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Related papers: A Game-theoretic Approach for Synthesizing Fault-T…

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Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

Computer Science and Game Theory · Computer Science 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

This paper proposes a finitely terminating algorithm to solve reach-and-stay control problems for nonlinear systems. The algorithm is guaranteed to return a control strategy if the specification is robustly realizable. Such a feature is…

Optimization and Control · Mathematics 2020-04-17 Yinan Li , Jun Liu

Recently a new fault tolerant and simple mechanism was designed for solving commit consensus problem. It is based on replicated validation of messages sent between transaction participants and a special dispatcher validator manager node.…

Databases · Computer Science 2017-06-13 Marius Rafailescu

This paper presents an automatic formal controller synthesis method for nonlinear sampled-data systems with safety and reachability specifications. Fundamentally, the presented method is not restricted to polynomial systems and controllers.…

Systems and Control · Computer Science 2018-12-07 Cees F. Verdier , Manuel Mazo

Real time systems are systems in which there is a commitment for timely response by the computer to external stimuli. Real time applications have to function correctly even in presence of faults. Fault tolerance can be achieved by either…

Performance · Computer Science 2016-09-08 A. Christy Persya , T. R. Gopalakrishnan Nair

We describe an approach to modelling a Byzantine tolerant distributed algorithm as a family of related finite state machines, generated from a single meta-model. Various artefacts are generated from each state machine, including diagrams…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-06-18 Graham Kirby , Alan Dearle , Stuart Norcross

Partial observability and controllability are two well-known issues in test-case synthesis for interactive systems. We address the problem of partial control in the synthesis of test cases from timed-automata specifications. Building on the…

Formal Languages and Automata Theory · Computer Science 2018-05-04 Léo Henry , Thierry Jéron , Nicolas Markey

Within the area of multi-agent systems, normative systems are a widely used framework for the coordination of interdependent activities. A crucial problem associated with normative systems is that of synthesising norms that effectively…

Multiagent Systems · Computer Science 2017-10-16 Javier Morales , Michael Wooldridge , Juan A. Rodríguez-Aguilar , Maite López-Sánchez

We introduce games with probabilistic uncertainty, a natural model for controller synthesis in which the controller observes the state of the system through imprecise sensors that provide correct information about the current state with a…

Computer Science and Game Theory · Computer Science 2012-07-03 Krishnendu Chatterjee , Martin Chmelik , Rupak Majumdar

The paper presents a novel approach to synthesize robust controllers for nonlinear systems along perturbed trajectories. The approach linearizes the system with respect to a reference trajectory. In contrast to existing methods rooted in…

Systems and Control · Electrical Eng. & Systems 2025-07-08 Felix Biertümpfel , Peter Seiler , Harald Pfifer

A promising approach to defend against side channel attacks is to build programs that are leakage resilient, in a formal sense. One such formal notion of leakage resilience is the n-threshold-probing model proposed in the seminal work by…

Cryptography and Security · Computer Science 2016-10-31 Arthur Blot , Masaki Yamamoto , Tachio Terauchi

Automated flowsheet synthesis is an important field in computer-aided process engineering. The present work demonstrates how reinforcement learning can be used for automated flowsheet synthesis without any heuristics of prior knowledge of…

Computational Engineering, Finance, and Science · Computer Science 2021-03-16 Quirin Göttl , Dominik G. Grimm , Jakob Burger

The structures for the expression of fault-tolerance provisions into the application software are the central topic of this dissertation. Structuring techniques provide means to control complexity, the latter being a relevant factor for the…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-08 Vincenzo De Florio

When designing correct-by-construction controllers for autonomous collectives, three key challenges are the task specification, the modelling, and its use at practical scale. In this paper, we focus on a simple yet useful abstraction for…

Multiagent Systems · Computer Science 2024-11-22 Till Schnittka , Mario Gleirscher

We study the distributed synthesis of policies for multi-agent systems to perform \emph{spatial-temporal} tasks. We formalize the synthesis problem as a \emph{factored} Markov decision process subject to \emph{graph temporal logic}…

Multiagent Systems · Computer Science 2021-06-02 Murat Cubuktepe , Zhe Xu , Ufuk Topcu

We focus on the problem of adding fault-tolerance to an existing concurrent protocol in the presence of {\em unchangeable environment actions}. Such unchangeable actions occur in practice due to several reasons. One instance includes the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-05 Mohammad Roohitavaf , Sandeep Kulkarni

Objective: To obtain explainable guarantees in the online synthesis of optimal controllers for high-integrity cyber-physical systems, we re-investigate the use of exhaustive search as an alternative to reinforcement learning. Approach: We…

Systems and Control · Electrical Eng. & Systems 2025-10-02 Mario Gleirscher , Philip Hönnecke

Given the advances in reactive synthesis, it is a natural next step to consider more complex multi-process systems. Distributed synthesis, however, is not yet scalable. Compositional approaches can be a game changer. Here, the challenge is…

Logic in Computer Science · Computer Science 2022-08-15 Bernd Finkbeiner , Noemi Passing

In the formal approach to reactive controller synthesis, a symbolic controller for a possibly hybrid system is obtained by algorithmically computing a winning strategy in a two-player game. Such game-solving algorithms scale poorly as the…

Systems and Control · Computer Science 2016-02-16 Anne-Kathrin Schmuck , Rupak Majumdar

We introduce a framework for the control of discrete-time switched stochastic systems with uncertain distributions. In particular, we consider stochastic dynamics with additive noise whose distribution lies in an ambiguity set of…

Systems and Control · Electrical Eng. & Systems 2024-05-21 Ibon Gracia , Dimitris Boskos , Morteza Lahijanian , Luca Laurenti , Manuel Mazo
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