Related papers: Distributed GPU Volume Rendering of ASKAP Spectral…
General-purpose Computing on Graphics Processing Units (GPGPU) has been introduced to many areas of scientific research such as bioinformatics, cryptography, computer vision, and deep learning. However, computing models in the High-energy…
We introduce Universal Beta Splatting (UBS), a unified framework that generalizes 3D Gaussian Splatting to N-dimensional anisotropic Beta kernels for explicit radiance field rendering. Unlike fixed Gaussian primitives, Beta kernels enable…
As exascale systems reach unprecedented concurrency, traditional performance analysis tools struggle with the overhead of massive-scale telemetry. We present an accelerated infrastructure for the hpcanalysis framework that leverages a…
Many emerging many-core accelerators replace a single large device memory with hundreds to thousands of lightweight cores, each owning only a small local SRAM and exchanging data via explicit on-chip communication. This organization offers…
Characterizing the phase space distribution of particle beams in accelerators is a central part of accelerator understanding and performance optimization. However, conventional reconstruction-based techniques either use simplifying…
FPGAs are well established in the signal processing domain, where their fine-grained programmable nature allows the inherent parallelism in these applications to be exploited for enhanced performance. As architectures have evolved, FPGA…
With the growing adoption of graph neural networks (GNNs), explaining their predictions has become increasingly important. However, attributing predictions to specific edges or features remains computationally expensive. For example,…
We investigate the S/N of a new incoherent dedispersion algorithm optimized for FPGA-based architectures intended for deployment on ASKAP and other SKA precursors for fast transients surveys. Unlike conventional CPU- and GPU-optimized…
Machine Learning (ML) techniques are indispensable in a wide range of fields. Unfortunately, the exponential increase of dataset sizes are rapidly extending the runtime of sequential algorithms and threatening to slow future progress in ML.…
The use of computer vision for product and assembly quality control is becoming ubiquitous in the manufacturing industry. Lately, it is apparent that machine learning based solutions are outperforming classical computer vision algorithms in…
Distributing quantum workloads over many Quantum Processing Units (QPUs) is a crucial step in scaling up quantum computers toward practical quantum advantage due to the limitations in size of a single QPU. In the absence of high-fidelity…
With the motivation to improve experimental gains and precision, established astroparticle experiments are currently undergoing massive upgrades. In addition, several new experiments are being built or planned. With the resulting gain in…
In this paper, we propose UniGS, a unified map representation and differentiable framework for high-fidelity multimodal 3D reconstruction based on 3D Gaussian Splatting. Our framework integrates a CUDA-accelerated rasterization pipeline…
Rendering diffuse global illumination in real-time is often approximated by pre-computing and storing irradiance in a 3D grid of probes. As long as most of the scene remains static, probes approximate irradiance for all surfaces immersed in…
We propose a GPU-accelerated distributed optimization algorithm for controlling multi-phase optimal power flow in active distribution systems with dynamically changing topologies. To handle varying network configurations and enable…
As Part I of a paper series showcasing a new imaging framework, we consider the recently proposed unconstrained Sparsity Averaging Reweighted Analysis (uSARA) optimisation algorithm for wide-field, high-resolution, high-dynamic range,…
In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…
For radial basis function (RBF) kernel interpolation of scattered data, Schaback in 1995 proved that the attainable approximation error and the condition number of the underlying interpolation matrix cannot be made small simultaneously. He…
This paper introduces a novel representation of volumetric videos for real-time view synthesis of dynamic scenes. Recent advances in neural scene representations demonstrate their remarkable capability to model and render complex static…
Modern Graphics Processing Units (GPUs) are well provisioned to support the concurrent execution of thousands of threads. Unfortunately, different bottlenecks during execution and heterogeneous application requirements create imbalances in…