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Related papers: Oblivious Collaboration

200 papers

We study the Convex Set Disjointness (CSD) problem, where two players have input sets taken from an arbitrary fixed domain~$U\subseteq \mathbb{R}^d$ of size $\lvert U\rvert = n$. Their mutual goal is to decide using minimum communication…

Data Structures and Algorithms · Computer Science 2019-09-10 Mark Braverman , Gillat Kol , Shay Moran , Raghuvansh R. Saxena

We study the problem of gossip in dynamic networks controlled by an adversary that can modify the network arbitrarily from one round to another, provided that the network is always connected. In the gossip problem, $n$ tokens are…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-07-20 John Augustine , Chen Avin , Mehraneh Liaee , Gopal Pandurangan , Rajmohan Rajaraman

A game theoretic approach is used to derive the optimal decentralized power allocation (PA) in fast fading multiple access channels where the transmitters and receiver are equipped with multiple antennas. The players (the mobile terminals)…

Information Theory · Computer Science 2016-11-18 Elena Veronica Belmega , Samson Lasaulce , Merouane Debbah

We introduce a new framework for distributed computing that extends and refines the standard master-worker approach of scheduling multi-threaded computations. In this framework, there are different roles: a supervisor, a source, a target,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-11 John Augustine , Christian Scheideler , Julian Werthmann

Secure multiparty computation (MPC) on incomplete communication networks has been studied within two primary models: (1) Where a partial network is fixed a priori, and thus corruptions can occur dependent on its structure, and (2) Where…

Cryptography and Security · Computer Science 2023-06-22 Elette Boyle , Ran Cohen , Deepesh Data , Pavel Hubáček

We study competition between wireless devices with incomplete information about their opponents. We model such interactions as Bayesian interference games. Each wireless device selects a power profile over the entire available bandwidth to…

Computer Science and Game Theory · Computer Science 2007-09-05 Sachin Adlakha , Ramesh Johari , Andrea Goldsmith

We study the minimum backlog problem (MBP). This online problem arises, e.g., in the context of sensor networks. We focus on two main variants of MBP. The discrete MBP is a 2-person game played on a graph $G=(V,E)$. The player is initially…

Oblivious routing has a long history in both the theory and practice of networking. In this work we initiate the formal study of oblivious routing in the context of reconfigurable networks, a new architecture that has recently come to the…

Data Structures and Algorithms · Computer Science 2021-11-18 Daniel Amir , Tegan Wilson , Vishal Shrivastav , Hakim Weatherspoon , Robert Kleinberg , Rachit Agarwal

We introduce a search problem called ``mutual search'' where $k$ \agents, arbitrarily distributed over $n$ sites, are required to locate one another by posing queries of the form ``Anybody at site $i$?''. We ask for the least number of…

Data Structures and Algorithms · Computer Science 2007-05-23 Harry Buhrman , Matthew Franklin , Juan A. Garay , Jaap-Henk Hoepman , John Tromp , Paul Vitanyi

Oblivious transfer is an important primitive in modern cryptography. Applications include secure multiparty computation, oblivious sampling, e-voting, and signatures. Information-theoretically secure perfect 1-out-of 2 oblivious transfer is…

We focus on the well-studied problem of distributed overlay network construction. We consider a synchronous gossip-based communication model where in each round a node can send a message of small size to another node whose identifier it…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-11-30 Fabien Dufoulon , Michael Moorman , William K. Moses , Gopal Pandurangan

The matching game is a cooperative game where the value of every coalition is the maximum revenue of players in the coalition can make by forming pairwise disjoint partners. The multiple partners matching game generalizes the matching game…

Computer Science and Game Theory · Computer Science 2021-10-26 Han Xiao , Tianhang Lu , Qizhi Fang

Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…

Computer Science and Game Theory · Computer Science 2025-07-09 John S. McAlister , Nina H. Fefferman

We study the communication complexity of welfare maximization in combinatorial auctions with $m$ items and two subadditive bidders. A $\frac{1}{2}$-approximation can be guaranteed by a trivial randomized protocol with zero communication, or…

Computer Science and Game Theory · Computer Science 2018-11-27 Tomer Ezra , Michal Feldman , Eric Neyman , Inbal Talgam-Cohen , S. Matthew Weinberg

Multiparty computation (MPC) consists in several parties engaging in joint computation in such a way that each party's input and output remain private to that party. Whereas MPC protocols for specific computations have existed since the…

Cryptography and Security · Computer Science 2022-01-03 Josep Domingo-Ferrer , Jesús Manjón

In this paper we study the two player randomized communication complexity of the sparse set disjointness and the exists-equal problems and give matching lower and upper bounds (up to constant factors) for any number of rounds for both of…

Computational Complexity · Computer Science 2013-04-05 Mert Saglam , Gabor Tardos

Secure multi-party computation (MPC) allows a set of parties to compute a function jointly while keeping their inputs private. Compared with the MPC based on garbled circuits,some recent research results show that MPC based on secret…

Cryptography and Security · Computer Science 2020-01-07 Satsuya Ohata , Koji Nuida

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

Computer Science and Game Theory · Computer Science 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

Partial mutual exclusion is the drinking philosophers problem for complete graphs. It is the problem that a process may enter a critical section CS of its code only when some finite set nbh of other processes are not in their critical…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-12-07 Wim H. Hesselink

Motivated by the need for robust and fast distributed computation in highly dynamic Peer-to-Peer (P2P) networks, we study algorithms for the fundamental distributed agreement problem. P2P networks are highly dynamic networks that experience…

Data Structures and Algorithms · Computer Science 2015-03-19 John Augustine , Gopal Pandurangan , Peter Robinson , Eli Upfal