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Various variants of Parikh automata on infinite words have recently been introduced in the literature. However, with some exceptions only their non-deterministic versions have been considered. In this paper we study the deterministic…
This paper studies standard controller architectures for agentic AI and derives automata-theoretic models of their interaction behavior via trace semantics and abstraction. We model an agent implementation as a finite control program…
Families of deterministic finite automata (FDFA) represent regular $\omega$-languages through their ultimately periodic words (UP-words). An FDFA accepts pairs of words, where the first component corresponds to a prefix of the UP-word, and…
Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…
Hyperproperties lift conventional trace properties from a set of execution traces to a set of sets of execution traces. Hyperproperties have been shown to be a powerful formalism for expressing and reasoning about information-flow security…
The simulation of deterministic pushdown automata defined over a one-letter alphabet by finite state automata is investigated from a descriptional complexity point of view. We show that each unary deterministic pushdown automaton of size s…
Usually, probabilistic automata and probabilistic grammars have crisp symbols as inputs, which can be viewed as the formal models of computing with values. In this paper, we first introduce probabilistic automata and probabilistic grammars…
Automata over infinite objects are a well-established model with applications in logic and formal verification. Traditionally, acceptance in such automata is defined based on the set of states visited infinitely often during a run. However,…
This work is a study of the expressive power of unambiguity in the case of automata over infinite trees. An automaton is called unambiguous if it has at most one accepting run on every input, the language of such an automaton is called an…
In this paper we develop little further the theory of quantum finite automata (QFA). There are already few properties of QFA known, that deterministic and probabilistic finite automata do not have e.g. they cannot recognize all regular…
While finite automata have minimal DFAs as a simple and natural normal form, deterministic omega-automata do not currently have anything similar. One reason for this is that a normal form for omega-regular languages has to speak about more…
We study the complexity of basic regular operations on languages represented by incomplete deterministic or nondeterministic automata, in which all states are final. Such languages are known to be prefix-closed. We get tight bounds on both…
One of the properties of Kondacs-Watrous model of quantum finite automata (QFA) is that the probability of the correct answer for a QFA cannot be amplified arbitrarily. In this paper, we determine the maximum probabilities achieved by QFAs…
The relationship between written and spoken words is convoluted in languages with a deep orthography such as English and therefore it is difficult to devise explicit rules for generating the pronunciations for unseen words. Pronunciation by…
Recently, an infinite hierarchy of languages accepted by stateless deterministic pushdown automata has been established based on the number of pushdown symbols. However, the witness language for the n-th level of the hierarchy is over an…
It is undecidable whether the language recognized by a probabilistic finite automaton is empty. Several other undecidability results, in particular regarding problems about matrix products, are based on this important theorem. We present…
"Quantitative languages are extension of boolean languages that assign to each word a real number. Mean-payoff automata are finite automata with numerical weights on transitions that assign to each infinite path the long-run average of the…
The nondeterministic quantum finite automaton (NQFA) is the only known case where a one-way quantum finite automaton (QFA) model has been shown to be strictly superior in terms of language recognition power to its probabilistic counterpart.…
An automaton is unambiguous if for every input it has at most one accepting computation. An automaton is k-ambiguous (for k > 0) if for every input it has at most k accepting computations. An automaton is boundedly ambiguous if it is…
We consider a class of infinite-state stochastic games generated by stateless pushdown automata (or, equivalently, 1-exit recursive state machines), where the winning objective is specified by a regular set of target configurations and a…