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The exact complexity of solving parity games is a major open problem. Several authors have searched for efficient algorithms over specific classes of graphs. In particular, Obdr\v{z}\'{a}lek showed that for graphs of bounded tree-width or…

Computational Complexity · Computer Science 2022-11-08 Konrad Staniszewski

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

In this short note we study a class of multi-player, turn-based games with deterministic state transitions and reachability / safety objectives (this class contains as special cases "classic" two-player reachability and safety games as well…

Computer Science and Game Theory · Computer Science 2018-10-05 Athanasios Kehagias

Game theory is a very profound study on distributed decision-making behavior and has been extensively developed by many scholars. However, many existing works rely on certain strict assumptions such as knowing the opponent's private…

Computer Science and Game Theory · Computer Science 2020-04-21 Kuo Chun Tsai , Zhu Han

Baker devised a technique to obtain approximation schemes for many optimization problems restricted to planar graphs; her technique was later extended to more general graph classes. In particular, using the Baker's technique and the minor…

Discrete Mathematics · Computer Science 2019-01-08 Zdeněk Dvořák

We prove that for any constant $k$ and any $\epsilon<1$, there exist bimatrix win-lose games for which every $\epsilon$-WSNE requires supports of cardinality greater than $k$. To do this, we provide a graph-theoretic characterization of…

Computer Science and Game Theory · Computer Science 2015-04-15 Yogesh Anbalagan , Hao Huang , Shachar Lovett , Sergey Norin , Adrian Vetta , Hehui Wu

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

Computer Science and Game Theory · Computer Science 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

This work proposes a novel set of techniques for approximating a Nash equilibrium in a finite, normal-form game. It achieves this by constructing a new reformulation as solving a parameterized system of multivariate polynomials with tunable…

Computer Science and Game Theory · Computer Science 2024-11-05 Ian Gemp

We study the computational complexity of the popular board game backgammon. We show that deciding whether a player can win from a given board configuration is NP-Hard, PSPACE-Hard, and EXPTIME-Hard under different settings of known and…

Computational Complexity · Computer Science 2021-12-15 R. Teal Witter

In this paper, we compute $\epsilon$-approximate Nash equilibria in atomic splittable polymatroid congestion games with convex Lipschitz continuous cost functions. The main approach relies on computing a pure Nash equilibrium for an…

Computer Science and Game Theory · Computer Science 2018-08-15 Tobias Harks , Veerle Timmermans

In 1975 the first author proved that every finite tight two-person game form $g$ is Nash-solvable, that is, for every payoffs $u$ and $w$ of two players the obtained game $(g;u,w)$, in normal form, has a Nash equilibrium (NE) in pure…

Computer Science and Game Theory · Computer Science 2023-06-21 Vladimir Gurvich , Mariya Naumova

The distributed computation of equilibria and optima has seen growing interest in a broad collection of networked problems. We consider the computation of equilibria of convex stochastic Nash games characterized by a possibly nonconvex…

Optimization and Control · Mathematics 2019-08-05 Jinlong Lei , Uday V. Shanbhag

Dull, weak and nested solitaire games are important classes of parity games, capturing, among others, alternation-free mu-calculus and ECTL* model checking problems. These classes can be solved in polynomial time using dedicated algorithms.…

Logic in Computer Science · Computer Science 2013-07-18 Maciej Gazda , Tim A. C. Willemse

The use of monotonicity and Tarski's theorem in existence proofs of equilibria is very widespread in economics, while Tarski's theorem is also often used for similar purposes in the context of verification. However, there has been…

Computational Complexity · Computer Science 2019-09-10 Kousha Etessami , Christos Papadimitriou , Aviad Rubinstein , Mihalis Yannakakis

Leadership games provide a powerful paradigm to model many real-world settings. Most literature focuses on games with a single follower who acts optimistically, breaking ties in favour of the leader. Unfortunately, for real-world…

Artificial Intelligence · Computer Science 2018-08-01 Giuseppe De Nittis , Alberto Marchesi , Nicola Gatti

The recently defined class of integer programming games (IPG) models situations where multiple self-interested decision makers interact, with their strategy sets represented by a finite set of linear constraints together with integer…

Computer Science and Game Theory · Computer Science 2023-04-25 Margarida Carvalho , Andrea Lodi , João Pedro Pedroso

We address learning Nash equilibria in convex games under the payoff information setting. We consider the case in which the game pseudo-gradient is monotone but not necessarily strictly monotone. This relaxation of strict monotonicity…

Optimization and Control · Mathematics 2023-08-17 Tatiana Tatarenko , Maryam Kamgarpour

Despite the many recent practical and theoretical breakthroughs in computational game theory, equilibrium finding in extensive-form team games remains a significant challenge. While NP-hard in the worst case, there are provably efficient…

Computer Science and Game Theory · Computer Science 2022-01-19 Brian Hu Zhang , Tuomas Sandholm

We study optimal equilibria in multi-player games. An equilibrium is optimal for a player, if her payoff is maximal. A tempting approach to solving this problem is to seek optimal Nash equilibria, the standard form of equilibria where no…

Computer Science and Game Theory · Computer Science 2013-07-09 Anshul Gupta , Sven Schewe

We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we…

Computer Science and Game Theory · Computer Science 2016-10-28 Paul W. Goldberg , Francisco J. Marmolejo-Cossío , Zhiwei Steven Wu