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This paper develops a game-theoretic framework for the design and analysis of a new class of incentive schemes called intervention schemes. We formulate intervention games, propose a solution concept of intervention equilibrium, and prove…

Computer Science and Game Theory · Computer Science 2015-03-17 Jaeok Park , Mihaela van der Schaar

We study the power control problem in wireless ad hoc networks with selfish users. Without incentive schemes, selfish users tend to transmit at their maximum power levels, causing significant interference to each other. In this paper, we…

Information Theory · Computer Science 2011-11-28 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar

This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between selfish users as a non-cooperative game. As opposed to the existing…

Computer Science and Game Theory · Computer Science 2008-12-16 Yi Su , Mihaela van der Schaar

Network games study the strategic interaction of agents connected through a network. Interventions in such a game -- actions a coordinator or planner may take that change the utility of the agents and thus shift the equilibrium action…

Computer Science and Game Theory · Computer Science 2021-09-21 Kun Jin , Mingyan Liu

This paper studies the problem of intervention design for steering the actions of noncooperative players in quadratic network games to the social optimum. The players choose their actions with the aim of maximizing their individual payoff…

Optimization and Control · Mathematics 2024-06-17 Mehran Shakarami , Ashish Cherukuri , Nima Monshizadeh

In communication systems where users share common resources, users' selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games…

Information Theory · Computer Science 2011-11-11 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar

Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these mechanisms ensure that the game outcome is optimal with…

Computer Science and Game Theory · Computer Science 2010-09-03 Tansu Alpcan , Holger Boche , Siddharth Naik

Targeted interventions in games present a challenging problem due to the asymmetric information available to the regulator and the agents. This note addresses the problem of steering the actions of self-interested agents in quadratic…

Systems and Control · Electrical Eng. & Systems 2024-12-02 Xiupeng Chen , Nima Monshizadeh

Incentives play an important role in (security and IT) risk management of a large-scale organization with multiple autonomous divisions. This paper presents an incentive mechanism design framework for risk management based on a…

Computer Science and Game Theory · Computer Science 2010-12-16 Tansu Alpcan

Interactions among selfish users sharing a common transmission channel can be modeled as a non-cooperative game using the game theory framework. When selfish users choose their transmission probabilities independently without any…

Computer Science and Game Theory · Computer Science 2009-05-31 Jaeok Park , Mihaela van der Schaar

In many wireless communication networks a common channel is shared by multiple users who must compete to gain access to it. The operation of the network by self-interested and strategic users usually leads to the overuse of the channel…

Computer Science and Game Theory · Computer Science 2012-11-16 Luca Canzian , Yuanzhang Xiao , Michele Zorzi , Mihaela van der Schaar

Network-based systems are inherently interconnected, with the design and performance of subnetworks being interdependent. However, the decisions of self-interested operators may lead to suboptimal outcomes for users and the overall system.…

Systems and Control · Electrical Eng. & Systems 2026-02-11 Mingjia He , Andrea Censi , Runyu Zhang , Emilio Frazzoli , Gioele Zardini

We study the problem of designing dynamic intervention policies for minimizing networked defaults in financial networks. Formally, we consider a dynamic version of the celebrated Eisenberg-Noe model of financial network liabilities and use…

Social and Information Networks · Computer Science 2023-02-08 Marios Papachristou , Siddhartha Banerjee , Jon Kleinberg

In economic settings such as learning, social behavior, and financial contagion, agents interact through interdependent networks. This paper examines how a decision maker (DM) can design an optimal intervention strategy under network…

Theoretical Economics · Economics 2025-02-28 Daeyoung Jeong , Tongseok Lim , Euncheol Shin

We propose an incentive scheme based on intervention to sustain cooperation among self-interested users. In the proposed scheme, an intervention device collects imperfect signals about the actions of the users for a test period, and then…

Computer Science and Game Theory · Computer Science 2010-12-09 Jaeok Park , Mihaela van der Schaar

In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically…

Computer Science and Game Theory · Computer Science 2025-11-24 Francesco Morri , Hélène Le Cadre , David Salas , Didier Aussel

We study a class of games in which a finite number of agents each controls a quantity of flow to be routed through a network, and are able to split their own flow between multiple paths through the network. Recent work on this model has…

Computer Science and Game Theory · Computer Science 2007-11-09 P. W. Goldberg , P. Polpinit

There are many familiar situations in which a manager seeks to design a system in which users share a resource, but outcomes depend on the information held and actions taken by users. If communication is possible, the manager can ask users…

Computer Science and Game Theory · Computer Science 2012-07-18 Luca Canzian , Yuanzhang Xiao , William Zame , Michele Zorzi , Mihaela van der Schaar

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-05-18 Petr Kuznetsov , Stefan Schmid

Consider a coordination game played on a network, where agents prefer taking actions closer to those of their neighbors and to their own ideal points in action space. We explore how the welfare outcomes of a coordination game depend on…

Theoretical Economics · Economics 2021-03-01 Andrea Galeotti , Benjamin Golub , Sanjeev Goyal , Rithvik Rao
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