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Related papers: Speeding Up the 3D Surface Generator VESTA

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In this paper we present a new method, which allows for the construction of triangular isosurfaces from three-dimensional data sets, such as 3D image data and/or numerical simulation data that are based on regularly shaped, cubic lattices.…

Computational Geometry · Computer Science 2012-06-11 B. R. Schlei

The novel "Volume-Enclosing Surface exTraction Algorithm" (VESTA) generates triangular isosurfaces from computed tomography volumetric images and/or three-dimensional (3D) simulation data. Here, we present various benchmarks for GPU-based…

Graphics · Computer Science 2016-01-27 B. R. Schlei

The novel STEVE (i.e., Space-Time-Enclosing Volume Extraction) algorithm is described here for the very first time. It generates iso-valued hypersurfaces that may be implicitly contained in four-dimensional (4D) data sets, such as temporal…

Computational Geometry · Computer Science 2016-01-27 B. R. Schlei

We embark on the age-old quest: unveiling the hidden dimensions of objects from mere glimpses of their visible parts. To address this, we present Vista3D, a framework that realizes swift and consistent 3D generation within a mere 5 minutes.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Qiuhong Shen , Xingyi Yang , Michael Bi Mi , Xinchao Wang

In this paper, we present NESTA, a specialized Neural engine that significantly accelerates the computation of convolution layers in a deep convolutional neural network, while reducing the computational energy. NESTA reformats Convolutions…

Machine Learning · Computer Science 2019-10-03 Ali Mirzaeian , Houman Homayoun , Avesta Sasan

In computed tomography, the approximation quality of a scan of a physical object is typically limited by the acquisition modalities, especially the hardware including X-ray detectors. To improve upon this, we experiment with a…

Graphics · Computer Science 2023-03-14 A. Michael Stock , Sergio López-Ureña

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…

Robotics · Computer Science 2024-04-30 Shaofan Liu , Junbo Chen , Jianke Zhu

Masked Video Autoencoder (MVA) approaches have demonstrated their potential by significantly outperforming previous video representation learning methods. However, they waste an excessive amount of computations and memory in predicting…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Sunil Hwang , Jaehong Yoon , Youngwan Lee , Sung Ju Hwang

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

We have derived an analytical formulation for estimating the volume of geometries enclosed by implicitly defined surfaces. The novelty of this work is due to two aspects. First we provide a general analytical formulation for all…

Numerical Analysis · Mathematics 2019-05-01 Shucheng Pan , Xiangyu Hu , Nikolaus. A. Adams

Neural implicit surface reconstruction has become a new trend in reconstructing a detailed 3D shape from images. In previous methods, however, the 3D scene is only encoded by the MLPs which do not have an explicit 3D structure. To better…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xiaodong Gu , Weihao Yuan , Heng Li , Zilong Dong , Ping Tan

We present VISTA (Viewpoint-based Image selection with Semantic Task Awareness), an active exploration method for robots to plan informative trajectories that improve 3D map quality in areas most relevant for task completion. Given an…

While Multimodal Large Language Models demonstrate impressive semantic capabilities, they often suffer from spatial blindness, struggling with fine-grained geometric reasoning and physical dynamics. Existing solutions typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Xianjin Wu , Dingkang Liang , Tianrui Feng , Kui Xia , Yumeng Zhang , Xiaofan Li , Xiao Tan , Xiang Bai

Virtual content creation and interaction play an important role in modern 3D applications such as AR and VR. Recovering detailed 3D models from real scenes can significantly expand the scope of its applications and has been studied for…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Hai Li , Xingrui Yang , Hongjia Zhai , Yuqian Liu , Hujun Bao , Guofeng Zhang

Reconstruction of 3D open surfaces (e.g., non-watertight meshes) is an underexplored area of computer vision. Recent learning-based implicit techniques have removed previous barriers by enabling reconstruction in arbitrary resolutions. Yet,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Mohammad Samiul Arshad , William J. Beksi

Real-time detection of objects in the 3D scene is one of the tasks an autonomous agent needs to perform for understanding its surroundings. While recent Deep Learning-based solutions achieve satisfactory performance, their high…

Computer Vision and Pattern Recognition · Computer Science 2021-05-24 Illia Oleksiienko , Alexandros Iosifidis

Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aoxiang Fan , Corentin Dumery , Nicolas Talabot , Hieu Le , Pascal Fua

CNN-based volumetric methods that label individual voxels now dominate the field of biomedical segmentation. However, 3D surface representations are often required for proper analysis. They can be obtained by post-processing the labeled…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Udaranga Wickramasinghe , Edoardo Remelli , Graham Knott , Pascal Fua

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…

Computational Geometry · Computer Science 2017-01-10 Frank Kammer , Maarten Löffler , Rodrigo I. Silveira
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