Related papers: The Complexity of Mean-Payoff Automaton Expression
Hybrid automata are a natural framework for modeling and analyzing systems which exhibit a mixed discrete continuous behaviour. However, the standard operational semantics defined over such models implicitly assume perfect knowledge of the…
We present new results on realtime alternating, private alternating, and quantum alternating automaton models. Firstly, we show that the emptiness problem for alternating one-counter automata on unary alphabets is undecidable. Then, we…
The past research on the state complexity of operations on regular languages is examined, and a new approach based on an old method (derivatives of regular expressions) is presented. Since state complexity is a property of a language, it is…
We exhibit the construction of a deterministic automaton that, given k > 0, recognizes the (regular) language of k-differentiable words. Our approach follows a scheme of Crochemore et al. based on minimal forbidden words. We extend this…
Modal automata are a classic formal model for component-based systems that comes equipped with a rich specification theory supporting abstraction, refinement and compositional reasoning. In recent years, quantitative variants of modal…
Many problems in quantum information theory can be formulated as optimizations over the sequential outcomes of dynamical systems subject to unpredictable external influences. Such problems include many-body entanglement detection through…
This paper is the extended version of On the Complexity of Infinite Advice Strings (ICALP 2018). We investigate a notion of comparison between infinite strings. In a general way, if M is a computation model (e.g. Turing machines) and C a…
In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…
The nondeterministic quantum finite automaton (NQFA) is the only known case where a one-way quantum finite automaton (QFA) model has been shown to be strictly superior in terms of language recognition power to its probabilistic counterpart.…
In a jumping finite automaton, the input head can jump to an arbitrary position within the remaining input after reading and consuming a symbol. We characterize the corresponding class of languages in terms of special shuffle expressions…
There are many types of automata and grammar models that have been studied in the literature, and for these models, it is common to determine whether certain problems are decidable. One problem that has been difficult to answer throughout…
Automatic numerical algorithms attempt to provide approximate solutions that differ from exact solutions by no more than a user-specified error tolerance. The computational cost is often determined \emph{adaptively} by the algorithm based…
We study countably infinite Markov decision processes (MDPs) with real-valued transition rewards. Every infinite run induces the following sequences of payoffs: 1. Point payoff (the sequence of directly seen transition rewards), 2. Mean…
Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…
We are interested in the problem of transition reduction of nondeterministic automata. We present some results on the reduction of the automata recognizing the language $L(E_n)$ denoted by the regular expression $E_n=(1+\varepsilon)...…
We prove that two-way probabilistic and quantum finite automata (2PFA's and 2QFA's) can be considerably more concise than both their one-way versions (1PFA's and 1QFA's), and two-way nondeterministic finite automata (2NFA's). For this…
A regular language $L$ is said to be prime, if it is not the product of two non-trivial languages. Martens et al. settled the exact complexity of deciding primality for deterministic finite automata in 2010. For finite languages, Mateescu…
The study of quantum finite automata (QFAs) is one of the possible approaches in exploring quantum computers with finite memory. Despite being one of the most restricted models, Moore-Crutchfield quantum finite automaton (MCQFA) is proven…
In two-player games on graph, the players construct an infinite path through the game graph and get a reward computed by a payoff function over infinite paths. Over weighted graphs, the typical and most studied payoff functions compute the…
There is a fundamental difficulty in generalizing weighted automata to the case of infinite words: in general the infinite sum-of-products from which the weight of a given word is derived will diverge. Many solutions to this problem have…