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We consider the online carpooling problem: given $n$ vertices, a sequence of edges arrive over time. When an edge $e_t = (u_t, v_t)$ arrives at time step $t$, the algorithm must orient the edge either as $v_t \rightarrow u_t$ or $u_t…

Data Structures and Algorithms · Computer Science 2020-10-06 Anupam Gupta , Ravishankar Krishnaswamy , Amit Kumar , Sahil Singla

A lattice is a partially-ordered set in which every pair of elements has a unique meet (greatest lower bound) and join (least upper bound). We present new data structures for lattices that are simple, efficient, and nearly optimal in terms…

Data Structures and Algorithms · Computer Science 2020-06-17 J. Ian Munro , Bryce Sandlund , Corwin Sinnamon

$\Theta_6$-Graphs graphs are important geometric graphs that have many applications especially in wireless sensor networks. They are equivalent to Delaunay graphs where empty equilateral triangles take the place of empty circles. We…

Computational Geometry · Computer Science 2019-03-13 Therese Biedl , Ahmad Biniaz , Veronika Irvine , Kshitij Jain , Philipp Kindermann , Anna Lubiw

This paper studies the delay constrained multicast capacity of large scale mobile ad hoc networks (MANETs). We consider a MANET consists of $n_s$ multicast sessions. Each multicast session has one source and $p$ destinations. The wireless…

Networking and Internet Architecture · Computer Science 2009-08-17 Shan Zhou , Lei Ying

We consider a new type of asymmetric rendezvous search problem in which Agent II needs to give Agent I a `gift' which can be in the form of information or material. The gift can either be transfered upon meeting, as in traditional…

Computer Science and Game Theory · Computer Science 2016-11-17 Pierre Leone , Steve Alpern

Two anonymous mobile agents navigate synchronously in an anonymous graph and have to meet at a node, using a deterministic algorithm. This is a symmetry breaking task called rendezvous, equivalent to the fundamental task of leader election…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-09 Andrzej Pelc , Ram Narayan Yadav

``Algorithms with predictions'', or ``learning-augmented algorithms'', has proved to be an extremely useful paradigm for combining machine learning with traditional algorithms. One of the textbook settings for this is searching a sorted…

Data Structures and Algorithms · Computer Science 2026-05-28 Michael Dinitz , Bob Dong

We consider the task of graph exploration. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent has to visit all nodes and stop. The exploration time is the…

Data Structures and Algorithms · Computer Science 2016-11-17 Barun Gorain , Andrzej Pelc

Various graph algorithms have been developed with multiple random walks, the movement of several independent random walkers on a graph. Designing an efficient graph algorithm based on multiple random walks requires investigating multiple…

Social and Information Networks · Computer Science 2020-06-11 Yusuke Sakumoto , Hiroyuki Ohsaki

Distance-2-Dispersion (D-2-D) problem aims to disperse $k$ mobile agents starting from an arbitrary initial configuration on an anonymous port-labeled graph $G$ with $n$ nodes such that no two agents occupy adjacent nodes in the final…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-12 Tanvir Kaur , Barun Gorain , Kaushik Mondal

In collective tree exploration, a team of $k$ mobile agents is tasked to go through all edges of an unknown tree as fast as possible. An edge of the tree is revealed to the team when one agent becomes adjacent to that edge. The agents start…

Data Structures and Algorithms · Computer Science 2023-11-01 Romain Cosson

This paper focuses on compact deterministic self-stabilizing solutions for the leader election problem. When the protocol is required to be \emph{silent} (i.e., when communication content remains fixed from some point in time during any…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-01-21 Lélia Blin , Sébastien Tixeuil

Population protocols are a fundamental model in distributed computing, where many nodes with bounded memory and computational power have random pairwise interactions over time. This model has been studied in a rich body of literature aiming…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-05 Simina Branzei , Yuval Peres

Finding a minimum spanning tree (MST) for $n$ points in an arbitrary metric space is a fundamental primitive for hierarchical clustering and many other ML tasks, but this takes $\Omega(n^2)$ time to even approximate. We introduce a…

Data Structures and Algorithms · Computer Science 2025-02-19 Nate Veldt , Thomas Stanley , Benjamin W. Priest , Trevor Steil , Keita Iwabuchi , T. S. Jayram , Geoffrey Sanders

We study routing games in which travelers optimize over routes that are remembered or surfaced, rather than over a fixed exogenous action set. The paper develops a tractable design theory for endogenous recall and then connects it back to…

Computer Science and Game Theory · Computer Science 2026-04-14 Saad Alqithami

Knuth and Moore presented a theoretical lower bound on the number of leaves that any fixed-depth minimax tree-search algorithm traversing a uniform tree must explore, the so-called minimal tree. Since real-life minimax trees are not…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

We study fully dynamic algorithms for maximum matching. This is a well-studied problem, known to admit several update-time/approximation trade-offs. For instance, it is known how to maintain a 1/2-approximate matching in $\log^{O(1)} n$…

Data Structures and Algorithms · Computer Science 2022-11-15 Soheil Behnezhad

Consider that there are $k\le n$ agents in a simple, connected, and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. The goal of the dispersion problem is to move these $k$ agents to mutually distinct nodes. Agents can communicate…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-21 Yuichi Sudo , Masahiro Shibata , Junya Nakamura , Yonghwan Kim , Toshimitsu Masuzawa

Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…

Computational Complexity · Computer Science 2019-02-06 Rahul Jain , Raghunath Tewari

The metric dimension of a graph is the minimum size of a set of vertices such that each vertex is uniquely determined by the distances to the vertices of that set. Our aim is to upper-bound the order $n$ of a graph in terms of its diameter…

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