Related papers: A Doubly Exponentially Crumbled Cake
We consider the setting of repeated fair division between two players, denoted Alice and Bob, with private valuations over a cake. In each round, a new cake arrives, which is identical to the ones in previous rounds. Alice cuts the cake at…
Bob cuts a pizza into slices of not necessarily equal size and shares it with Alice by alternately taking turns. One slice is taken in each turn. The first turn is Alice's. She may choose any of the slices. In all other turns only those…
Alice and Bob want to cut a cake; however, in contrast to the usual problems of fair division, they want to cut it unfairly. More precisely, they want to cut it in ratio $(a:b)$. (We can assume gcd(a,b)=1.) Let f(a,b) be the number of cuts…
An unceasing problem of our prevailing society is the fair division of goods. The problem of proportional cake cutting focuses on dividing a heterogeneous and divisible resource, the cake, among $n$ players who value pieces according to…
A fundamental result in cake cutting states that for any number of players with arbitrary preferences over a cake, there exists a division of the cake such that every player receives a single contiguous piece and no player is left envious.…
We consider the classic problem of fairly dividing a heterogeneous good ("cake") among several agents with different valuations. Classic cake-cutting procedures either allocate each agent a collection of disconnected pieces, or assume that…
We introduce a generalized cake-cutting problem in which we seek to divide multiple cakes so that two players may get their most-preferred piece selections: a choice of one piece from each cake, allowing for the possibility of linked…
Cake cutting is a classic fair division problem, with the cake serving as a metaphor for a heterogeneous divisible resource. Recently, it was shown that for any number of players with arbitrary preferences over a cake, it is possible to…
We consider the problem of fairly dividing a two dimensional heterogeneous good among multiple players. Applications include division of land as well as ad space in print and electronic media. Classical cake cutting protocols primarily…
We study the proportional chore division problem where a protocol wants to divide an undesirable object, called chore, among $n$ different players. The goal is to find an allocation such that the cost of the chore assigned to each player be…
We study the disproportionate version of the classical cake-cutting problem: how efficiently can we divide a cake, here $[0,1]$, among $n$ agents with different demands $\alpha_1, \alpha_2, \dots, \alpha_n$ summing to $1$? When all the…
We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…
A cake has to be divided fairly among $n$ agents. When all agents have equal entitlements, it is known that such a division can be implemented with $n-1$ cuts. When agents may have different entitlements, the paper shows that at least $2 n…
We consider the problem of fairly dividing a heterogeneous cake between a number of players with different tastes. In this setting, it is known that fairness requirements may result in a suboptimal division from the social welfare…
We consider the classic cake cutting problem in the Robertson-Webb model, with the objective of proportional fairness. We show that any randomized algorithm must use $\Omega(n \log n)$ queries.
In this note we study a problem of fair division in the absence of full information. We give an algorithm which solves the following problem: n $\ge$ 2 persons want to cut a cake into n shares so that each person will get at least 1/n of…
Consider $n$ players having preferences over the connected pieces of a cake, identified with the interval $[0,1]$. A classical theorem, found independently by Stromquist and by Woodall in 1980, ensures that, under mild conditions, it is…
We consider the classic problem of envy-free division of a heterogeneous good ("cake") among several agents. It is known that, when the allotted pieces must be connected, the problem cannot be solved by a finite algorithm for 3 or more…
Alice holds an random variable $X$, and Bob is trying to guess its value by asking questions of the form "is $X=x$?". Alice answers truthfully and the game terminates once Bob guesses correctly. Before the game begins, Bob is allowed to…
We consider the classical cake-cutting problem where we wish to fairly divide a heterogeneous resource, often modeled as a cake, among interested agents. Work on the subject typically assumes that the cake is represented by an interval. In…