Related papers: Alternating-Offer Bargaining Games over the Gaussi…
Simultaneously information and power transfer in mobile relay networks have recently emerged, where the relay can harvest the radio frequency (RF) energy and then use this energy for data forwarding and system operation. Most of the…
We solve the two-player bargaining problem employing Weber's law in psychophysics, which is applied to the perception of utility changes. Using this law, the players define the jointly acceptable range of utilities on the Pareto line, which…
Determining how to approach the rate boundary of the Gaussian interference channel in practical system is a big concern. In this paper, a distributed rate-splitting (DRS) scheme is proposed to approach the rate region boundary of the…
In this paper, we address the challenge of Nash equilibrium (NE) seeking in non-cooperative convex games with partial-decision information. We propose a distributed algorithm, where each agent refines its strategy through projected-gradient…
Securely and efficiently procuring energy balancing services in distribution networks remains challenging, especially within a privacy-preserving environment. This paper proposes a network-constrained demand response game, i.e., a…
We propose a solution and a mechanism for two-agent social choice problems with large (infinite) policy spaces. Our solution is an efficient compromise rule between the two agents, built on a common cardinalization of their preferences. Our…
In multi-rate IEEE 802.11 WLANs, the traditional user association based on the strongest received signal and the well known anomaly of the MAC protocol can lead to overloaded Access Points (APs), and poor or heterogeneous performance. Our…
We consider a queuing network that opens at a specified time, where customers are non-atomic and belong to different classes. Each class has its own route, and as is typical in the literature, the costs are a linear function of waiting and…
We study competition between wireless devices with incomplete information about their opponents. We model such interactions as Bayesian interference games. Each wireless device selects a power profile over the entire available bandwidth to…
We propose a generic strategic network resource sharing game between a set of players representing operators. The players negotiate which sets of players share given resources, serving users with varying sensitivity to interference. We…
This paper focuses on the issue of energy efficiency in wireless data networks through a game theoretic approach. The case considered is that in which each user is allowed to vary its transmit power, spreading code, and uplink receiver in…
Cognitive radio (CR) systems allow opportunistic, secondary users (SUs) to access portions of the spectrum that are unused by the network's licensed primary users (PUs), provided that the induced interference does not compromise the primary…
As network systems evolve, there is an escalating demand for automated tools to facilitate efficient management and configuration. This paper explores conflict resolution in Intent-Based Network (IBN) management, an innovative approach that…
We consider a gossip approach for finding a Nash equilibrium in a distributed multi-player network game. We extend previous results on Nash equilibrium seeking to the case when the players' cost functions may be affected by the actions of…
A group of players which contain n sellers and n buyers bargain over the partitions of n pies. A seller(/buyer) has to reach an agreement with a buyer (/seller) on the division of a pie. The players bargain in a system like the stock…
The preferences of players in non-cooperative games represent their choice in the set of available options, which meet the completeness property if players are able to compare any pair of available options. In the existing literature, the…
In this paper, we consider the problem of finding a Nash equilibrium in a multi-player game over generally connected networks. This model differs from a conventional setting in that players have partial information on the actions of their…
The capacity region of a channel consists of all achievable rate vectors. Picking a particular point in the capacity region is synonymous with rate allocation. The issue of fairness in rate allocation is addressed in this paper. We review…
On a single-input-single-out (SISO) interference channel (IC), conventional non-cooperative strategies encourage players selfishly maximizing their transmit data rates, neglecting the deficit of performance caused by and to other players.…
Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…