Related papers: Students' Responses To Different Representations O…
Representing meaning in the form of high dimensional vectors is a common and powerful tool in biologically inspired architectures. While the meaning of a set of concepts can be summarized by taking a (possibly weighted) sum of their…
Previous research has found that introductory physics students perform far better on numeric problems than on otherwise equivalent symbolic problems. This paper describes a framework to explain these differences developed by analyzing…
Written language is a useful tool for non-visual creative activities like writing essays and planning searches. This paper investigates the integration of written language in to the visualization design process. We create the idea of a…
In the present work we intend to introduce a system based on VR (Virtual Reality) for examining analytical-geometric structures that occur in the study of mathematics and physics concepts in the last high school classes. In our opinion, an…
Student appreciation of a function is enhanced by understanding the graphical representation of that function. From the real graph of a polynomial, students can identify real-valued solutions to polynomial equations that correspond to the…
Relativistic addition of velocities in one dimension, though a mainstay of introductory physics, contributes much less physical insight than it could. For such calculations, we propose the use of velocity factors (two-way doppler factors).…
Visualizations such as bar charts, scatter plots, and objects on geographical maps often convey critical information, including exact and relative numeric values, using shapes. The choice of shape and method of encoding information is often…
Recognizing elementary underlying concepts from observations (disentanglement) and generating novel combinations of these concepts (compositional generalization) are fundamental abilities for humans to support rapid knowledge learning and…
Events in natural videos typically arise from spatio-temporal interactions between actors and objects and involve multiple co-occurring activities and object classes. To capture this rich visual and semantic context, we propose using two…
A simple visual representation of Minkowski spacetime appropriate for a student with a background in geometry and algebra is presented. Minkowski spacetime can be modeled with a Euclidean 4-space to yield accurate visualizations as…
This paper has pedagogical motivation. It is not uncommon that students have great difficulty in accepting the new concepts of standard special relativity, since these seem contrary to common sense. Experience shows that geometrical or…
In traditional Visual Question Generation (VQG), most images have multiple concepts (e.g. objects and categories) for which a question could be generated, but models are trained to mimic an arbitrary choice of concept as given in their…
The effective design and delivery of assessments in a wide variety of evolving educational environments remains a challenging problem. Proposals have included the use of learning dashboards, peer learning environments, and grading support…
Neural image classification models typically consist of two components. The first is an image encoder, which is responsible for encoding a given raw image into a representative vector. The second is the classification component, which is…
In visualization education, both science and humanities, the literature is often divided into two parts: the design aspect and the analysis of the visualization. However, we find limited discussion on how to motivate and engage…
We introduce a variant of the well-studied sum choice number of graphs, which we call the interactive sum choice number. In this variant, we request colours to be added to the vertices' colour-lists one at a time, and so we are able to make…
This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…
Syllabus is essentially a concise outline of a course of study, and conventionally a text document. In the past few decades, however, two novel variations of syllabus have emerged, namely "the Graphic Syllabus" and "the Interactive…
Learning representations of data is an important problem in statistics and machine learning. While the origin of learning representations can be traced back to factor analysis and multidimensional scaling in statistics, it has become a…
We propose a unified approach to addition of some physical quantities (among which resistors and capacitors are the most well-known) that are usually encountered in introductory physics such that the formulae required to solve problems are…