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The approximate degree of a Boolean function $f(x_{1},x_{2},\ldots,x_{n})$ is the minimum degree of a real polynomial that approximates $f$ pointwise within $1/3$. Upper bounds on approximate degree have a variety of applications in…

Computational Complexity · Computer Science 2018-01-16 Alexander A. Sherstov

We advance a recently flourishing line of work at the intersection of learning theory and computational economics by studying the learnability of two classes of mechanisms prominent in economics, namely menus of lotteries and two-part…

Computer Science and Game Theory · Computer Science 2024-07-17 Maria-Florina Balcan , Hedyeh Beyhaghi

We study risk-sensitive reinforcement learning in finite discounted MDPs, where a generative model of the MDP is assumed to be available. We consider a family or risk measures called the optimized certainty equivalent (OCE), which includes…

Machine Learning · Computer Science 2026-05-22 Oliver Mortensen , Mohammad Sadegh Talebi

In partial function extension, we are given a partial function consisting of $n$ points from a domain and a function value at each point. Our objective is to determine if this partial function can be extended to a function defined on the…

Data Structures and Algorithms · Computer Science 2018-12-17 Umang Bhaskar , Gunjan Kumar

Recently regular decision processes have been proposed as a well-behaved form of non-Markov decision process. Regular decision processes are characterised by a transition function and a reward function that depend on the whole history,…

Artificial Intelligence · Computer Science 2022-05-19 Alessandro Ronca , Giuseppe De Giacomo

Submodular functions are discrete functions that model laws of diminishing returns and enjoy numerous algorithmic applications. They have been used in many areas, including combinatorial optimization, machine learning, and economics. In…

Data Structures and Algorithms · Computer Science 2012-08-24 Maria-Florina Balcan , Nicholas J. A. Harvey

In this paper, we consider the revealed preferences problem from a learning perspective. Every day, a price vector and a budget is drawn from an unknown distribution, and a rational agent buys his most preferred bundle according to some…

Computer Science and Game Theory · Computer Science 2012-11-20 Morteza Zadimoghaddam , Aaron Roth

We study reinforcement learning with linear function approximation and finite-memory approximations for partially observed Markov decision processes (POMDPs). We first present an algorithm for the value evaluation of finite-memory feedback…

Optimization and Control · Mathematics 2025-05-22 Ali Devran Kara

We study the complexity of learning and approximation of self-bounding functions over the uniform distribution on the Boolean hypercube ${0,1}^n$. Informally, a function $f:{0,1}^n \rightarrow \mathbb{R}$ is self-bounding if for every $x…

Machine Learning · Computer Science 2019-06-04 Vitaly Feldman , Pravesh Kothari , Jan Vondrák

Machine learning is now ubiquitous in societal decision-making, for example in evaluating job candidates or loan applications, and it is increasingly important to take into account how classified agents will react to the learning…

Machine Learning · Computer Science 2025-08-08 Dravyansh Sharma , Alec Sun

In budget-feasible mechanism design, there is a set of items $U$, each owned by a distinct seller. The seller of item $e$ incurs a private cost $\overline{c}_e$ for supplying her item. A buyer wishes to procure a set of items from the…

Computer Science and Game Theory · Computer Science 2026-03-04 Rian Neogi , Kanstantsin Pashkovich , Chaitanya Swamy

We study multi-agent contract design, where a principal incentivizes a team of agents to take costly actions that jointly determine the project success via a combinatorial reward function. While prior work largely focuses on unconstrained…

Computer Science and Game Theory · Computer Science 2026-03-10 Michal Feldman , Yoav Gal-Tzur , Tomasz Ponitka , Maya Schlesinger

Stochastic Boolean Function Evaluation is the problem of determining the value of a given Boolean function f on an unknown input x, when each bit of x_i of x can only be determined by paying an associated cost c_i. The assumption is that x…

Data Structures and Algorithms · Computer Science 2013-08-12 Amol Deshpande , Lisa Hellerstein , Devorah Kletenik

In this work, we study value function approximation in reinforcement learning (RL) problems with high dimensional state or action spaces via a generalized version of representation policy iteration (RPI). We consider the limitations of…

Machine Learning · Computer Science 2019-01-18 Sephora Madjiheurem , Laura Toni

To achieve the ambitious goals of artificial intelligence, reinforcement learning must include planning with a model of the world that is abstract in state and time. Deep learning has made progress with state abstraction, but temporal…

We consider the problem of learning models for risk-sensitive reinforcement learning. We theoretically demonstrate that proper value equivalence, a method of learning models which can be used to plan optimally in the risk-neutral setting,…

Machine Learning · Computer Science 2023-12-05 Tyler Kastner , Murat A. Erdogdu , Amir-massoud Farahmand

Inspired by recent work on learning with distribution shift, we give a general outlier removal algorithm called iterative polynomial filtering and show a number of striking applications for supervised learning with contamination: (1) We…

Machine Learning · Computer Science 2026-01-13 Adam R. Klivans , Konstantinos Stavropoulos , Kevin Tian , Arsen Vasilyan

We study the exploration problem with approximate linear action-value functions in episodic reinforcement learning under the notion of low inherent Bellman error, a condition normally employed to show convergence of approximate value…

Machine Learning · Computer Science 2020-06-30 Andrea Zanette , Alessandro Lazaric , Mykel Kochenderfer , Emma Brunskill

What kinds of functions are learnable from their satisfying assignments? Motivated by this simple question, we extend the framework of De, Diakonikolas, and Servedio [DDS15], which studied the learnability of probability distributions over…

Data Structures and Algorithms · Computer Science 2019-07-04 Clément L. Canonne , Anindya De , Rocco A. Servedio

All reinforcement learning algorithms must handle the trade-off between exploration and exploitation. Many state-of-the-art deep reinforcement learning methods use noise in the action selection, such as Gaussian noise in policy gradient…

Machine Learning · Computer Science 2018-04-05 Trevor Barron , Oliver Obst , Heni Ben Amor