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Graph Learning (GL) is at the core of inference and analysis of connections in data mining and machine learning (ML). By observing a dataset of graph signals, and considering specific assumptions, Graph Signal Processing (GSP) tools can…
Machine-generated text (MGT) detection requires identifying structurally invariant signals across generation models, rather than relying on model-specific fingerprints. In this respect, we hypothesize that while large language models excel…
Recently, Multimodal Large Language Models (MLLMs) have sparked great research interests owing to their exceptional content-reasoning and instruction-following capabilities. To effectively instruct an MLLM, in addition to conventional…
Although attribute grammars are commonly used for compiler construction, little investigation has been conducted on debugging attribute grammars. The paper proposes two types of systematic debugging methods, an algorithmic debugging and…
I introduce a formalism for representing the syntax of recursively structured graph-like patterns. It does not use production rules, like a conventional graph grammar, but represents the syntactic structure in a more direct and declarative…
Expressive glyph visualizations provide a powerful and versatile means to represent complex multivariate data through compact visual encodings, but creating custom glyphs remains challenging due to the gap between design creativity and…
We propose SWING: Space Walks for Implicit Network Graphs, a new class of algorithms for computations involving Graph Random Features on graphs given by implicit representations (i-graphs), where edge-weights are defined as bi-variate…
Goal Recognition (GR) is the problem of recognizing an agent's objectives based on observed actions. Recent data-driven approaches for GR alleviate the need for costly, manually crafted domain models. However, these approaches can only…
Representing a graph as a vector is a challenging task; ideally, the representation should be easily computable and conducive to efficient comparisons among graphs, tailored to the particular data and analytical task at hand. Unfortunately,…
With a fast developing pace of geographic applications, automatable and intelligent models are essential to be designed to handle the large volume of information. However, few researchers focus on geographic natural language processing, and…
Automatic identification of TV programs within TV streams is an important task for archive exploitation. This paper proposes a new spatial-temporal approach to identify programs in TV streams in two main steps: First, a reference catalogue…
In this paper, we introduce two local graph features for missing link prediction tasks on ogbl-citation2. We define the features as Circle Features, which are borrowed from the concept of circle of friends. We propose the detailed computing…
In specific scenarios, face sketch can be used to identify a person. However, drawing a face sketch often requires exceptional skill and is time-consuming, limiting its widespread applications in actual scenarios. The new framework of…
American Sign Language recognition is a difficult gesture recognition problem, characterized by fast, highly articulate gestures. These are comprised of arm movements with different hand shapes, facial expression and head movements. Among…
Work on knowledge graphs and graph-based data management often focus either on declarative graph query languages or on frameworks for graph analytics, where there has been little work in trying to combine both approaches. However, many…
Malleable Glyph is a new visualization problem and a public challenge. It originated from UX research (namely from research on card sorting UX), but its applications can be diverse (UI, gaming, information presentation, maps, and others).…
In this paper, we are interested in the problem of generating target grasps by understanding freehand sketches. The sketch is useful for the persons who cannot formulate language and the cases where a textual description is not available on…
Code retrieval is a common practice for programmers to reuse existing code snippets in open-source repositories. Given a user query (i.e., a natural language description), code retrieval aims at searching for the most relevant ones from a…
Tremendous headway has been made in the field of 3D hand pose estimation but the 3D depth cameras are usually inaccessible. We propose a model to recognize American Sign Language alphabet from RGB images. Images for the training were…
We introduce Dimple, a fully open-source API for probabilistic modeling. Dimple allows the user to specify probabilistic models in the form of graphical models, Bayesian networks, or factor graphs, and performs inference (by automatically…