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Given a graph $G$, a set $S$ of vertices in $G$ is a general position set if no triple of vertices from $S$ lie on a common shortest path in $G$. The general position achievement/avoidance game is played on a graph $G$ by players A and B…

Combinatorics · Mathematics 2023-09-14 Ullas Chandran S. V. , Sandi Klavzar , Neethu P. K. , Rudini Sampaio

Zeon algebras have proven to be useful for enumerating structures in graphs, such as paths, trails, cycles, matchings, cliques, and independent sets. In contrast to an ordinary graph, in which each edge connects exactly two vertices, an…

Combinatorics · Mathematics 2025-10-07 Samuel Ewing , G. Stacey Staples

Graph embeddings deal with injective maps from a given simple, undirected graph $G=(V,E)$ into a metric space, such as $\mathbb{R}^n$ with the Euclidean metric. This concept is widely studied in computer science, see \cite{ge1}, but also…

Combinatorics · Mathematics 2022-05-04 Dominic van der Zypen

The partition of graphs into "nice" subgraphs is a central algorithmic problem with strong ties to matching theory. We study the partitioning of undirected graphs into same-size stars, a problem known to be NP-complete even for the case of…

Discrete Mathematics · Computer Science 2017-05-25 René van Bevern , Robert Bredereck , Laurent Bulteau , Jiehua Chen , Vincent Froese , Rolf Niedermeier , Gerhard J. Woeginger

We introduce GSimCNN (Graph Similarity Computation via Convolutional Neural Networks) for predicting the similarity score between two graphs. As the core operation of graph similarity search, pairwise graph similarity computation is a…

Machine Learning · Computer Science 2018-11-15 Yunsheng Bai , Hao Ding , Yizhou Sun , Wei Wang

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…

Combinatorics · Mathematics 2024-03-05 Natalie C. Behague , Trent G. Marbach , Pawel Pralat , Andrzej Rucinski

We introduce the game of Surrounding Cops and Robbers on a graph, as a variant of the original game of Cops and Robbers. In contrast to the original game in which the cops win by occupying the same vertex as the robber, they now win by…

In this paper, we analyze the mis\`ere versions of two impartial combinatorial games: k-Bounded Greedy Nim and Greedy Nim. We present a complete solution to both games by showing necessary and sufficient conditions for a position to be…

Computer Science and Game Theory · Computer Science 2025-06-06 Nanako Omiya , Ryo Yoshinaka , Ayumi Shinohara

We consider a generalization of the classical game of $NIM$ called hypergraph $NIM$. Given a hypergraph $\cH$ on the ground set $V = \{1, \ldots, n\}$ of $n$ piles of stones, two players alternate in choosing a hyperedge $H \in \cH$ and…

Combinatorics · Mathematics 2019-03-20 Endre Boros , Vladimir Gurvich , Nhan Bao Ho , Kazuhisa Makino , Peter Mursic

We analyze the Sprague-Grundy functions for a class of almost disjoint selective compound games played on Nim heaps. Surprisingly, we find that these functions behave chaotically for smaller Sprague-Grundy values of each component game yet…

Combinatorics · Mathematics 2018-02-27 Calvin Beideman , Matthew Bowen , Necati Alp Muyesser

Planar graphs can be represented as intersection graphs of different types of geometric objects in the plane, e.g., circles (Koebe, 1936), line segments (Chalopin \& Gon{\c{c}}alves, 2009), \textsc{L}-shapes (Gon{\c{c}}alves et al, 2018).…

Computational Geometry · Computer Science 2021-06-03 Dibyayan Chakraborty , Kshitij Gajjar

We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special classes of graphs such as those with bounded treewidth. It…

Computer Science and Game Theory · Computer Science 2010-02-09 Albert Xin Jiang , MohammadAli Safari

In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…

Combinatorics · Mathematics 2017-04-21 Adam Gągol , Piotr Micek , Bartosz Walczak

The Surjective Homomorphism problem is to test whether a given graph G called the guest graph allows a vertex-surjective homomorphism to some other given graph H called the host graph. The bijective and injective homomorphism problems can…

Discrete Mathematics · Computer Science 2016-12-16 Petr A. Golovach , Bernard Lidický , Barnaby Martin , Daniël Paulusma

The subset sum problem is one of the simplest and most fundamental NP-hard problems in combinatorial optimization. We consider two extensions of this problem: The subset sum problem with digraph constraint (SSG) and subset sum problem with…

Discrete Mathematics · Computer Science 2020-06-24 Frank Gurski , Dominique Komander , Carolin Rehs

Let $S=\{K_{1,3},K_3,P_4\}$ be the set of connected graphs of size 3. We study the problem of partitioning the edge set of a graph $G$ into graphs taken from any non-empty $S'\subseteq S$. The problem is known to be NP-complete for any…

Data Structures and Algorithms · Computer Science 2022-08-29 Laurent Bulteau , Guillaume Fertin , Anthony Labarre , Romeo Rizzi , Irena Rusu

Let $G=(V,E)$ be a finite, connected graph. We consider a greedy selection of vertices: given a list of vertices $x_1, \dots, x_k$, take $x_{k+1}$ to be any vertex maximizing the sum of distances to the existing vertices and iterate: we…

Combinatorics · Mathematics 2022-05-06 Stefan Steinerberger

We describe PNim and RNim, two variants of Nim in which piles of tokens are replaced with integer partitions or hyperrectangles. In PNim, the players choose one of the integer partitions and remove a positive number of rows or a positive…

Combinatorics · Mathematics 2025-06-06 Eric Gottlieb , Matjaž Krnc , Peter Muršič

A new combinatorial game is given. It generalizes both Substraction and Nim. It is proved the computation of Nash equilibrium points in this new game is NP-hard.

Computer Science and Game Theory · Computer Science 2024-08-27 Chunlei Liu

Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity…

Computer Science and Game Theory · Computer Science 2025-06-16 Pete Austin , Nicolas Mazzocchi , Sougata Bose , Patrick Totzke