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We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Realtime virtual data of objects and human presence in a large area holds a valuable key in enabling many experiences and applications in various industries and with exponential rise in the technological development of artificial…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Sahaj Garg

We present a concept of constrained collaborative mobile agents (CCMA) system, which consists of multiple wheeled mobile agents constrained by a passive kinematic chain. This mobile robotic system is modular in nature, the passive kinematic…

Robotics · Computer Science 2019-09-11 Nitish Kumar , Stelian Coros

Human movement analysis is a key area of research in robotics, biomechanics, and data science. It encompasses tracking, posture estimation, and movement synthesis. While numerous methodologies have evolved over time, a systematic and…

Robotics · Computer Science 2023-05-11 Brenda Elizabeth Olivas-Padilla , Alina Glushkova , Sotiris Manitsaris

In computer experiments, a mathematical model implemented on a computer is used to represent complex physical phenomena. These models, known as computer simulators, enable experimental study of a virtual representation of the complex…

Methodology · Statistics 2012-07-03 Hugh Chipman , Pritam Ranjan , Weiwei Wang

Human interactions are characterized by explicit as well as implicit channels of communication. While the explicit channel transmits overt messages, the implicit ones transmit hidden messages about the communicator (e.g., his/her intentions…

Human-Computer Interaction · Computer Science 2017-07-12 Katie Hoemann , Behnaz Rezaei , Stacy C. Marsella , Sarah Ostadabbas

Modeling spinal motion is fundamental to understanding human biomechanics, yet remains underexplored in computer vision due to the spine's complex multi-joint kinematics and the lack of large-scale 3D annotations. We present a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Muhammad Saif Ullah Khan , Didier Stricker

Markerless motion capture using computer vision and human pose estimation (HPE) has the potential to expand access to precise movement analysis. This could greatly benefit rehabilitation by enabling more accurate tracking of outcomes and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 R. James Cotton , Allison DeLillo , Anthony Cimorelli , Kunal Shah , J. D. Peiffer , Shawana Anarwala , Kayan Abdou , Tasos Karakostas

Eye movements play a vital role in perceiving the world. Eye gaze can give a direct indication of the users point of attention, which can be useful in improving human-computer interaction. Gaze estimation in a non-intrusive manner can make…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Anjith George

As robots become increasingly prominent in diverse industrial settings, the desire for an accessible and reliable system has correspondingly increased. Yet, the task of meaningfully assessing the feasibility of introducing a new robotic…

Robotics · Computer Science 2023-05-26 Minh Q. Tram , Joseph M. Cloud , William J. Beksi

We present PACE, a novel method for modifying motion-captured virtual agents to interact with and move throughout dense, cluttered 3D scenes. Our approach changes a given motion sequence of a virtual agent as needed to adjust to the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 James Mullen , Dinesh Manocha

Simulating deformable objects under rich interactions remains a fundamental challenge for real-to-sim robot manipulation, with dynamics jointly driven by environmental effects and robot actions. Existing simulators rely on predefined…

Robotics · Computer Science 2026-02-03 Mu Huang , Hui Wang , Kerui Ren , Linning Xu , Yunsong Zhou , Mulin Yu , Bo Dai , Jiangmiao Pang

This paper presents our work on relationship of evaluation results between virtual environment (VE) and realistic environment (RE) for assembling tasks. Evaluation results consist of subjective results (BPD and RPE) and objective results…

Robotics · Computer Science 2011-04-08 Bo Hu , Liang Ma , Wei Zhang , Gaverial Salvendy , Damien Chablat , Fouad Bennis

The design of functional seating furniture is a complicated process which often requires extensive manual design effort and empirical evaluation. We propose a computational design framework for pose-driven automated generation of…

Graphics · Computer Science 2020-07-02 Kurt Leimer , Andreas Winkler , Stefan Ohrhallinger , Przemyslaw Musialski

In the era of Industry 5.0, monitoring human activity is essential for ensuring both ergonomic safety and overall well-being. While multi-camera centralized setups improve pose estimation accuracy, they often suffer from high computational…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Enrico Martini , Ho Jin Choi , Nadia Figueroa , Nicola Bombieri

Human modelling and pose estimation stands at the crossroads of Computer Vision, Computer Graphics, and Machine Learning. This paper presents a thorough investigation of this interdisciplinary field, examining various algorithms,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Pawel Knap

Human pose estimation is a very active research field, stimulated by its important applications in robotics, entertainment or health and sports sciences, among others. Advances in convolutional networks triggered noticeable improvements in…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Yann Desmarais , Denis Mottet , Pierre Slangen , Philippe Montesinos

Markerless estimation of 3D Kinematics has the great potential to clinically diagnose and monitor movement disorders without referrals to expensive motion capture labs; however, current approaches are limited by performing multiple…

Computer Vision and Pattern Recognition · Computer Science 2023-01-16 Marian Bittner , Wei-Tse Yang , Xucong Zhang , Ajay Seth , Jan van Gemert , Frans C. T. van der Helm

Embodied Conversational Agents that make use of co-speech gestures can enhance human-machine interactions in many ways. In recent years, data-driven gesture generation approaches for ECAs have attracted considerable research attention, and…

Human-Computer Interaction · Computer Science 2022-10-14 Yuan He , André Pereira , Taras Kucherenko

The introduction of computational models in cardiovascular sciences has been progressively bringing new and unique tools for the investigation of the physiopathology. Together with the dramatic improvement of imaging and measuring devices…