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Daily life of thousands of individuals around the globe suffers due to physical or mental disability related to limb movement. The quality of life for such individuals can be made better by use of assistive applications and systems. In such…

Signal Processing · Electrical Eng. & Systems 2022-02-02 Asad Mansoor Khan , Ayesha Sadiq , Sajid Gul Khawaja , Norah Saleh Alghamdi , Muhammad Usman Akram , Ali Saeed

The study of human factors in the frame of interaction studies has been relevant for usability engi-neering and ergonomics for decades. Today, with the advent of wearable eye-tracking and Google glasses, monitoring of human factors will…

Computer Vision and Pattern Recognition · Computer Science 2013-05-07 Lucas Paletta , Katrin Santner , Gerald Fritz , Albert Hofmann , Gerald Lodron , Georg Thallinger , Heinz Mayer

Poor sitting habits have been identified as a risk factor to musculoskeletal disorders and lower back pain especially on the elderly, disabled people, and office workers. In the current computerized world, even while involved in leisure or…

Machine Learning · Computer Science 2022-01-11 Tariku Adane Gelaw , Misgina Tsighe Hagos

Ergonomics and human comfort are essential concerns in physical human-robot interaction. Common practical methods in the area either fail in estimating the correct posture due to occlusion or suffer from inaccurate ergonomics models in…

Robotics · Computer Science 2021-10-08 Amir Yazdani , Roya Sabbagh Novin , Andrew Merryweather , Tucker Hermans

Human Pose Estimation (HPE) is one of the fundamental problems in computer vision. It has applications ranging from virtual reality, human behavior analysis, video surveillance, anomaly detection, self-driving to medical assistance. The…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Milan Kresović , Thong Duy Nguyen

Industrial human-robot collaboration requires motion planning that is collision-free, responsive, and ergonomically safe to reduce fatigue and musculoskeletal risk. We propose the Configuration Space Ergonomic Field (CSEF), a continuous and…

Robotics · Computer Science 2025-12-17 Chenzui Li , Yiming Chen , Xi Wu , Tao Teng , Sylvain Calinon , Darwin Caldwell , Fei Chen

This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner. There is a large body of work simulating…

Graphics · Computer Science 2012-12-13 Jonathan Hiller , Hod Lipson

We present a method to simulate movement in interaction with computers, using Model Predictive Control (MPC). The method starts from understanding interaction from an Optimal Feedback Control (OFC) perspective. We assume that users aim to…

Human-Computer Interaction · Computer Science 2022-04-21 Markus Klar , Florian Fischer , Arthur Fleig , Miroslav Bachinski , Jörg Müller

A Cyber-Physical-Social System (CPSS) is an emerging paradigm often understood as a physical and virtual space of interaction which is cohabited by humans and sensor-enabled smart devices. In such settings, human interaction behaviour is…

Human-Computer Interaction · Computer Science 2021-04-01 Bereket Abera Yilma , Yannick Naudet , Hervé Panetto

Digital prototyping and evaluation using 3D modeling and digital human models are becoming more practical for customizing products to the preference of a user. However, the 3D modeling is less accessible to casual users, and digital human…

Human-Computer Interaction · Computer Science 2020-05-25 Lin Wang , Kuk-Jin Yoon

In contrast to most scientific disciplines, sports science research has been characterized by comparatively little effort investment in the development of relevant phenomenological models. Scarcer yet is the application of said models in…

Computer Vision and Pattern Recognition · Computer Science 2013-06-21 Ognjen Arandjelovic

Simulation engines are widely adopted in robotics. However, they lack either full simulation control, ROS integration, realistic physics, or photorealism. Recently, synthetic data generation and realistic rendering has advanced tasks like…

Robotics · Computer Science 2023-05-29 Elia Bonetto , Chenghao Xu , Aamir Ahmad

The high prevalence of work-related musculoskeletal disorders (WMSDs) could be addressed by optimizing Human-Robot Collaboration (HRC) frameworks for manufacturing applications. In this context, this paper proposes two hypotheses for…

Interactive multi-agent simulation algorithms are used to compute the trajectories and behaviors of different entities in virtual reality scenarios. However, current methods involve considerable parameter tweaking to generate plausible…

Graphics · Computer Science 2018-12-04 Jiaping Ren , Wei Xiang , Yangxi Xiao , Ruigang Yang , Dinesh Manocha , Xiaogang Jin

In recent years, motion capture technology using computers has developed rapidly. Because of its high efficiency and excellent performance, it replaces many traditional methods and is being widely used in many fields. Our project is about…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Yanquan Chen , Fei Yang , Tianyu Lang , Guanfang Dong , Anup Basu

Understanding human intentions is critical for safe and effective human-robot collaboration. While state of the art methods for human goal prediction utilize learned models to account for the uncertainty of human motion data, that data is…

Robotics · Computer Science 2024-01-24 Yi-Shiuan Tung , Matthew B. Luebbers , Alessandro Roncone , Bradley Hayes

Gait analysis using computer vision is an emerging field in AI, offering clinicians an objective, multi-feature approach to analyse complex movements. Despite its promise, current applications using RGB video data alone are limited in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Rahm Ranjan , David Ahmedt-Aristizabal , Mohammad Ali Armin , Juno Kim

Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Behnoosh Parsa , Athma Narayanan , Behzad Dariush

Simulation tools are essential for robotics research, especially for those domains in which safety is crucial, such as Human-Robot Collaboration (HRC). However, it is challenging to simulate human behaviors, and existing robotics simulators…

Robotics · Computer Science 2022-10-05 Luca Fortini , Mattia Leonori , Juan M. Gandarias , Elena De Momi , Arash Ajoudani

Replicating a user's pose from only wearable sensors is important for many AR/VR applications. Most existing methods for motion tracking avoid environment interaction apart from foot-floor contact due to their complex dynamics and hard…

Graphics · Computer Science 2023-06-12 Sunmin Lee , Sebastian Starke , Yuting Ye , Jungdam Won , Alexander Winkler
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