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Recently, a randomized mechanism has been discovered [Dughmi, Roughgarden and Yan; STOC'11] for combinatorial auctions that is truthful in expectation and guarantees a (1-1/e)-approximation to the optimal social welfare when players have…

Computer Science and Game Theory · Computer Science 2011-09-07 Shaddin Dughmi , Jan Vondrak

We design an expected polynomial-time, truthful-in-expectation, (1-1/e)-approximation mechanism for welfare maximization in a fundamental class of combinatorial auctions. Our results apply to bidders with valuations that are m matroid rank…

Computer Science and Game Theory · Computer Science 2011-04-19 Shaddin Dughmi , Tim Roughgarden , Qiqi Yan

We show that every universally truthful randomized mechanism for combinatorial auctions with submodular valuations that provides $m^{\frac 1 2 -\epsilon}$ approximation to the social welfare and uses value queries only must use…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski

In markets such as digital advertising auctions, bidders want to maximize value rather than payoff. This is different to the utility functions typically assumed in auction theory and leads to different strategies and outcomes. We refer to…

Computer Science and Game Theory · Computer Science 2016-07-14 Salman Fadaei , Martin Bichler

One of the fundamental questions of Algorithmic Mechanism Design is whether there exists an inherent clash between truthfulness and computational tractability: in particular, whether polynomial-time truthful mechanisms for combinatorial…

Computer Science and Game Theory · Computer Science 2015-03-20 Shahar Dobzinski , Jan Vondrak

Complements between goods - where one good takes on added value in the presence of another - have been a thorn in the side of algorithmic mechanism designers. On the one hand, complements are common in the standard motivating applications…

Computer Science and Game Theory · Computer Science 2012-05-21 Ittai Abraham , Moshe Babaioff , Shaddin Dughmi , Tim Roughgarden

It is widely believed that computing payments needed to induce truthful bidding is somehow harder than simply computing the allocation. We show that the opposite is true: creating a randomized truthful mechanism is essentially as easy as a…

Computer Science and Game Theory · Computer Science 2015-11-17 Moshe Babaioff , Robert D. Kleinberg , Aleksandrs Slivkins

We propose a truthful-in-expectation, $(1-1/e)$-approximation mechanism for a strategic variant of the generalized assignment problem (GAP). In GAP, a set of items has to be optimally assigned to a set of bins without exceeding the capacity…

Computer Science and Game Theory · Computer Science 2016-08-17 Salman Fadaei , Martin Bichler

We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…

Computer Science and Game Theory · Computer Science 2014-09-12 Aris Filos-Ratsikas , Peter Bro Miltersen

We consider the problem of designing a revenue-maximizing auction for a single item, when the values of the bidders are drawn from a correlated distribution. We observe that there exists an algorithm that finds the optimal randomized…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski , Hu Fu , Robert Kleinberg

A major achievement of mechanism design theory is a general method for the construction of truthful mechanisms called VCG (Vickrey, Clarke, Groves). When applying this method to complex problems such as combinatorial auctions, a difficulty…

Computer Science and Game Theory · Computer Science 2011-10-04 N. Nisan , A. Ronen

We study the design of mechanisms in combinatorial auction domains. We focus on settings where the auction is repeated, motivated by auctions for licenses or advertising space. We consider models of agent behaviour in which they either…

Computer Science and Game Theory · Computer Science 2009-10-01 Brendan Lucier

We design novel mechanisms for welfare-maximization in two-sided markets. That is, there are buyers willing to purchase items and sellers holding items initially, both acting rationally and strategically in order to maximize utility. Our…

Computer Science and Game Theory · Computer Science 2021-06-01 Alexander Braun , Thomas Kesselheim

We consider the problem of designing truthful auctions, when the bidders' valuations have a public and a private component. In particular, we consider combinatorial auctions where the valuation of an agent $i$ for a set $S$ of items can be…

Computer Science and Game Theory · Computer Science 2015-05-19 Gagan Goel , Chinmay Karande , Lei Wang

We propose a combinatorial ascending auction that is "approximately" optimal, requiring minimal rationality to achieve this level of optimality, and is robust to strategic and distributional uncertainties. Specifically, the auction is…

Theoretical Economics · Economics 2024-08-23 Wei He , Jiangtao Li , Weijie Zhong

We present a computationally-efficient truthful mechanism for combinatorial auctions with subadditive bidders that achieves an $O((\log\!\log{m})^3)$-approximation to the maximum welfare in expectation using $O(n)$ demand queries; here $m$…

Computer Science and Game Theory · Computer Science 2020-10-06 Sepehr Assadi , Thomas Kesselheim , Sahil Singla

We present a general framework for designing approximately revenue-optimal mechanisms for multi-item additive auctions, which applies to both truthful and non-truthful auctions. Given a (not necessarily truthful) single-item auction format…

Computer Science and Game Theory · Computer Science 2022-09-23 Constantinos Daskalakis , Maxwell Fishelson , Brendan Lucier , Vasilis Syrgkanis , Santhoshini Velusamy

In many settings the power of truthful mechanisms is severely bounded. In this paper we use randomization to overcome this problem. In particular, we construct an FPTAS for multi-unit auctions that is truthful in expectation, whereas there…

Computer Science and Game Theory · Computer Science 2009-08-24 Shahar Dobzinski , Shaddin Dughmi

Revealed preference techniques are used to test whether a data set is compatible with rational behaviour. They are also incorporated as constraints in mechanism design to encourage truthful behaviour in applications such as combinatorial…

Computer Science and Game Theory · Computer Science 2015-10-29 Shant Boodaghians , Adrian Vetta

This short note exhibits a truthful-in-expectation $O(\frac {\log m} {\log \log m})$-approximation mechanism for combinatorial auctions with subadditive bidders that uses polynomial communication.

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski , Hu Fu , Robert Kleinberg
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