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The tree code for the approximate evaluation of gravitational forces is extended and substantially accelerated by including mutual cell-cell interactions. These are computed by a Taylor series in Cartesian coordinates and in a completely…

Astrophysics · Physics 2009-10-31 Walter Dehnen

A novel code for the approximate computation of long-range forces between N mutually interacting bodies is presented. The code is based on a hierarchical tree of cubic cells and features mutual cell-cell interactions which are calculated…

Astrophysics · Physics 2009-11-07 Walter Dehnen

Gravitational $N$-body simulations calculate numerous interactions between particles. The tree algorithm reduces these calculations by constructing a hierarchical oct-tree structure and approximating gravitational forces on particles. Over…

Instrumentation and Methods for Astrophysics · Physics 2024-01-09 Tomoyuki Tokuue , Tomoaki Ishiyama

Finding the exact close neighbors of each fluid element in mesh-free computational hydrodynamical methods, such as the Smoothed Particle Hydrodynamics (SPH), often becomes a main bottleneck for scaling their performance beyond a few million…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-19 Aurélien Cavelan , Rubén M. Cabezón , Jonas H. M. Korndorfer , Florina M. Ciorba

The Tree-Particle-Mesh (TPM) N-body algorithm couples the tree algorithm for directly computing forces on particles in an hierarchical grouping scheme with the extremely efficient mesh based PM structured approach. The combined TPM…

Astrophysics · Physics 2009-10-31 Paul Bode , Jeremiah P. Ostriker , Guohong Xu

We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the method of orthogonal recursive bisection to subdivide the N-body system into independent rectangular volumes each of which is mapped to a…

Astrophysics · Physics 2009-10-28 John Dubinski

We have developed a new parallel tree method which will be called the forest method hereafter. This new method uses the sectional Voronoi tessellation (SVT) for the domain decomposition. The SVT decomposes a whole space into polyhedra and…

Astrophysics · Physics 2009-10-31 H. Yahagi , M. Mori , Y. Yoshii

Finding the nearest neighbor to a hyperplane (or Point-to-Hyperplane Nearest Neighbor Search, simply P2HNNS) is a new and challenging problem with applications in many research domains. While existing state-of-the-art hashing schemes (e.g.,…

Databases · Computer Science 2023-02-22 Qiang Huang , Anthony K. H. Tung

In this paper, we present a new hybrid algorithm for the time integration of collisional N-body systems. In this algorithm, gravitational force between two particles is divided into short-range and long-range terms, using a…

Earth and Planetary Astrophysics · Physics 2015-05-27 Shoichi Oshino , Yoko Funato , Junichiro Makino

We propose a hybrid tree algorithm for reducing calculation and communication cost of collision-less N-body simulations. The concept of our algorithm is that we split interaction force into two parts: hard-force from neighbor particles and…

Instrumentation and Methods for Astrophysics · Physics 2014-06-25 Tsuyoshi Watanabe , Naohito Nakasato

We present preliminary results on the parallelization of a Tree-Code for evaluating gravitational forces in N-body astrophysical systems. Our HPF/CRAFT implementation on a CRAY T3E machine attained an encouraging speed-up behavior, reaching…

Astrophysics · Physics 2009-10-31 Roberto Capuzzo-Dolcetta , Paolo Miocchi

In this letter we describe the pseudoparticle multipole method (P2M2), a new method to express multipole expansion by a distribution of pseudoparticles. We can use this distribution of particles to calculate high order terms in both the…

Astrophysics · Physics 2009-10-31 Atsushi Kawai , Junichiro Makino

We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of multipole moments is carried out on the host CPU, while the force…

Instrumentation and Methods for Astrophysics · Physics 2010-10-15 Evghenii Gaburov , Jeroen Bédorf , Simon Portegies Zwart

Modeling of collisionless galactic systems is based on the N-body model, which requires large computational resources due to the long-range nature of gravitational forces. The most common method for calculating gravity is the TreeCode…

Computational Physics · Physics 2024-12-03 Nikolay M. Kuzmin , Danila S. Sirotin , Alexander V. Khoperskov

We describe a parallel version of our tree-code for the simulation of self-gravitating systems in Astrophysics. It is based on a dynamic and adaptive method for the domain decomposition, which exploits the hierarchical data arrangement used…

Astrophysics · Physics 2007-05-23 P. Miocchi , R. Capuzzo-Dolcetta

An improved implementation of an N-body code for simulating collisionless cosmological dynamics is presented. TPM (Tree-Particle-Mesh) combines the PM method on large scales with a tree code to handle particle-particle interactions at small…

Astrophysics · Physics 2009-11-07 Paul Bode , Jeremiah P. Ostriker

Cosmological simulations are useful tools for studying the evolution of galaxies, and it is critical to accurately identify galaxies and their halos from raw simulation data. The friends-of-friend (FoF) algorithm has been widely adopted for…

Instrumentation and Methods for Astrophysics · Physics 2022-03-14 Jinsu Rhee , Pascal Elahi , Sukyoung K. Yi

We have preliminary results on the parallelization of a Tree-Code for evaluating gravitational forces in N-body astrophysical systems. For our Cray T3D/CRAFT implementation, we have obtained an encouraging speed-up behavior, which reaches a…

Astrophysics · Physics 2007-05-23 R. Capuzzo-Dolcetta , P. Miocchi

In this article, we propose a new fast nearest neighbor search algorithm, based on vector quantization. Like many other branch and bound search algorithms [1,10], a preprocessing recursively partitions the data set into disjointed subsets…

Data Structures and Algorithms · Computer Science 2011-05-26 Sylvain Corlay

In this paper we present novel algorithmic techniques with a O(H(N)+N/H(N)) time complexity for performing several types of queries and updates on general rooted trees, binary search trees and lists of size N. For rooted trees we introduce…

Data Structures and Algorithms · Computer Science 2013-03-25 Mugurel Ionut Andreica
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