Related papers: Vast Educational Mobile Content Broadcasting using…
Education digital libraries contain cataloged resources as well as contextual information about innovations in the use of educational technology, exemplar stories about community activities, and news from various user communities that…
The paper reports on an ongoing research project into the development of "Mobile Academy", an Android-based mobile learning (mLearning) application (app). The project comprises three major phases: requirement analysis, application…
Mobile Advertisement is a location-aware dissemination solution built on top of a vehicular ad-hoc network. We envision a network of WiFi access points that dynamically disseminate data to clients running on the car's smart device. The…
In this study, we propose a solution based on a multi-agent LLM architecture and a voice user interface (VUI) designed to update the knowledge base of a digital assistant. Its usability is evaluated in comparison to a more traditional…
As Large Language Models (LLMs) and other forms of Generative AI permeate various aspects of our lives, their application for learning and education has provided opportunities and challenges. This paper presents an investigation into the…
Advertisement videos (ads) play an integral part in the domain of Internet e-commerce as they amplify the reach of particular products to a broad audience or can serve as a medium to raise awareness about specific issues through concise…
Mobile devices have been playing vital roles in modern day education delivery as students can access or download learning materials on their smartphones and tablets, they can also install educational apps and study anytime, anywhere. The…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…
Understanding multimodal video ads is crucial for improving query-ad matching and relevance ranking on short video platforms, enhancing advertising effectiveness and user experience. However, the effective utilization of multimodal…
Mobile learning through wireless enabled laptops (say, within a university campus) can make use of the learning management system that is already available through internet or intranet. Without restrictions within the four walls of computer…
Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…
A variety of applications are emerging to support streaming video from mobile devices. However, many tasks can benefit from streaming specific content rather than the full video feed which may include irrelevant, private, or distracting…
Driven by the fact that many of us experienced softer or not-so-soft lockdown, the intention of a couple of instructors at our university was to develop a collaborative tool that could help in online delivery and gamification on two courses…
Independent learners often struggle with sustaining focus and emotional regulation in unstructured or distracting settings. Although some rely on ambient aids such as music, ASMR, or visual backgrounds to support concentration, these tools…
In the modern world in the conditions of informatization of society and high level of competition at the labor-market the problem of preparation of specialists appears to the use of modern information and of communication technologies.…
This study focused on the development of a web based integrated academic information system that can aid Adamson University faculty to become more effective and efficient in giving costless examinations, in giving student grades, in…
The flux of social media and the convenience of mobile connectivity has created a mobile data phenomenon that is expected to overwhelm the mobile cellular networks in the foreseeable future. Despite the advent of 4G/LTE, the growth rate of…
The miniaturisation of computing devices has seen computing devices become increasingly pervasive in society. With this increased pervasiveness, the technologies of small computing devices have also improved. Mobile devices are now capable…
The treatment of mobile and simultaneous critical urban events requires effective actions by the appropriate authorities. Additionally it implies communication challenges in the speed and accuracy of their occurrence by the entities, as…
Inspired by mobile, Internet enabled computing and the maturing field of educational game design, the ARIS project has designed an open source tool for rapidly producing locative, interactive, narrative-centric, educational experiences. In…