a challenging task. For real-world applications, high-resolution simulations are necessary to advance understanding of many coastal processes,…