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A good empathetic dialogue system should first track and understand a user's emotion and then reply with an appropriate emotion. However, current approaches to this task either focus on improving the understanding of users' emotion or on…
Emotions can provide a natural communication modality to complement the existing multi-modal capabilities of social robots, such as text and speech, in many domains. We conducted three online studies with 112, 223, and 151 participants to…
Emotion dynamics modeling is a significant task in emotion recognition in conversation. It aims to predict conversational emotions when building empathetic dialogue systems. Existing studies mainly develop models based on Recurrent Neural…
Emotion Representation Mapping (ERM) has the goal to convert existing emotion ratings from one representation format into another one, e.g., mapping Valence-Arousal-Dominance annotations for words or sentences into Ekman's Basic Emotions…
Reflexion is an AI-powered platform designed to enable structured emotional self-reflection at scale. By integrating real-time emotion detection, layered reflective prompting, and metaphorical storytelling generation, Reflexion empowers…
Human emotion synthesis is a crucial aspect of affective computing. It involves using computational methods to mimic and convey human emotions through various modalities, with the goal of enabling more natural and effective human-computer…
Being able to recognize emotions in human users is considered a highly desirable trait in Human-Robot Interaction (HRI) scenarios. However, most contemporary approaches rarely attempt to apply recognized emotional features in an active…
This document presents endeavors to represent emotion in a computational cognitive architecture. The first part introduces research organizing with two axes of emotional affect: pleasantness and arousal. Following this basic of emotional…
The paper is devoted to a generalization of static and dynamic mathematical models of behavior with explicitly stated reflexive models of agents' decision-making. Reflexion is considered as agent's beliefs about nature, opponents' beliefs…
In this paper, we introduce Reward-RAG, a novel approach designed to enhance the Retrieval-Augmented Generation (RAG) model through Reward-Driven Supervision. Unlike previous RAG methodologies, which focus on training language models (LMs)…
Emotional cues frequently arise and shape group dynamics in interactive settings where multiple humans and artificial agents communicate through shared digital channels. While artificial agents lack intrinsic emotional states, they can…
Emotion recognition (ER) technology is an integral part for developing innovative applications such as drowsiness detection and health monitoring that plays a pivotal role in contemporary society. This study delves into ER using…
Controlling evolutionary game-theoretic dynamics is a problem of paramount importance for the systems and control community, with several applications spanning from social science to engineering. Here, we study a population of individuals…
Human emotions analysis has been the focus of many studies, especially in the field of Affective Computing, and is important for many applications, e.g. human-computer intelligent interaction, stress analysis, interactive games, animations,…
The affective brain-computer interface is a crucial technology for affective interaction and emotional intelligence, emerging as a significant area of research in the human-computer interaction. Compared to single-type features, multi-type…
As LLMs exhibit a high degree of human-like capability, increasing attention has been paid to role-playing research areas in which responses generated by LLMs are expected to mimic human replies. This has promoted the exploration of…
This paper presents the computational details of our emotion model, EEGS, and also provides an overview of a three-stage validation methodology used for the evaluation of our model, which can also be applicable for other computational…
Mental State Transition Network (MSTN) is a basic concept of approximating to human psychological and mental responses. A stimulus calculated by Emotion Generating Calculations (EGC) method can cause the transition of mood from an emotional…
Use of the electroencephalogram (EEG) and machine learning approaches to recognize emotions can facilitate affective human computer interactions. However, the type of EEG data constitutes an obstacle for cross-individual EEG feature…
Personality is a fundamental construct in psychology, reflecting an individual's behavior, thinking, and emotional patterns. Previous researches have made some progress in personality detection, primarily by utilizing the whole text to…