Related papers: Lower Bounds for Number-in-Hand Multiparty Communi…
We study the multiparty communication complexity of high dimensional permutations, in the Number On the Forehead (NOF) model. This model is due to Chandra, Furst and Lipton (CFL) who also gave a nontrivial protocol for the Exactly-n problem…
Here we study multiplayer linear games, a natural generalization of XOR games to multiple outcomes. We generalize a recently proposed efficiently computable bound, in terms of the norm of a game matrix, on the quantum value of 2-player…
Motivated by the increasing need to understand the distributed algorithmic foundations of large-scale graph computations, we study some fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
The discrepancy method is widely used to find lower bounds for communication complexity of XOR games. It is well known that these bounds can be far from optimal. In this context Disjointness is usually mentioned as a case where the method…
The process of state preparation, its transmission and subsequent measurement can be classically simulated through the communication of some amount of classical information. Recently, we proved that the minimal communication cost is the…
We explore the fundamental limits of distributed balls-into-bins algorithms. We present an adaptive symmetric algorithm that achieves a bin load of two in log* n+O(1) communication rounds using O(n) messages in total. Larger bin loads can…
We show new lower bounds in the \emph{Merlin-Arthur} (MA) communication model and the related \emph{annotated streaming} or stream verification model. The MA communication model is an enhancement of the classical communication model, where…
The quantum version of communication complexity allows the two communicating parties to exchange qubits and/or to make use of prior entanglement (shared EPR-pairs). Some lower bound techniques are available for qubit communication…
We consider the class of functions whose value depends only on the intersection of the input X_1,X_2, ..., X_t; that is, for each F in this class there is an f_F: 2^{[n]} \to {0,1}, such that F(X_1,X_2, ..., X_t) = f_F(X_1 \cap X_2 \cap ...…
Information theoretically secure multi-party computation (MPC) is a central primitive of modern cryptography. However, relatively little is known about the communication complexity of this primitive. In this work, we develop powerful…
We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity…
We describe an asynchronous algorithm to solve secure multiparty computation (MPC) over n players, when strictly less than a 1/8 fraction of the players are controlled by a static adversary. For any function f over a field that can be…
We prove three new lower bounds for graph connectivity in the $1$-bit broadcast congested clique model, BCC$(1)$. First, in the KT-$0$ version of BCC$(1)$, in which nodes are aware of neighbors only through port numbers, we show an…
We prove new lower bounds for bounded error quantum communication complexity. Our methods are based on the Fourier transform of the considered functions. First we generalize a method for proving classical communication complexity lower…
We consider the message complexity of verifying whether a given subgraph of the communication network forms a tree with specific properties both in the KT-$\rho$ (nodes know their $\rho$-hop neighborhood, including node IDs) and the KT-$0$…
We prove an $\Omega(n^{1-1/k} \log k \ /2^k)$ lower bound on the $k$-party number-in-hand communication complexity of collision-finding. This implies a $2^{n^{1-o(1)}}$ lower bound on the size of tree-like cutting-planes proofs of the bit…
We develop a novel and powerful technique for communication lower bounds, the pattern matrix method. Specifically, fix an arbitrary function f:{0,1}^n->{0,1} and let A_f be the matrix whose columns are each an application of f to some…
In this paper we study the two player randomized communication complexity of the sparse set disjointness and the exists-equal problems and give matching lower and upper bounds (up to constant factors) for any number of rounds for both of…
We prove an optimal $\Omega(n)$ lower bound on the randomized communication complexity of the much-studied Gap-Hamming-Distance problem. As a consequence, we obtain essentially optimal multi-pass space lower bounds in the data stream model…
We show that disjointness requires randomized communication Omega(n^{1/(k+1)}/2^{2^k}) in the general k-party number-on-the-forehead model of complexity. The previous best lower bound for k >= 3 was log(n)/(k-1). Our results give a…