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Related papers: World of Movable Objects. Part 1

200 papers

Flexible object manipulation of paper and cloth is a major research challenge in robot manipulation. Although there have been efforts to develop hardware that enables specific actions and to realize a single action of paper folding using…

Robotics · Computer Science 2024-11-14 Yukina Iwata , Shun Hasegawa , Kento Kawaharazuka , Kei Okada , Masayuki Inaba

We look at one important category of distributed applications characterized by the existence of multiple collaborating, and competing, components sharing mutable, long-lived, replicated objects. The problem addressed by our work is that of…

Programming Languages · Computer Science 2019-04-16 Rohan Achar , Cristina V. Lopes

Sharing, downloading, and reusing software is common-place, some of which is carried out legally with open source software. When it is not legal, it is unclear just how many copyright infringements and trade secret violations have taken…

Computers and Society · Computer Science 2020-08-18 C. Maria Keet

Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Zehuan Huang , Hongxing Fan , Lipeng Wang , Lu Sheng

Droplets, sub-millilitre liquid volumes with at least one interface, have traditionally served as compartments for storing, transporting, and delivering materials. Beyond familiar applications in food, coatings, and consumer goods, they…

Soft Condensed Matter · Physics 2025-12-16 Joe Forth , Robert Malinowski , Giorgio Volpe

This paper reviews some programming techniques in R that have proved useful, particularly for substantial projects. These include several versions of object-oriented programming, used in a large number of R packages. The review tries to…

Methodology · Statistics 2014-09-12 John M. Chambers

We present Virtual Elastic Objects (VEOs): virtual objects that not only look like their real-world counterparts but also behave like them, even when subject to novel interactions. Achieving this presents multiple challenges: not only do…

Computer Vision and Pattern Recognition · Computer Science 2022-01-13 Hsiao-yu Chen , Edgar Tretschk , Tuur Stuyck , Petr Kadlecek , Ladislav Kavan , Etienne Vouga , Christoph Lassner

Object manipulation is a basic element in everyday human lives. Robotic manipulation has progressed from maneuvering single-rigid-body objects with firm grasping to maneuvering soft objects and handling contact-rich actions. Meanwhile,…

Robotics · Computer Science 2017-08-18 Leidi Zhao , Raheem Lawhorn , Siddharth Patil , Steve Susanibar , Lu Lu , Cong Wang , Bo Ouyang

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ruisi Zhao , Zechuan Zhang , Zongxin Yang , Yi Yang

Insufficient requirements reusability, understandability and verifiability jeopardize software projects. Empirical studies show little success in improving these qualities separately. Applying object-oriented thinking to requirements leads…

Software Engineering · Computer Science 2019-03-19 Alexandr Naumchev

Actual applications (mostly component based) requirements cannot be expressed without a ubiquitous and mobile part for end-users as well as for M2M applications (Machine to Machine). Such an evolution implies context management in order to…

Software Engineering · Computer Science 2009-09-14 Marc Dalmau , Philippe Roose , Sophie Laplace

Intelligence lies not only in the brain (decision-making processes) but in the body (physical morphology). The morphology of robots can significantly influence how they interact with the physical world, crucial for manipulating objects in…

Robotics · Computer Science 2026-01-13 Ziqiao Wang , Serhat Demirtas , Fabio Zuliani , Jamie Paik

We study the problem of segmenting moving objects in unconstrained videos. Given a video, the task is to segment all the objects that exhibit independent motion in at least one frame. We formulate this as a learning problem and design our…

Computer Vision and Pattern Recognition · Computer Science 2017-12-05 Pavel Tokmakov , Cordelia Schmid , Karteek Alahari

To deal with the constant growth of unstructured data, vendors have deployed scalable, resilient, and cost effective object-based storage systems built on RESTful web services. However, many applications rely on richer file-system APIs and…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-02 Kunal Lillaney , Vasily Tarasov , David Pease , Randal Burns

From the complex motions of robots to the oxygen binding of hemoglobin, the function of many mechanical systems depends on large, coordinated movements of their components. Such movements arise from a network of physical interactions in the…

Soft Condensed Matter · Physics 2019-06-21 Jason Z. Kim , Zhixin Lu , Danielle S. Bassett

With the rise of mobile-first consumption, users increasingly engage with data visualizations on mobile devices. However, the vast majority of existing visualizations are originally authored for desktop environments. Due to significant…

Human-Computer Interaction · Computer Science 2026-04-28 Can Liu , Sizhe Cheng , Feng Liang , Zhibang Jiang , Lingru Huang , Kavinda Athapaththu , Yong Wang

We address the longstanding challenge of producing flexible, realistic humanoid character controllers that can perform diverse whole-body tasks involving object interactions. This challenge is central to a variety of fields, from graphics…

Artificial Intelligence · Computer Science 2020-06-17 Josh Merel , Saran Tunyasuvunakool , Arun Ahuja , Yuval Tassa , Leonard Hasenclever , Vu Pham , Tom Erez , Greg Wayne , Nicolas Heess

The ability to perform in-hand manipulation still remains an unsolved problem; having this capability would allow robots to perform sophisticated tasks requiring repositioning and reorienting of grasped objects. In this work, we present a…

Robotics · Computer Science 2020-11-19 Shenli Yuan , Lin Shao , Connor L. Yako , Alex Gruebele , J. Kenneth Salisbury

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

High-level reversible programming languages are few and far between and in general offer only rudimentary abstractions from the details of the underlying machine. Modern programming languages offer a wide array of language constructs and…

Programming Languages · Computer Science 2017-07-26 Tue Haulund
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