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Related papers: Measuring Intelligence through Games

200 papers

As machine learning (ML) systems have advanced, they have acquired more power over humans' lives, and questions about what values are embedded in them have become more complex and fraught. It is conceivable that in the coming decades,…

Computers and Society · Computer Science 2019-03-18 Sky Croeser , Peter Eckersley

Learning agents that are not only capable of taking tests, but also innovating is becoming a hot topic in AI. One of the most promising paths towards this vision is multi-agent learning, where agents act as the environment for each other,…

Multiagent Systems · Computer Science 2019-12-02 Yuhang Song , Andrzej Wojcicki , Thomas Lukasiewicz , Jianyi Wang , Abi Aryan , Zhenghua Xu , Mai Xu , Zihan Ding , Lianlong Wu

AI has surpassed humans across a variety of tasks such as image classification, playing games (e.g., go, "Starcraft" and poker), and protein structure prediction. However, at the same time, AI is also bearing serious controversies. Many…

Artificial Intelligence · Computer Science 2021-03-30 Bin Liu

Deceptive agents are a challenge for the safety, trustworthiness, and cooperation of AI systems. We focus on the problem that agents might deceive in order to achieve their goals (for instance, in our experiments with language models, the…

Artificial Intelligence · Computer Science 2023-12-05 Francis Rhys Ward , Francesco Belardinelli , Francesca Toni , Tom Everitt

A core function of intelligence is grounding, which is the process of connecting the natural language and abstract knowledge to the internal representation of the real world in an intelligent being, e.g., a human. Human cognition is…

Artificial Intelligence · Computer Science 2023-12-18 Bing Liu

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

Artificial Intelligence · Computer Science 2025-06-11 Maciej Swiechowski , Dominik Slezak

Artificial intelligence (AI) represents a technological upheaval with the potential to change human society. Because of its transformative potential, AI is increasingly becoming subject to regulatory initiatives at the global level. Yet, so…

General Economics · Economics 2023-05-22 Jonas Tallberg , Eva Erman , Markus Furendal , Johannes Geith , Mark Klamberg , Magnus Lundgren

A traditional approach to assessing emerging intelligence in the theory of intelligent systems is based on the similarity, "imitation" of human-like actions and behaviors, benchmarking the performance of intelligent systems on the scale of…

Neural and Evolutionary Computing · Computer Science 2025-05-28 Serge Dolgikh

This paper proposes to revisit the Turing test through the concept of normality. Its core argument is that the Turing test is a test of normal intelligence as assessed by a normal judge. First, in the sense that the Turing test targets…

Computation and Language · Computer Science 2025-11-11 Alexandre Kabbach

In 2011, Hibbard suggested an intelligence measure for agents who compete in an adversarial sequence prediction game. We argue that Hibbard's idea should actually be considered as two separate ideas: first, that the intelligence of such…

Artificial Intelligence · Computer Science 2021-01-29 Samuel Alexander , Bill Hibbard

Artificial General Intelligence (AGI) is promoted by technology leaders and investors as a system capable of performing all human intellectual tasks, and potentially surpassing them. Despite its vague definition and uncertain feasibility,…

Computers and Society · Computer Science 2025-09-08 Andreu Belsunces Gonçalves

From the beginning if the history of AI, there has been interest in games as a platform of research. As the field developed, human-level competence in complex games became a target researchers worked to reach. Only relatively recently has…

Artificial Intelligence · Computer Science 2019-08-30 Rodrigo Canaan , Christoph Salge , Julian Togelius , Andy Nealen

We present an efficient and generalised procedure to accurately identify the best (or near best) performing algorithm for each sub-task in a multi-problem domain. Our approach treats this as a set of best arm identification problems for…

Machine Learning · Computer Science 2026-04-22 Matthew Stephenson , Alex Newcombe , Eric Piette , Dennis Soemers

Evolutionary Game Theory (EGT) and Artificial Intelligence (AI) are two fields that, at first glance, might seem distinct, but they have notable connections and intersections. The former focuses on the evolution of behaviors (or strategies)…

Physics and Society · Physics 2024-03-13 Long Wang , Feng Fu , Xingru Chen

Developments in the field of Artificial Intelligence (AI), and particularly large language models (LLMs), have created a 'perfect storm' for observing 'sparks' of Artificial General Intelligence (AGI) that are spurious. Like simpler models,…

Artificial Intelligence · Computer Science 2024-06-03 Patrick Altmeyer , Andrew M. Demetriou , Antony Bartlett , Cynthia C. S. Liem

One approach to achieving artificial general intelligence (AGI) is through the emergence of complex structures and dynamic properties arising from decentralized networks of interacting artificial intelligence (AI) agents. Understanding the…

Artificial Intelligence · Computer Science 2018-06-20 Anton Kolonin , Ben Goertzel , Deborah Duong , Matt Ikle

The AI research community plays a vital role in shaping the scientific, engineering, and societal goals of AI research. In this position paper, we argue that focusing on the highly contested topic of `artificial general intelligence'…

In the pursuit of realizing artificial general intelligence (AGI), the importance of embodied artificial intelligence (AI) becomes increasingly apparent. Following this trend, research integrating robots with AGI has become prominent. As…

Robotics · Computer Science 2025-03-27 Zhe Sun , Pengfei Tian , Xiaozhu Hu , Xiaoyu Zhao , Huiying Li , Zhenliang Zhang

Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the…

Artificial Intelligence · Computer Science 2025-11-05 Sihao Hu , Tiansheng Huang , Gaowen Liu , Ramana Rao Kompella , Fatih Ilhan , Selim Furkan Tekin , Yichang Xu , Zachary Yahn , Ling Liu

While current General Game Playing (GGP) systems facilitate useful research in Artificial Intelligence (AI) for game-playing, they are often somewhat specialised and computationally inefficient. In this paper, we describe the "ludemic"…

Artificial Intelligence · Computer Science 2020-02-24 Éric Piette , Dennis J. N. J. Soemers , Matthew Stephenson , Chiara F. Sironi , Mark H. M. Winands , Cameron Browne