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Related papers: Measuring Intelligence through Games

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The fundamental goal of artificial intelligence (AI) is to mimic the core cognitive activities of human. Despite tremendous success in the AI research, most of existing methods have only single-cognitive ability. To overcome this limitation…

Artificial Intelligence · Computer Science 2022-06-09 Nanyi Fei , Zhiwu Lu , Yizhao Gao , Guoxing Yang , Yuqi Huo , Jingyuan Wen , Haoyu Lu , Ruihua Song , Xin Gao , Tao Xiang , Hao Sun , Ji-Rong Wen

In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

To engineer AGI, we should first capture the essence of intelligence in a species-agnostic form that can be evaluated, while being sufficiently general to encompass diverse paradigms of intelligent behavior, including reinforcement…

Artificial Intelligence · Computer Science 2025-08-15 Kei-Sing Ng

Artificial General Intelligence (AGI), possessing the capacity to comprehend, learn, and execute tasks with human cognitive abilities, engenders significant anticipation and intrigue across scientific, commercial, and societal arenas. This…

A fundamental problem in artificial intelligence is that nobody really knows what intelligence is. The problem is especially acute when we need to consider artificial systems which are significantly different to humans. In this paper we…

Artificial Intelligence · Computer Science 2007-05-23 Shane Legg , Marcus Hutter

Human-level AI will have significant impacts on human society. However, estimates for the realization time are debatable. To arrive at human-level AI, artificial general intelligence (AGI), as opposed to AI systems that are specialized for…

Artificial Intelligence · Computer Science 2022-08-18 Hiroshi Yamakawa , Yutaka Matsuo

Current and foreseeable GenAI models are not capable of achieving artificial general intelligence because they are burdened with anthropogenic debt. They depend heavily on human input to provide well-structured problems, architecture, and…

Neurons and Cognition · Quantitative Biology 2025-02-13 Herbert Roitblat

Today, available methods that assess AI systems are focused on using empirical techniques to measure the performance of algorithms in some specific tasks (e.g., playing chess, solving mazes or land a helicopter). However, these methods are…

Artificial Intelligence · Computer Science 2011-09-26 Javier Insa-Cabrera , Jose Hernandez-Orallo

In this perspective paper, we first comprehensively review existing evaluations of Large Language Models (LLMs) using both standardized tests and ability-oriented benchmarks. We pinpoint several problems with current evaluation methods that…

Computation and Language · Computer Science 2026-01-30 Yuxi Ma , Chi Zhang , Song-Chun Zhu

AI-controlled characters in fighting games are expected to possess reasonably high skills and behave in a believable, human-like manner, exhibiting a diversity of play styles and strategies. Thus, the development of fighting game AI…

Artificial Intelligence · Computer Science 2021-08-10 Kaori Yuda , Shota Kamei , Riku Tanji , Ryoya Ito , Ippo Wakana , Maxim Mozgovoy

The construction of artificial general intelligence (AGI) was a long-term goal of AI research aiming to deal with the complex data in the real world and make reasonable judgments in various cases like a human. However, the current AI…

Artificial Intelligence · Computer Science 2019-09-23 Xin Su , Shangqi Guo , Feng Chen

While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the…

Artificial Intelligence · Computer Science 2025-07-09 Aloïs Rautureau , Éric Piette

If you are an artificial intelligence researcher, you should look to video games as ideal testbeds for the work you do. If you are a video game developer, you should look to AI for the technology that makes completely new types of games…

Artificial Intelligence · Computer Science 2016-12-07 Julian Togelius

Producing an artificial general intelligence (AGI) has been an elusive goal in artificial intelligence (AI) research for some time. An AGI would have the capability, like a human, to be exposed to a new problem domain, learn about it and…

Artificial Intelligence · Computer Science 2024-06-18 Jeremy Straub

Item response theory (IRT) can be applied to the analysis of the evaluation of results from AI benchmarks. The two-parameter IRT model provides two indicators (difficulty and discrimination) on the side of the item (or AI problem) while…

Artificial Intelligence · Computer Science 2019-03-25 Fernando Martínez-Plumed , José Hernández-Orallo

Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent challenges remain, however, including static scenario design, authoring bottlenecks, limited learner modeling, and…

Artificial Intelligence · Computer Science 2026-05-22 Priyamvada Tripathi , Bill Kapralos

Currently, potential threats of artificial intelligence (AI) to human have triggered a large controversy in society, behind which, the nature of the issue is whether the artificial intelligence (AI) system can be evaluated quantitatively.…

Artificial Intelligence · Computer Science 2015-12-04 Feng Liu , Yong Shi

Large Language Models (LLMs) have demonstrated impressive real-world utility, exemplifying artificial useful intelligence (AUI). However, their ability to reason adaptively and robustly -- the hallmarks of artificial general intelligence…

Machine Learning · Computer Science 2025-08-27 Seungwook Han , Jyothish Pari , Samuel J. Gershman , Pulkit Agrawal

The creation of effective governance mechanisms for AI agents requires a deeper understanding of their core properties and how these properties relate to questions surrounding the deployment and operation of agents in the world. This paper…

Computers and Society · Computer Science 2025-05-01 Atoosa Kasirzadeh , Iason Gabriel

Artificial general intelligence aims to create agents capable of learning to solve arbitrary interesting problems. We define two versions of asymptotic optimality and prove that no agent can satisfy the strong version while in some cases,…

Artificial Intelligence · Computer Science 2012-02-10 Tor Lattimore , Marcus Hutter
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