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Related papers: Augmented reality usage for prototyping speed up

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Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Recent advancements in augmented reality and virtual reality have significantly enhanced workflows for drawing 3D objects. Despite these technological strides, existing AR tools often lack the necessary precision and struggle to maintain…

Graphics · Computer Science 2024-09-24 Pengcheng Ding , Yedian Cheng , Mirjana Prpa

With the advent of state-of-the-art machine learning and deep learning technologies, several industries are moving towards the field. Applications of such technologies are highly diverse ranging from natural language processing to computer…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Viny Saajan Victor , Pramod Vadiraja , Jan-Tobias Sohns , Heike Leitte

One key challenge in Augmented Reality is the placement of virtual content in natural locations. Most existing automated techniques can only work with a closed-vocabulary, fixed set of objects. In this paper, we introduce and evaluate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Aditya Sharma , Luke Yoffe , Tobias Höllerer

Visual localization and mapping is a crucial capability to address many challenges in mobile robotics. It constitutes a robust, accurate and cost-effective approach for local and global pose estimation within prior maps. Yet, in highly…

Computer Vision and Pattern Recognition · Computer Science 2018-07-11 Guoxiang Zhou , Berta Bescos , Marcin Dymczyk , Mark Pfeiffer , José Neira , Roland Siegwart

Camera, and associated with its objects within the field of view, localization could benefit many computer vision fields, such as autonomous driving, robot navigation, and augmented reality (AR). In this survey, we first introduce specific…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Meng Xu , Youchen Wang , Bin Xu , Jun Zhang , Jian Ren , Stefan Poslad , Pengfei Xu

In the rapidly evolving landscape of manufacturing and material forming, innovative strategies are imperative for maintaining a competitive edge. Augmented Reality (AR) has emerged as a groundbreaking technology, offering new dimensions in…

Human-Computer Interaction · Computer Science 2025-03-21 Mina Ghobrial , Philippe Seitier , Pierre Lagarrigue , Michel Galaup , Patrick Gilles

The aim of this research is to detect small objects with low resolution and noise. The existing real time object detection algorithm is based on the deep neural network of convolution need to perform multilevel convolution and pooling…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Al-Akhir Nayan , Joyeta Saha , Ahamad Nokib Mozumder , Khan Raqib Mahmud , Abul Kalam Al Azad

Robots are widespread across diverse application contexts. Teaching robots to perform tasks, in their respective contexts, demands a high domain and programming expertise. However, robot programming faces high entry barriers due to the…

Robotics · Computer Science 2021-06-16 Enes Yigitbas , Ivan Jovanovikj , Gregor Engels

Human motion capture either requires multi-camera systems or is unreliable when using single-view input due to depth ambiguities. Meanwhile, mirrors are readily available in urban environments and form an affordable alternative by recording…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Daniel Ajisafe , James Tang , Shih-Yang Su , Bastian Wandt , Helge Rhodin

As technology advances, the integration of physical, virtual, and social worlds has led to a complex landscape of ``Realities'' such as Virtual Reality (VR), Augmented Reality (AR), metaverse, spatial computing, and other emerging…

Human-Computer Interaction · Computer Science 2025-01-03 Steve Mann , Martin Cooper , Bran Ferren , Thomas M. Coughlin , Paul Travers

Multiple object tracking (MOT), a key task in image recognition, presents a persistent challenge in balancing processing speed and tracking accuracy. This study introduces a novel approach that leverages quantum annealing (QA) to expedite…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Yasuyuki Ihara

Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…

Human-Computer Interaction · Computer Science 2025-10-31 Radha Kumaran , You-Jin Kim , Anne E Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

Augmented Reality (AR) navigation via Head-Mounted Displays (HMDs), particularly AR glasses, is revolutionizing the driving experience by integrating real-time routing information into the driver's field of view. Despite the potential of AR…

Human-Computer Interaction · Computer Science 2024-04-30 Xiangyang He , Keyuan Zhou

Capturing and rendering three-dimensional (3D) objects in real time remain a significant challenge, yet hold substantial potential for applications in augmented reality, digital twin systems, remote collaboration and prototyping. We present…

Graphics · Computer Science 2025-10-09 Islomjon Shukhratov , Sergey Gorinsky

In recent years, the field of autonomous driving has witnessed remarkable advancements, driven by the integration of a multitude of sensors, including cameras and LiDAR systems, in different prototypes. However, with the proliferation of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Irene Cortés , Jorge Beltrán , Arturo de la Escalera , Fernando García

The study examines the problem of using augmented and virtual reality in the process of blended learning in general secondary education. The study analyzes the meaning of the concept of "blended learning". The conceptual principles of…

Computers and Society · Computer Science 2022-01-19 Valentyna Kovalenko , Maiia Marienko , Alisa Sukhikh

Augmented reality applications have rapidly spread across online platforms, allowing consumers to virtually try-on a variety of products, such as makeup, hair dying, or shoes. However, parametrizing a renderer to synthesize realistic images…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Robin Kips , Ruowei Jiang , Sileye Ba , Brendan Duke , Matthieu Perrot , Pietro Gori , Isabelle Bloch

With computing and sensing woven into the fabric of everyday life, we live in an era where we are awash in a flood of data from which we can gain rich insights. Augmented reality (AR) is able to collect and help analyze the growing torrent…

Databases · Computer Science 2014-07-29 Zhanpeng Huang , Pan Hui , Christoph Peylo

Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…

Physics Education · Physics 2022-03-15 Carlo H. Godoy
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