Related papers: The Complexity of Mean-Payoff Automaton Expression
We consider partially observable Markov decision processes (POMDPs) with limit-average payoff, where a reward value in the interval [0,1] is associated to every transition, and the payoff of an infinite path is the long-run average of the…
A \emph{data automaton} is a finite automaton equipped with variables (counters or registers) ranging over infinite data domains. A trace of a data automaton is an alternating sequence of alphabet symbols and values taken by the counters…
We present a language $L_n$ which is recognizable by a probabilistic finite automaton (PFA) with probability $1 - \epsilon$ for all $\epsilon > 0$ with $O(log^2n)$ states, with a deterministic finite automaton (DFA) with O(n) states, but a…
The automatic complexity of a finite word (string) is an analogue for finite automata of Sipser's distinguishing complexity (1983) and was introduced by Shallit and Wang (2001). For a finite alphabet $\Sigma$ of at least two elements, we…
The formula-evaluation problem is defined recursively. A formula's evaluation is the evaluation of a gate, the inputs of which are themselves independent formulas. Despite this pure recursive structure, the problem is combinatorially…
Often one has a preference order among the different systems that satisfy a given specification. Under a probabilistic assumption about the possible inputs, such a preference order is naturally expressed by a weighted automaton, which…
We develop a general framework for the specification and implementation of systems whose executions are words, or partial orders, over an infinite alphabet. As a model of an implementation, we introduce class register automata, a one-way…
The downward closure of a word language is the set of all (not necessarily contiguous) subwords of its members. It is well-known that the downward closure of any language is regular. While the downward closure appears to be a powerful…
We investigate means of efficient computation of the simulation relation over symbolic finite automata (SFAs), i.e., finite automata with transitions labeled by predicates over alphabet symbols. In one approach, we build on the algorithm by…
We construct a probabilistic finite automaton (PFA) with 7 states and an input alphabet of 5 symbols for which the PFA Emptiness Problem is undecidable. The only input for the decision problem is the starting distribution. For the proof, we…
Solving mathematical word problems (MWPs) automatically is challenging, primarily due to the semantic gap between human-readable words and machine-understandable logics. Despite the long history dated back to the1960s, MWPs have regained…
Traditionally quantitative games such as mean-payoff games and discount sum games have two players -- one trying to maximize the payoff, the other trying to minimize it. The associated decision problem, "Can Eve (the maximizer) achieve, for…
Linguistic variables represent crisp information in a form and precision appropriate for the problem. For example, to answer the question "How are you?" one may say "I am fine." the linguistic variables like "fine", so common in everyday…
We address the problem of \emph{quantification}, a supervised learning task whose goal is, given a class, to estimate the relative frequency (or \emph{prevalence}) of the class in a dataset of unlabelled items. Quantification has several…
Quantitative practice across statistics, engineering, and machine learning has been transformed by the automation of inference. Predictions are produced, validated, and deployed at scale and speed that human-mediated reasoning could not…
The main purpose of this paper is to show that we can exploit the difference ($l_1$-norm and $l_2$-norm) in the probability calculation between quantum and probabilistic computations to claim the difference in their space efficiencies. It…
In this paper we provide a quantum Monte Carlo algorithm to solve multidimensional Black-Scholes PDEs with correlation for option pricing. The payoff function of the option is of general form and is only required to be continuous and…
We introduce a measure called width, quantifying the amount of nondeterminism in automata. Width generalises the notion of good-for-games (GFG) automata, that correspond to NFAs of width 1, and where an accepting run can be built on-the-fly…
A cost Markov chain is a Markov chain whose transitions are labelled with non-negative integer costs. A fundamental problem on this model, with applications in the verification of stochastic systems, is to compute information about the…
Search-optimization problems are plentiful in scientific and engineering domains. Artificial intelligence has long contributed to the development of search algorithms and declarative programming languages geared towards solving and modeling…