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The study of social networks --- where people are located, geographically, and how they might be connected to one another --- is a current hot topic of interest, because of its immediate relevance to important applications, from devising…

Physics and Society · Physics 2018-06-29 Shandeepa Wickramasinghe , Onyekachukwu Onyerikwu , Jie Sun , Daniel ben-Avraham

Motivated by the need to develop simulation tools for verification and validation of autonomous driving systems operating in traffic consisting of both autonomous and human-driven vehicles, we propose a framework for modeling vehicle…

Systems and Control · Computer Science 2019-04-12 Nan Li , Yu Yao , Ilya Kolmanovsky , Ella Atkins , Anouck Girard

Understanding how cooperative behaviours can emerge from competitive interactions is an open problem in biology and social sciences. While interactions are usually modelled as pairwise networks, the units of many real-world systems can also…

Physics and Society · Physics 2024-05-21 Andrea Civilini , Onkar Sadekar , Federico Battiston , Jesús Gómez-Gardeñes , Vito Latora

While social living is considered to be an indispensable part of human life in today's ever-connected world, social distancing has recently received much public attention on its importance since the outbreak of the coronavirus pandemic. In…

Social and Information Networks · Computer Science 2020-08-07 Zhijun Wu

Building computer systems that can converse about their visual environment is one of the oldest concerns of research in Artificial Intelligence and Computational Linguistics (see, for example, Winograd's 1972 SHRDLU system). Only recently,…

Computation and Language · Computer Science 2019-07-12 Nikolai Ilinykh , Sina Zarrieß , David Schlangen

Online creative communities have been able to develop large, open source software (OSS) projects like Linux and Firefox throughout the successful collaborations carried out over the Internet. These communities have also expanded to creative…

Social and Information Networks · Computer Science 2018-03-22 Giuseppe Iaffaldano

The recently developed mean-field game models of corruption and bot-net defence in cyber-security, the evolutionary game approach to inspection and corruption, and the pressure-resistance game element, can be combined under an extended…

Optimization and Control · Mathematics 2022-05-03 Stamatios Katsikas , Vassili Kolokoltsov

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

Artificial Intelligence · Computer Science 2025-06-11 Maciej Swiechowski , Dominik Slezak

Socio-technical networks represent emerging cyber-physical infrastructures that are tightly interwoven with human networks. The coupling between human and technical networks presents significant challenges in managing, controlling, and…

Systems and Control · Electrical Eng. & Systems 2024-11-07 Quanyan Zhu , Tamer Başar

We present a new multiplayer game model for the interaction and the flow of information in a distributed system. The players are tokens on a Petri net. As long as the players move in independent parts of the net, they do not know of each…

Logic in Computer Science · Computer Science 2014-08-27 Bernd Finkbeiner , Ernst-Rüdiger Olderog

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

Lifelong learning can be viewed as a continuous transfer learning procedure over consecutive tasks, where learning a given task depends on accumulated knowledge --- the so-called knowledge base. Most published work on lifelong learning…

Machine Learning · Statistics 2018-10-30 Changjian Shui , Ihsen Hedhli , Christian Gagné

In the realm of evolutionary game theory, standard frameworks typically presuppose that every player possesses comprehensive knowledge and unrestricted access to the entire strategy space. However, real-world human society inherently…

Computer Science and Game Theory · Computer Science 2025-09-30 Feipeng Zhang , Te Wu , Guofeng Zhang , Long Wang

Game-based decision-making involves reasoning over both world dynamics and strategic interactions among the agents. Typically, empirical models capturing these respective aspects are learned and used separately. We investigate the potential…

Multiagent Systems · Computer Science 2023-05-24 Max Olan Smith , Michael P. Wellman

Understanding the emergence and sustainability of cooperation is a fundamental problem in evolutionary biology and is frequently studied by the framework of evolutionary game theory. A very powerful mechanism to promote cooperation is…

Computer Science and Game Theory · Computer Science 2015-05-27 M. Brede

We study environments in which agents are randomly matched to play a Prisoner's Dilemma, and each player observes a few of the partner's past actions against previous opponents. We depart from the existing related literature by allowing a…

Theoretical Economics · Economics 2020-06-30 Yuval Heller , Erik Mohlin

This preprint presents a web app (essentially a web page-based program) with which two or more users (peers) can view and handle 3D molecular structures in a concurrent, interactive way through their web browsers. This means they can share…

Computers and Society · Computer Science 2018-03-02 Luciano A. Abriata

Synthesizing from Corbett and Munneke (2025), who demonstrated that questions originating in human-computer interaction (HCI) and game design can be answered through the theoretical toolkit of cognitive science, this perspective argues that…

Human-Computer Interaction · Computer Science 2026-03-11 Jaap Munneke , Jennifer E. Corbett

Evolution of cooperation in the prisoner's dilemma game is studied where initially all players are linked via a regular graph, having four neighbors each. Simultaneously with the strategy evolution, players are allowed to make new…

Physics and Society · Physics 2009-03-27 Attila Szolnoki , Matjaz Perc , Zsuzsa Danku

Creating an artifact in front of public offers an opportunity to involve spectators in the creation process. For example, in a live music concert, audience members can clap, stomp and sing with the musicians to be part of the music piece.…

Human-Computer Interaction · Computer Science 2019-10-08 Sang Won Lee