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Embodied instruction following (EIF) requires agents to understand and execute complex natural language commands within interactive 3D environments. Despite recent advances, existing methods often fail in long-horizon planning and handling…

Robotics · Computer Science 2026-05-26 Xicheng Gong , Guozheng Sun , Peiran Xu , Yadong Mu

For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills…

Machine Learning · Computer Science 2018-12-05 Ashvin Nair , Vitchyr Pong , Murtaza Dalal , Shikhar Bahl , Steven Lin , Sergey Levine

The purpose of this paper is to present a new approach to ecological model calibration -- an agent-based software. This agent works on three stages: 1- It builds a matrix that synthesizes the inter-variable relationships; 2- It analyses the…

Artificial Intelligence · Computer Science 2008-09-11 Antonio Pereira , Pedro Duarte , Luis Paulo Reis

Adaptive user interfaces (UIs) automatically change an interface to better support users' tasks. Recently, machine learning techniques have enabled the transition to more powerful and complex adaptive UIs. However, a core challenge for…

Human-Computer Interaction · Computer Science 2023-10-30 Thomas Langerak , Sammy Christen , Mert Albaba , Christoph Gebhardt , Otmar Hilliges

Continual learning refers to the ability of a biological or artificial system to seamlessly learn from continuous streams of information while preventing catastrophic forgetting, i.e., a condition in which new incoming information strongly…

Machine Learning · Computer Science 2019-07-04 German I. Parisi , Christopher Kanan

Generative agents have proven to be powerful assistants in a wide variety of contexts. Given this success, users are now deploying agents with minimal restrictions in open ended, multi-agent environments. Current methods for monitoring the…

Multiagent Systems · Computer Science 2026-05-13 Hayden Helm , Carey Priebe , Brandon Duderstadt

It is desirable for an agent to be able to solve a rich variety of problems that can be specified through language in the same environment. A popular approach towards obtaining such agents is to reuse skills learned in prior tasks to…

Machine Learning · Computer Science 2024-03-19 Geraud Nangue Tasse , Devon Jarvis , Steven James , Benjamin Rosman

Corrigibility is a safety property for artificially intelligent agents. A corrigible agent will not resist attempts by authorized parties to alter the goals and constraints that were encoded in the agent when it was first started. This…

Artificial Intelligence · Computer Science 2020-04-06 Koen Holtman

Social simulation provides a compelling testbed for studying social intelligence, where agents interact through multi-turn dialogues under evolving contexts and strategically adapting opponents. Such environments are inherently…

Artificial Intelligence · Computer Science 2026-05-20 Xiang Li , Liping Yi , Mingze Kong , Min Zhang , Zhongxiang Dai , QingHua Hu

We propose an adaptive multi-agent clustering recognition system that can be self-supervised driven, based on a temporal sequences continuous learning mechanism with adaptability. The system is designed to use some different functional…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Xingyu Qian , Aximu Yuemaier , Longfei Liang , Wen-Chi Yang , Xiaogang Chen , Shunfen Li , Weibang Dai , Zhitang Song

The paper presents an advanced version of an adaptive market-making agent capable of performing experiential learning, exploiting a "try and fail" approach relying on a swarm of subordinate agents executed in a virtual environment to…

Computational Engineering, Finance, and Science · Computer Science 2023-03-07 Anton Kolonin , Alexey Glushchenko , Arseniy Fokin , Marcello Mari , Mario Casiraghi , Mukul Vishwas

The development of the works of the author about adaptive algorithms of teaching the robotic systems with the help of operator is described here. An operator is assumed to be an experience decision-maker and sane carrier of a target which…

Robotics · Computer Science 2015-09-08 Valery Vilisov

We develop a learning-based algorithm for the distributed formation control of networked multi-agent systems governed by unknown, nonlinear dynamics. Most existing algorithms either assume certain parametric forms for the unknown dynamic…

Systems and Control · Electrical Eng. & Systems 2022-07-19 Christos K. Verginis , Zhe Xu , Ufuk Topcu

In neuroscience, one of the key behavioral tests for determining whether a subject of study exhibits model-based behavior is to study its adaptiveness to local changes in the environment. In reinforcement learning, however, recent studies…

Machine Learning · Computer Science 2024-05-28 Safa Alver , Ali Rahimi-Kalahroudi , Doina Precup

Robots operating in changing environments either predict obstacle changes and/or plan quickly enough to react to them. Predictive approaches require a strong prior about the position and motion of obstacles. Reactive approaches require no…

To safely and efficiently solve motion planning problems in multi-agent settings, most approaches attempt to solve a joint optimization that explicitly accounts for the responses triggered in other agents. This often results in solutions…

Robotics · Computer Science 2025-06-11 Roman Chiva Gil , Daniel Jarne Ornia , Khaled A. Mustafa , Javier Alonso Mora

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

This paper proposes an algorithm for motion planning among dynamic agents using adaptive conformal prediction. We consider a deterministic control system and use trajectory predictors to predict the dynamic agents' future motion, which is…

Scalable multi-agent driving simulation requires behavior models that are both realistic and computationally efficient. We address this by optimizing the behavior model that controls individual traffic participants. To improve efficiency,…

Robotics · Computer Science 2026-04-15 Fabian Konstantinidis , Moritz Sackmann , Ulrich Hofmann , Christoph Stiller

An agent must try new behaviors to explore and improve. In high-stakes environments, an agent that violates safety constraints may cause harm and must be taken offline, curtailing any future interaction. Imitating old behavior is safe, but…

Artificial Intelligence · Computer Science 2026-04-17 Drew Prinster , Clara Fannjiang , Ji Won Park , Kyunghyun Cho , Anqi Liu , Suchi Saria , Samuel Stanton
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