Related papers: Chip-firing games, potential theory on graphs, and…
In this paper, we introduce two families of planar and self-similar graphs which have small-world properties. The constructed models are based on an iterative process where each step of a certain formulation of modules results in a final…
Conquerors of old (like, e.g., Alexander the Great or Ceasar) had to solve the following deployment problem. Sufficiently strong units had to be stationed at locations of strategic importance, and the moving forces had to be strong enough…
This paper give a simple linear-time algorithm that, given a weighted digraph, finds a spanning tree that simultaneously approximates a shortest-path tree and a minimum spanning tree. The algorithm provides a continuous trade-off: given the…
The game of Cops and Robber is traditionally played on a finite graph. The purpose of this note is to introduce and analyze the game that is played on an arbitrary geodesic space. The game is defined in such a way that it preserves the…
We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…
The Marcus-Spielman-Srivastava theorem (Annals of Mathematics, 2015) for the Kadison-Singer conjecture implies the following result in spectral graph theory: For any undirected graph $G = (V,E)$ with a maximum edge effective resistance at…
We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…
In real life, it is always an urge to reach our goal in minimum effort i.e., it should have a minimum constrained path. The path may be shortest route in practical life, either physical or electronic medium. The scenario is to represents…
Kirchhoff's matrix tree theorem is a well-known result that gives a formula for the number of spanning trees in a finite, connected graph in terms of the graph Laplacian matrix. A closely related result is Wilson's algorithm for putting the…
We propose polynomial-time algorithms that sparsify planar and bounded-genus graphs while preserving optimal or near-optimal solutions to Steiner problems. Our main contribution is a polynomial-time algorithm that, given an unweighted graph…
We introduce a problem class we call Polynomial Constraint Satisfaction Problems, or PCSP. Where the usual CSPs from computer science and optimization have real-valued score functions, and partition functions from physics have monomials,…
In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…
Iterated regret minimization has been introduced recently by J.Y. Halpern and R. Pass in classical strategic games. For many games of interest, this new solution concept provides solutions that are judged more reasonable than solutions…
The independence number of a tree decomposition is the size of a largest independent set contained in a single bag. The tree-independence number of a graph $G$ is the minimum independence number of a tree decomposition of $G$. As shown…
We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m^{1+o(1)}$ time. This improves on the previous best bound of…
The Euclidean Steiner tree problem asks to find a min-cost metric graph that connects a given set of \emph{terminal} points $X$ in $\mathbb{R}^d$, possibly using points not in $X$ which are called Steiner points. Even though near-linear…
By revisiting the Kirchhoff's Matrix-Tree Theorem, we give an exact formula for the number of spanning trees of a graph in terms of the quantum relative entropy between the maximally mixed state and another state specifically obtained from…
We propose a generalization of the graphical chip-firing model allowing for the redistribution dynamics to be governed by any invertible integer matrix while maintaining the long term critical, superstable, and energy minimizing behavior of…
In the quadratic minimum spanning tree problem (QMSTP) one wants to find the minimizer of a quadratic function over all possible spanning trees of a graph. We present a formulation of the QMSTP as a mixed-integer semidefinite program…
The seeded Watershed algorithm / minimax semi-supervised learning on a graph computes a minimum spanning forest which connects every pixel / unlabeled node to a seed / labeled node. We propose instead to consider all possible spanning…