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A principally novel approach towards solving the few-particle (many-dimensional) quantum scattering problems is described. The approach is based on a complete discretization of few-particle continuum and usage of massively parallel…

Computational Physics · Physics 2016-06-22 V. N. Pomerantsev , V. I. Kukulin , O. A. Rubtsova , S. K. Sakhiev

GPUs have significantly accelerated first-order methods for large-scale optimization, especially in continuous optimization. However, this success has not transferred cleanly to problems with discrete variables, combinatorial structure, and…

Machine Learning · Computer Science 2026-05-22 Jiachang Liu , Andrea Lodi

3D non-LTE radiative transfer problems are computationally demanding, and this sets limits on the size of the problems that can be solved. So far Multilevel Accelerated Lambda Iteration (MALI) has been to the method of choice to perform…

Solar and Stellar Astrophysics · Physics 2017-03-15 Johan P. Bjørgen , Jorrit Leenaarts

We present a multi-GPU extension of the 3D Gaussian Splatting (3D-GS) pipeline for scientific visualization. Building on previous work that demonstrated high-fidelity isosurface reconstruction using Gaussian primitives, we incorporate a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-08 Mengjiao Han , Andres Sewell , Joseph Insley , Janet Knowles , Victor A. Mateevitsi , Michael E. Papka , Steve Petruzza , Silvio Rizzi

The rapid development in computing technology has paved the way for directive-based programming models towards a principal role in maintaining software portability of performance-critical applications. Efforts on such models involve a least…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-28 Kazuaki Matsumura , Simon Garcia De Gonzalo , Antonio J. Peña

We present a new numerical model called "Pakal" intended to solve the radiative transfer equation in a three-dimensional (3D) geometry, using the approximation for a locally plane-parallel atmosphere. Pakal uses pre-calculated radial…

Solar and Stellar Astrophysics · Physics 2011-06-14 Victor De la Luz , Alejandro Lara , J. E. Mendoza-Torres , Caius L. Selhorst

Ray tracing on GPUs is becoming quite common these days. There are many publicly available documents on how to implement basic ray tracing on GPUs for spheres and implicit surfaces. We even have some general frameworks for ray tracing on…

Graphics · Computer Science 2015-05-25 Toshiya Hachisuka

We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…

Computational Geometry · Computer Science 2015-03-20 Stanley Tzeng , John D. Owens

Quantum computing is an emerging technology, promising a paradigm shift in computing, and allowing for speedups in many different problems. However, quantum devices are still in their early stages, most with only a small number qubits. This…

Quantum Physics · Physics 2018-11-09 Adam Kelly

As the need for computational power and efficiency rises, parallel systems become increasingly popular among various scientific fields. While multiple core-based architectures have been the center of attention for many years, the rapid…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-11 E. I. Ioannidis , N. Cheimarios , A. N. Spyropoulos , A. G. Boudouvis

Medical images such as 3D computerized tomography (CT) scans and pathology images, have hundreds of millions or billions of voxels/pixels. It is infeasible to train CNN models directly on such high resolution images, because neural…

Image and Video Processing · Electrical Eng. & Systems 2019-09-16 Le Hou , Youlong Cheng , Noam Shazeer , Niki Parmar , Yeqing Li , Panagiotis Korfiatis , Travis M. Drucker , Daniel J. Blezek , Xiaodan Song

To find deterministic solutions to the transient $S_N$ neutron transport equation, iterative schemes are typically used to treat the scattering (and fission) source terms. We explore the one-cell inversion iteration scheme to do this on the…

Computational Physics · Physics 2023-08-10 J. P. Morgan , Ilham Variansyah , Todd S. Palmer , Kyle E. Niemeyer

Context: Radiative transfer modelling of expanding stellar envelopes is an important task in their analysis. To account for inhomogeneities and deviations from spherical symmetry, it is necessary to develop a 3D approach to radiative…

Solar and Stellar Astrophysics · Physics 2023-02-08 Jakub Fišák , Jiří Kubát , Brankica Kubátová , Markus Kromer , Jiří Krtička

3D Gaussian Splatting (3DGS) has emerged as a mainstream solution for novel view synthesis and 3D reconstruction. By explicitly encoding a 3D scene using a collection of Gaussian kernels, 3DGS achieves high-quality rendering with superior…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Lei Lan , Tianjia Shao , Zixuan Lu , Yu Zhang , Chenfanfu Jiang , Yin Yang

Choosing an appropriate programming paradigm for high-performance computing on low-power devices can be useful to speed up calculations. Many Android devices have an integrated GPU and - although not officially supported - the OpenCL…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-10 Robert Fritze , Claudia Plant

This work introduces a GPU storage expansion solution utilizing CXL, featuring a novel GPU system design with multiple CXL root ports for integrating diverse storage media (DRAMs and/or SSDs). We developed and siliconized a custom CXL…

Graphics Processing Units (GPUs) are now powerful and flexible systems adapted and used for other purposes than graphics calculations (General Purpose computation on GPU -- GPGPU). We present here a prototype to be integrated into…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-06-13 Sylvain Collange , Marc Daumas , David Defour

Acceleration of cryptographic applications on massively parallel computing platforms, such as Graphics Processing Units (GPUs), becomes a real challenge as their decreasing cost and mass production makes practical implementations…

Cryptography and Security · Computer Science 2013-05-17 Jean-Marie Chauvet , Eric Mahé

There is a stage in the GPU computing pipeline where a grid of thread-blocks is mapped to the problem domain. Normally, this grid is a k-dimensional bounding box that covers a k-dimensional problem no matter its shape. Threads that fall…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-27 Cristobal A. Navarro , Nancy Hitschfeld

Context. Time-dependent, 3D radiation transfer calculations are important for the modeling of a variety of objects, from supernovae and novae to simulations of stellar variability and activity. Furthermore, time-dependent calculations can…

Instrumentation and Methods for Astrophysics · Physics 2012-09-27 D. Jack , P. H. Hauschildt , E. Baron