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We design a real-time portrait matting pipeline for everyday use, particularly for "virtual backgrounds" in video conferences. Existing segmentation and matting methods prioritize accuracy and quality over throughput and efficiency, and our…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Jo Chuang , Qian Dong

This study proposes a new way to manufacture large lightweight aspherics for space telescopes using Stress Mirror Polishing (SMP). This technique is well known to allow reaching high quality optical surfaces in a minimum time period, thanks…

Instrumentation and Methods for Astrophysics · Physics 2020-04-21 Sabri Lemared , Marc Ferrari , Christian Du Jeu , Thibault Dufour , Nathalie Soulier , Emmanuel Hugot

Audio-driven portrait animation, which synthesizes realistic videos from reference images using audio signals, faces significant challenges in real-time generation of high-fidelity, temporally coherent animations. While recent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Dechao Meng , Steven Xiao , Xindi Zhang , Guangyuan Wang , Peng Zhang , Qi Wang , Bang Zhang , Liefeng Bo

When we watch a video, in which human hands manipulate objects, these hands may obscure some parts of those objects. We are willing to make clear how the objects are manipulated by making the image of hands semi-transparent, and showing the…

Computer Vision and Pattern Recognition · Computer Science 2017-09-26 Hayato Okumoto , Mitsuo Yoshida , Kyoji Umemura

We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Given an image of an object and a set of "drags" specifying…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ruining Li , Chuanxia Zheng , Christian Rupprecht , Andrea Vedaldi

Figure skating scoring is challenging because it requires judging the technical moves of the players as well as their coordination with the background music. Most learning-based methods cannot solve it well for two reasons: 1) each move in…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Jingfei Xia , Mingchen Zhuge , Tiantian Geng , Shun Fan , Yuantai Wei , Zhenyu He , Feng Zheng

This project brings music to sight. Music can be a visual masterpiece. Some people naturally experience a visualization of audio - a condition called synesthesia. The type of synesthesia explored is when sounds create colors in the 'mind's…

Multimedia · Computer Science 2020-12-16 Matthew Joseph Adiletta , Oliver Thomas

We propose a novel neural-network-based method to perform matting of videos depicting people that does not require additional user input such as trimaps. Our architecture achieves temporal stability of the resulting alpha mattes by using…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Ivan Molodetskikh , Mikhail Erofeev , Andrey Moskalenko , Dmitry Vatolin

A new flash (ultra-rapid) spark plasma sintering method applicable to various materials systems, regardless of their electrical resistivity, is developed. A number of powders ranging from metals to electrically insulative ceramics have been…

Materials Science · Physics 2020-12-01 Charles Manière , Geuntak Lee , Eugene A. Olevsky

Motion blur is commonly used in game cinematics to achieve photorealism by modelling the behaviour of the camera shutter and simulating its effect associated with the relative motion of scene objects. A common real-time post-process…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Xiaohan Cui , Anand Bhojan

Mixed Reality (MR) integrates virtual objects with the real world, offering potential but raising concerns about misuse through dark patterns. This study explored the effects of four dark patterns, adapted from prior research, and applied…

Human-Computer Interaction · Computer Science 2025-06-10 Luca-Maxim Meinhardt , Simon Demharter , Michael Rietzler , Mark Colley , Thomas Eßmeyer , Enrico Rukzio

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

While previous speech-driven talking face generation methods have made significant progress in improving the visual quality and lip-sync quality of the synthesized videos, they pay less attention to lip motion jitters which greatly…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Jun Ling , Xu Tan , Liyang Chen , Runnan Li , Yuchao Zhang , Sheng Zhao , Li Song

Editing particle-system visual effects (VFX) is vital for digital storytelling, but achieving controllable, art-directable results remains challenging due to their multi-dimensional nature. Given a large collection of parameters, users must…

Human-Computer Interaction · Computer Science 2026-05-12 Kyzyl Monteiro , Evan Atherton , George Fitzmaurice , Qian Zhou

Video-mapping is the process of coherent video-projection of images, animations or movies on static objects or buildings for shows. This paper focuses on the dynamic video-mapping of the suit of a puppet being moved by its puppeteer on the…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Guillaume Caron , Mounya Belghiti , Anthony Dessaux

We present a method for harmonizing the lighting of a foreground video to match a target background scene, adjusting shadows, color tone, and illumination intensity (relightful harmonization). Unlike images, acquiring labeled data for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jun Myeong Choi , Jae Shin Yoon , Luchao Qi , Roni Sengupta , Joon-Young Lee

This paper presents I-nteract, a cyber-physical system that enables real-time interaction with real and virtual objects in a mixed augmented reality environment to design 3D models for additive manufacturing. The system has been developed…

Human-Computer Interaction · Computer Science 2020-02-18 Ammar Malik , Hugo Lhachemi , Robert Shorten

Quantum emitters, particularly atomic arrays with subwavelength lattice constant, have been proposed to be an ideal platform for studying the interplay between photons and electric dipoles. In this work, motivated by the recent experiment…

Quantum Gases · Physics 2022-01-05 Pengfei Zhang

Answering questions related to audio-visual scenes, i.e., the AVQA task, is becoming increasingly popular. A critical challenge is accurately identifying and tracking sounding objects related to the question along the timeline. In this…

Multimedia · Computer Science 2024-12-17 Zhangbin Li , Jinxing Zhou , Jing Zhang , Shengeng Tang , Kun Li , Dan Guo

We describe a method to extract persistent elements of a dynamic scene from an input video. We represent each scene element as a \emph{Deformable Sprite} consisting of three components: 1) a 2D texture image for the entire video, 2)…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Vickie Ye , Zhengqi Li , Richard Tucker , Angjoo Kanazawa , Noah Snavely
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