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Using formal tools in computer science to describe games is an interesting problem. We give games, exactly two person games, an axiomatic foundation based on the process algebra ACP (Algebra of Communicating Process). A fresh operator…

Logic in Computer Science · Computer Science 2019-05-09 Yong Wang

In a previous paper, we presented several extensions of ACP with conditional expressions, including one with a retrospection operator on conditions to allow for looking back on conditions under which preceding actions have been performed.…

Logic in Computer Science · Computer Science 2012-04-17 J. A. Bergstra , C. A. Middelburg

This paper lists some new directions for research related to the Algebra of Communicating Processes (ACP). Most of these directions have been inspired by work on SubScript, an ACP based extension to the programming language Scala. SubScript…

Logic in Computer Science · Computer Science 2015-07-08 Andre van Delft

Designing a universal policy architecture that performs well across diverse robots and task configurations remains a key challenge. In this work, we address this by representing robot actions as sequential data and generating actions…

Robotics · Computer Science 2025-03-27 Xinyu Zhang , Yuhan Liu , Haonan Chang , Liam Schramm , Abdeslam Boularias

In a previous paper, a process algebra based on ACP (Algebra of Communicating Processes) was proposed in which processes involving data can be handled by means of features originating from imperative programming. In this paper, an extension…

Logic in Computer Science · Computer Science 2026-05-19 C. A. Middelburg

This paper proposes models of learning process in teams of individuals who collectively execute a sequence of tasks and whose actions are determined by individual skill levels and networks of interpersonal appraisals and influence. The…

Social and Information Networks · Computer Science 2016-10-03 Wenjun Mei , Noah E. Friedkin , Kyle Lewis , Francesco Bullo

We show that explicit pragmatic inference aids in correctly generating and following natural language instructions for complex, sequential tasks. Our pragmatics-enabled models reason about why speakers produce certain instructions, and…

Computation and Language · Computer Science 2018-05-30 Daniel Fried , Jacob Andreas , Dan Klein

In a previous paper, an ACP-style process algebra was proposed in which propositions are used as the visible part of the state of processes and as state conditions under which processes may proceed. This process algebra, called ACPps, is…

Logic in Computer Science · Computer Science 2017-06-19 J. A. Bergstra , C. A. Middelburg

We study sequential programs that are instruction sequences with direct and indirect jump instructions. The intuition is that indirect jump instructions are jump instructions where the position of the instruction to jump to is the content…

Programming Languages · Computer Science 2008-04-08 J. A. Bergstra , C. A. Middelburg

This paper concerns the relation between process algebra and Hoare logic. We investigate the question whether and how a Hoare logic can be used for reasoning about how data change in the course of a process when reasoning equationally about…

Logic in Computer Science · Computer Science 2021-05-18 J. A. Bergstra , C. A. Middelburg

In this note we define a process algebra TCP (Truly Concurrent Processes) which corresponds closely with the automata model of concurrency based on Span(RGraph), the category of spans of reflexive graphs. In TCP, each process has a fixed…

Category Theory · Mathematics 2009-04-28 P. Katis , N. Sabadini , R. F. C. Walters

In program algebra, an algebraic theory of single-pass instruction sequences, three congruences on instruction sequences are paid attention to: instruction sequence congruence, structural congruence, and behavioural congruence. Sound and…

Programming Languages · Computer Science 2019-01-28 J. A. Bergstra , C. A. Middelburg

Autonomous agents can produce harmful behavioral patterns from individually valid requests -- a threat class per-request policy evaluation cannot address, because stateless engines evaluate each request in isolation. We present ACP, a…

Cryptography and Security · Computer Science 2026-05-04 Marcelo Fernandez

Memory refinements are designed below to detect those sequences of actions that have been repeated a given number n. Subsequently such sequences are permitted to run without CPU involvement. This mimics human learning. Actions are rehearsed…

Artificial Intelligence · Computer Science 2010-09-07 John Robert Burger

It is notoriously hard to correctly implement a multiparty protocol which involves asynchronous/concurrent interactions and the constraints on states of multiple participants. To assist developers in implementing such protocols, we propose…

Programming Languages · Computer Science 2018-06-26 Eduard Kamburjan , Tzu-Chun Chen

A program is a finite piece of data that produces a (possibly infinite) sequence of primitive instructions. From scratch we develop a linear notation for sequential, imperative programs, using a familiar class of primitive instructions and…

Programming Languages · Computer Science 2013-04-17 Jan A. Bergstra , Alban Ponse

Large language models have recently shown promising progress in mathematical reasoning when fine-tuned with human-generated sequences walking through a sequence of solution steps. However, the solution sequences are not formally structured…

Machine Learning · Computer Science 2022-12-07 Andrew J. Nam , Mengye Ren , Chelsea Finn , James L. McClelland

Air Traffic Control (ATC) is a complex safety critical environment. A tower controller would be making many decisions in real-time to sequence aircraft. While some optimization tools exist to help the controller in some airports, even in…

Neural and Evolutionary Computing · Computer Science 2018-03-01 Jiangjun Tang , Hussein A. Abbass

We study continual learning for natural language instruction generation, by observing human users' instruction execution. We focus on a collaborative scenario, where the system both acts and delegates tasks to human users using natural…

Computation and Language · Computer Science 2021-08-11 Noriyuki Kojima , Alane Suhr , Yoav Artzi

Choreographic programming (CP) is a paradigm for programming distributed applications as single, unified programs, called choreographies, that are then compiled to node-local programs via endpoint projection (EPP). Recently, library-level…

Programming Languages · Computer Science 2024-07-10 Gan Shen , Lindsey Kuper