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Related papers: Modeling Instantaneous Changes In Natural Scenes

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Mesh-free Lagrangian methods are widely used for simulating fluids, solids, and their complex interactions due to their ability to handle large deformations and topological changes. These physics simulators, however, require substantial…

Machine Learning · Computer Science 2025-02-25 Omer Rochman Sharabi , Sacha Lewin , Gilles Louppe

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Chenfanfu Jiang , Siyuan Qi , Yixin Zhu , Siyuan Huang , Jenny Lin , Lap-Fai Yu , Demetri Terzopoulos , Song-Chun Zhu

The accuracy of Lagrangian point-particle models for simulation of particle-laden flows may degrade when the particle and fluid momentum equations are two-way coupled. In these cases the fluid velocity at the location of the particle, which…

Fluid Dynamics · Physics 2018-10-17 Mahdi Esmaily , Jeremy Horwitz

An effective way to model the complex real world is to view the world as a composition of basic components of objects and transformations. Although humans through development understand the compositionality of the real world, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 T. Takada , W. Shimaya , Y. Ohmura , Y. Kuniyoshi

Adverse climate conditions pose significant challenges for autonomous systems, demanding reliable perception and decision-making across diverse environments. To better simulate these conditions, physically-based NeRF rendering methods have…

Graphics · Computer Science 2025-03-20 Yuezhen Xie , Meiying Zhang , Qi Hao

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

3D scene flow characterizes how the points at the current time flow to the next time in the 3D Euclidean space, which possesses the capacity to infer autonomously the non-rigid motion of all objects in the scene. The previous methods for…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Chaokang Jiang , Guangming Wang , Yanzi Miao , Hesheng Wang

Interacting with real-world cluttered scenes pose several challenges to robotic agents that need to understand complex spatial dependencies among the observed objects to determine optimal pick sequences or efficient object retrieval…

Robotics · Computer Science 2024-12-23 Paolo Rabino , Tatiana Tommasi

We introduce Lagrangian Flow Networks (LFlows) for modeling fluid densities and velocities continuously in space and time. By construction, the proposed LFlows satisfy the continuity equation, a PDE describing mass conservation in its…

Machine Learning · Computer Science 2023-12-15 F. Arend Torres , Marcello Massimo Negri , Marco Inversi , Jonathan Aellen , Volker Roth

In this paper, we present a comprehensive evaluation to establish a robust and efficient framework for Lagrangian-based particle tracing using deep neural networks (DNNs). Han et al. (2021) first proposed a DNN-based approach to learn…

Graphics · Computer Science 2024-05-16 Mengjiao Han , Jixian Li , Sudhanshu Sane , Shubham Gupta , Bei Wang , Steve Petruzza , Chris R. Johnson

Humans are able to make rich predictions about the future dynamics of physical objects from a glance. On the other hand, most existing computer vision approaches require strong assumptions about the underlying system, ad-hoc modeling, or…

Neural and Evolutionary Computing · Computer Science 2018-09-19 Zhihua Wang , Stefano Rosa , Yishu Miao , Zihang Lai , Linhai Xie , Andrew Markham , Niki Trigoni

While 3D Gaussian Splatting (3DGS) has revolutionized photorealistic rendering, its vast ecosystem of assets remains incompatible with high-performance LiDAR simulation, a critical tool for robotics and autonomous driving. We present…

Robotics · Computer Science 2025-09-23 Junzhe Wu , Yufei Jia , Yiyi Yan , Zhixing Chen , Tiao Tan , Zifan Wang , Guangyu Wang

The rapid advances in 3D scanning and acquisition techniques have given rise to the explosive increase of volumetric digital models in recent years. This dissertation systematically trailblazes a novel volumetric modeling framework to…

Graphics · Computer Science 2013-08-06 Bo Li

We introduce Latent Particle World Model (LPWM), a self-supervised object-centric world model scaled to real-world multi-object datasets and applicable in decision-making. LPWM autonomously discovers keypoints, bounding boxes, and object…

Machine Learning · Computer Science 2026-03-06 Tal Daniel , Carl Qi , Dan Haramati , Amir Zadeh , Chuan Li , Aviv Tamar , Deepak Pathak , David Held

We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Huang , Tengfei Wang , Ziwei Liu , Qing Wang

Recent perception-generalist approaches based on language models have achieved state-of-the-art results across diverse tasks, including 3D scene layout estimation and 3D object detection, via unified architecture and interface. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ruihong Yin , Xuepeng Shi , Oleksandr Bailo , Marco Manfredi , Theo Gevers

World modeling has become a cornerstone in AI research, enabling agents to understand, represent, and predict the dynamic environments they inhabit. While prior work largely emphasizes generative methods for 2D image and video data, they…

Patterns arise spontaneously in a range of systems spanning the sciences, and their study typically focuses on mechanisms to understand their evolution in space-time. Increasingly, there has been a transition towards controlling these…

Soft Condensed Matter · Physics 2024-10-17 Vishaal Krishnan , Sumit Sinha , L. Mahadevan

Standard 3D reconstruction pipelines assume stationary world, therefore suffer from `ghost artifacts' whenever dynamic objects are present in the scene. Recent approaches has started tackling this issue, however, they typically either only…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Ondrej Miksik , Vibhav Vineet

We target a 3D generative model for general natural scenes that are typically unique and intricate. Lacking the necessary volumes of training data, along with the difficulties of having ad hoc designs in presence of varying scene…

Graphics · Computer Science 2023-04-27 Weiyu Li , Xuelin Chen , Jue Wang , Baoquan Chen
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