Related papers: On k-Convex Polygons
Convex algebraic geometry concerns the interplay between optimization theory and real algebraic geometry. Its objects of study include convex semialgebraic sets that arise in semidefinite programming and from sums of squares. This article…
In this paper, we focus on the following general shape optimization problem: $$ \min\{J(\Om), \Om convex, \Om\in\mathcal S_{ad}\}, $$ where $\mathcal S_{ad}$ is a set of 2-dimensional admissible shapes and $J:\mathcal{S}_{ad}\to\R$ is a…
We introduce a new technique to create a mesh of convex polyhedra representing the interior volume of a triangulated input surface. Our approach is particularly tolerant to defects in the input, which is allowed to self-intersect, to be…
We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…
An introductory overview of vector spaces, algebras, and linear geometries over an arbitrary commutative field is given. Quotient spaces are emphasized and used in constructing the exterior and the symmetric algebras of a vector space.…
We prove that any convex body in the plane can be partitioned into $m$ convex parts of equal areas and perimeters for any integer $m\ge 2$; this result was previously known for prime powers $m=p^k$. We also discuss possible…
We show that if a closed, oriented 3-manifold M is promised to be homeomorphic to a lens space L(n,k) with n and k unknown, then we can compute both n and k in polynomial time in the size of the triangulation of M. The tricky part is the…
We present a fast enumeration algorithm for combinatorial 2- and 3-manifolds. In particular, we enumerate all triangulated surfaces with 11 and 12 vertices and all triangulated 3-manifolds with 11 vertices. We further determine all…
We revisit a classical theme of (general or translation invariant) valuations on convex polyhedra. Our setting generalizes the classical one, in a ``dual'' direction to previously considered generalizations: while previous research was…
In this paper, we present a number of examples of k-nets, which are special configurations of lines and points in the projective plane. Such a configuration can be regarded as the union of k completely reducible elements of a pencil of…
We describe a simple geometric transformation of triangles which leads to an efficient and effective algorithm to smooth triangle and tetrahedral meshes. Our focus lies on the convergence properties of this algorithm: we prove the…
Optimal packing of objects in containers is a critical problem in various real-life and industrial applications. This paper investigates the two-dimensional packing of convex polygons without rotations, where only translations are allowed.…
In this work, we present a new efficient method for convex shape representation, which is regardless of the dimension of the concerned objects, using level-set approaches. Convexity prior is very useful for object completion in computer…
We introduce a family of symmetric convex bodies called generalized ellipsoids of degree $d$ (GE-$d$s), with ellipsoids corresponding to the case of $d=0$. Generalized ellipsoids (GEs) retain many geometric, algebraic, and algorithmic…
This is a little investigation into the classification of complexes of direct sums of line bundles on projective spaces. We consider complexes on projective k-space Pk : O_Pk(-1)^a --> O_Pk^b --> O_Pk(1)^c, with the first map injective and…
Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…
With the $[0,1,2]$-family of cyclic triangulations we introduce a rich class of vertex-transitive triangulations of surfaces. In particular, there are infinite series of cyclic $q$-equivelar triangulations of orientable and non-orientable…
We study the problem of finding maximum-area triangles that can be inscribed in a polygon in the plane. We consider eight versions of the problem: we use either convex polygons or simple polygons as the container; we require the triangles…
We discuss how well a given convex body B in a real d-dimensional vector space V can be approximated by a set X for which the membership question: ``given an x in V, does x belong to X?'' can be answered efficiently (in time polynomial in…
We consider the problem of testing, for a given set of planar regions $\cal R$ and an integer $k$, whether there exists a convex shape whose boundary intersects at least $k$ regions of $\cal R$. We provide a polynomial time algorithm for…