Related papers: The Complexity of Mean-Payoff Automaton Expression
We prove the following facts about the language recognition power of quantum Turing machines (QTMs) in the unbounded error setting: QTMs are strictly more powerful than probabilistic Turing machines for any common space bound $ s $…
We relate two measures of complexity of regular languages. The first is syntactic complexity, that is, the cardinality of the syntactic semigroup of the language. That semigroup is isomorphic to the semigroup of transformations of states…
We present a detailed study of roundoff errors in probabilistic floating-point computations. We derive closed-form expressions for the distribution of roundoff errors associated with a random variable, and we prove that roundoff errors are…
Inspired by distributed algorithms, we introduce a new class of finite graph automata that recognize precisely the graph languages definable in monadic second-order logic. For the cases of words and trees, it has been long known that the…
We consider partially observable Markov decision processes (POMDPs) with limit-average payoff, where a reward value in the interval [0,1] is associated to every transition, and the payoff of an infinite path is the long-run average of the…
For a complexity function $C$, the lower and upper $C$-complexity rates of an infinite word $\mathbf{x}$ are \[ \underline{C}(\mathbf x)=\liminf_{n\to\infty} \frac{C(\mathbf{x}\upharpoonright n)}n,\quad \overline{C}(\mathbf…
We show that many classical decision problems about 1-counter omega-languages, context free omega-languages, or infinitary rational relations, are $\Pi_2^1$-complete, hence located at the second level of the analytical hierarchy, and…
Jumping automata are finite automata that read their input in a non-consecutive manner, disregarding the order of the letters in the word. We introduce and study jumping automata over infinite words. Unlike the setting of finite words,…
We define the class of explorable automata on finite or infinite words. This is a generalization of History-Deterministic (HD) automata, where this time non-deterministic choices can be resolved by building finitely many simultaneous runs…
We study the computational complexity of universality and inclusion problems for unambiguous finite automata and context-free grammars. We observe that several such problems can be reduced to the universality problem for unambiguous…
This paper considers finite-automata based algorithms for handling linear arithmetic with both real and integer variables. Previous work has shown that this theory can be dealt with by using finite automata on infinite words, but this…
We introduce a new class of automata (which we coin EU-automata) running on infininte trees of arbitrary (finite) arity. We develop and study several algorithms to perform classical operations (union, intersection, complement, projection,…
We consider Markov decision processes (MDPs) with multiple limit-average (or mean-payoff) objectives. There exist two different views: (i) the expectation semantics, where the goal is to optimize the expected mean-payoff objective, and (ii)…
These lecture notes are intended as a supplement to Moore and Mertens' The Nature of Computation or as a standalone resource, and are available to anyone who wants to use them. Comments are welcome, and please let me know if you use these…
We construct a hierarchy of regular languages such that the current language in the hierarchy can be accepted by 1-way quantum finite automata with a probability smaller than the corresponding probability for the preceding language in the…
The growth of a finitely generated group is an important geometric invariant which has been studied for decades. It can be either polynomial, for a well-understood class of groups, or exponential, for most groups studied by geometers, or…
A finitary automaton group is a group generated by an invertible, deterministic finite-state letter-to-letter transducer whose only cycles are self-loops at an identity state. We show that, for this presentation of finite groups, the…
We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…
$\mu$-Calculus and automata on infinite trees are complementary ways of describing infinite tree languages. The correspondence between $\mu$-Calculus and alternating tree automaton is used to solve the satisfiability and model checking…
Families of DFAs (FDFAs) have recently been introduced as a new representation of $\omega$-regular languages. They target ultimately periodic words, with acceptors revolving around accepting some representation $u\cdot v^\omega$. Three…