English

Information Maximizing Exploration with a Latent Dynamics Model

Machine Learning 2018-04-05 v1 Machine Learning

Abstract

All reinforcement learning algorithms must handle the trade-off between exploration and exploitation. Many state-of-the-art deep reinforcement learning methods use noise in the action selection, such as Gaussian noise in policy gradient methods or ϵ\epsilon-greedy in Q-learning. While these methods are appealing due to their simplicity, they do not explore the state space in a methodical manner. We present an approach that uses a model to derive reward bonuses as a means of intrinsic motivation to improve model-free reinforcement learning. A key insight of our approach is that this dynamics model can be learned in the latent feature space of a value function, representing the dynamics of the agent and the environment. This method is both theoretically grounded and computationally advantageous, permitting the efficient use of Bayesian information-theoretic methods in high-dimensional state spaces. We evaluate our method on several continuous control tasks, focusing on improving exploration.

Keywords

Cite

@article{arxiv.1804.01238,
  title  = {Information Maximizing Exploration with a Latent Dynamics Model},
  author = {Trevor Barron and Oliver Obst and Heni Ben Amor},
  journal= {arXiv preprint arXiv:1804.01238},
  year   = {2018}
}

Comments

Presented at the NIPS 2017 Deep Reinforcement Learning Symposium

R2 v1 2026-06-23T01:13:19.267Z