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The classic cake cutting problem concerns the fair allocation of a heterogeneous resource among interested agents. In this paper, we study a public goods variant of the problem, where instead of competing with one another for the cake, the…

Computer Science and Game Theory · Computer Science 2025-01-31 Xiaohui Bei , Xinhang Lu , Warut Suksompong

The proof of the No-Go Theorem of unconditionally secure quantum bit commitment depends on the assumption that Alice knows every detail of the protocol, including the probability distributions associated with all the random variables…

Quantum Physics · Physics 2019-04-05 Chi-Yee Cheung

The graph coloring game is a two-player game in which, given a graph G and a set of k colors, the two players, Alice and Bob, take turns coloring properly an uncolored vertex of G, Alice having the first move. Alice wins the game if and…

Discrete Mathematics · Computer Science 2020-03-17 Eric Sopena , Clément Charpentier , Hervé Hocquard , Xuding Zhu

Consider the following game on a graph $G$: Alice and Bob take turns coloring the vertices of $G$ properly from a fixed set of colors; Alice wins when the entire graph has been colored, while Bob wins when some uncolored vertices have been…

Combinatorics · Mathematics 2015-03-17 Tomasz Krawczyk , Bartosz Walczak

This work develops algorithmic results for the classic cake-cutting problem in which a divisible, heterogeneous resource (modeled as a cake) needs to be partitioned among agents with distinct preferences. We focus on a standard formulation…

Computer Science and Game Theory · Computer Science 2021-05-13 Siddharth Barman , Nidhi Rathi

Let $p,q$ be two integers with $p\geq q$. Given a finite graph $F$ with no isolated vertices, the generalized Ramsey achievement game of $F$ on the complete graph $K_n$, denoted by $(p,q;K_n,F,+)$, is played by two players called Alice and…

Combinatorics · Mathematics 2024-08-06 Zhong Huang , Yusuke Kobayashi , Yaping Mao , Bo Ning , Xiumin Wang

Secure key distribution among two remote parties is impossible when both are classical, unless some unproven (and arguably unrealistic) computation-complexity assumptions are made, such as the difficulty of factorizing large numbers. On the…

Quantum Physics · Physics 2009-11-13 Michel Boyer , Dan Kenigsberg , Tal Mor

Bob predicts a future observation based on a sample of size one. Alice can draw a sample of any size before issuing her prediction. How much better can she do than Bob? Perhaps surprisingly, under a large class of loss functions, which we…

Statistics Theory · Mathematics 2012-06-18 Tilmann Gneiting

Unconditionally secure non-relativistic bit commitment is known to be impossible in both the classical and the quantum worlds. But when committing to a string of n bits at once, how far can we stretch the quantum limits? In this paper, we…

Quantum Physics · Physics 2008-08-18 Harry Buhrman , Matthias Christandl , Patrick Hayden , Hoi-Kwong Lo , Stephanie Wehner

A basic combinatorial interpretation of Shannon's entropy function is via the "20 questions" game. This cooperative game is played by two players, Alice and Bob: Alice picks a distribution $\pi$ over the numbers $\{1,\ldots,n\}$, and…

Discrete Mathematics · Computer Science 2017-04-26 Yuval Dagan , Yuval Filmus , Ariel Gabizon , Shay Moran

In classical Maker-Breaker games on graphs, Maker and Breaker take turns claiming edges; Maker's goal is to claim all of some structure (e.g., a spanning tree, Hamilton cycle, etc.), while Breaker aims to stop her. The standard question…

Combinatorics · Mathematics 2025-05-28 Wesley Pegden , Francesca Yu

One of the many bizarre features of entanglement is that Alice, by sending a qubit to Bob in a separable state, can generate some entanglement between herself and Bob. This protocol is stripped down to the bare essentials to better…

Quantum Physics · Physics 2012-08-24 Alastair Kay

The Maker-Breaker connectivity game and Hamilton cycle game belong to the best studied games in positional games theory, including results on biased games, games on random graphs and fast winning strategies. Recently, the Connector-Breaker…

Combinatorics · Mathematics 2023-06-02 Dennis Clemens , Pranshu Gupta , Yannick Mogge

We prove that at least $\Omega(n^{0.51})$ hyperplanes are needed to slice all edges of the $n$-dimensional hypercube. We provide a couple of applications: lower bounds on the computational complexity of parity, and a lower bound on the…

Combinatorics · Mathematics 2021-02-18 Gal Yehuda , Amir Yehudayoff

In a two-player game, two cooperating but non communicating players, Alice and Bob, receive inputs taken from a probability distribution. Each of them produces an output and they win the game if they satisfy some predicate on their…

Quantum Physics · Physics 2016-02-22 André Chailloux , Giannicola Scarpa

Given a tree $T=(V,E)$ on $n$ vertices, we consider the $(1 : q)$ Maker-Breaker tree embedding game ${\mathcal T}_n$. The board of this game is the edge set of the complete graph on $n$ vertices. Maker wins ${\mathcal T}_n$ if and only if…

Combinatorics · Mathematics 2010-10-15 Asaf Ferber , Dan Hefetz , Michael Krivelevich

It has been conjectured that counterfactual communication is impossible, even for post-selected quantum particles. We strongly challenge this by proposing precisely such a counterfactual scheme where -- unambiguously -- none of Alice's…

Quantum Physics · Physics 2022-05-19 Hatim Salih , Will McCutcheon , Jonte Hance , John Rarity

We introduce the competitive assignment problem, a two-player version of the well-known assignment problem. Given a set of tasks and a set of agents with different efficiencies for different tasks, Alice and Bob take turns picking agents…

Computer Science and Game Theory · Computer Science 2026-02-10 Florian Galliot , Nacim Oijid , Jonas Sénizergues

In this paper we study the (a : b) Maker-Breaker Connectivity game, played on the edge-set of the complete graph on n vertices. We determine the winner for almost all values of a and b.

Combinatorics · Mathematics 2016-08-14 Dan Hefetz , Mirjana Rakić , Miloš Stojaković

We give a necessary, and in some cases sufficient, condition for sliceness inside the family of pretzel knots $P (p_1,...,p_n)$ with one $p_i$ even. The three stranded case yields two interesting families of examples: the first consists of…

Geometric Topology · Mathematics 2016-01-20 Ana G. Lecuona
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