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Related papers: Multimode Control Attacks on Elections

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The introduction of multimodal models is a huge step forward in Artificial Intelligence. A single model is trained to understand multiple modalities: text, image, video, and audio. Open-source multimodal models have made these breakthroughs…

Machine Learning · Computer Science 2025-09-03 Shashank Kapoor , Sanjay Surendranath Girija , Lakshit Arora , Dipen Pradhan , Ankit Shetgaonkar , Aman Raj

We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…

Probability · Mathematics 2021-07-13 Steven Heilman

Simulating hostile attacks of physical autonomous systems can be a useful tool to examine their robustness to attack and inform vulnerability-aware design. In this work, we examine this through the lens of multi-robot patrol, by presenting…

Robotics · Computer Science 2025-09-16 James C. Ward , Alex Bott , Connor York , Edmund R. Hunt

Scoring protocols are a broad class of voting systems. Each is defined by a vector $(\alpha_1,\alpha_2,...,\alpha_m)$, $\alpha_1 \geq \alpha_2 \geq >... \geq \alpha_m$, of integers such that each voter contributes $\alpha_1$ points to…

Computer Science and Game Theory · Computer Science 2007-05-23 Edith Hemaspaandra , Lane A. Hemaspaandra

In many real world situations, collective decisions are made using voting and, in scenarios such as committee or board elections, employing voting rules that return multiple winners. In multi-winner approval voting (AV), an agent submits a…

Computer Science and Game Theory · Computer Science 2020-12-08 Jaelle Scheuerman , Jason Harman , Nicholas Mattei , K. Brent Venable

It is important to understand how the outcome of an election can be modified by an agent with control over the structure of the election. Electoral control has been studied for many election systems, but for all studied systems the winner…

Computer Science and Game Theory · Computer Science 2018-11-14 Zack Fitzsimmons , Edith Hemaspaandra , Alexander Hoover , David E. Narváez

People who are involved with political campaigns face increased digital security threats from well-funded, sophisticated attackers, especially nation-states. Improving political campaign security is a vital part of protecting democracy. To…

Computers and Society · Computer Science 2021-06-02 Sunny Consolvo , Patrick Gage Kelley , Tara Matthews , Kurt Thomas , Lee Dunn , Elie Bursztein

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

Electoral control types are ways of trying to change the outcome of elections by altering aspects of their composition and structure [BTT92]. We say two compatible (i.e., having the same input types) control types that are about the same…

Computer Science and Game Theory · Computer Science 2025-11-12 Benjamin Carleton , Michael C. Chavrimootoo , Lane A. Hemaspaandra , David E. Narváez , Conor Taliancich , Henry B. Welles

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

In this paper, we consider that, in practice, attack scenarios involving side-channel analysis combine two successive phases:an analysis phase, targeting the extraction of information about the target and the identification of possible…

Cryptography and Security · Computer Science 2023-10-12 Lionel Morel , Damien Couroussé , Thomas Hiscock

How often will elections end in landslides? What is the probability for a head-to-head race? Analyzing ballot results from several large countries rather anomalous and yet unexplained distributions have been observed. We identify tactical…

Physics and Society · Physics 2010-09-17 Nuno A. M. Araújo , José S. Andrade , Hans J. Herrmann

Most of the computational study of election problems has assumed that each voter's preferences are, or should be extended to, a total order. However in practice voters may have preferences with ties. We study the complexity of manipulative…

Computer Science and Game Theory · Computer Science 2015-06-16 Zack Fitzsimmons , Edith Hemaspaandra

The election of a leader in a network is a challenging task, especially when the processes are asynchronous, i.e., execute an algorithm with time-varying periods. Thales developed an industrial election algorithm with an arbitrary number of…

Logic in Computer Science · Computer Science 2019-07-05 Étienne André , Laurent Fribourg , Jean-Marc Mota , Romain Soulat

In this work, we demonstrate universal multi-party poisoning attacks that adapt and apply to any multi-party learning process with arbitrary interaction pattern between the parties. More generally, we introduce and study $(k,p)$-poisoning…

Machine Learning · Computer Science 2021-11-11 Saeed Mahloujifar , Mohammad Mahmoody , Ameer Mohammed

An important aspect of mechanism design in social choice protocols and multiagent systems is to discourage insincere and manipulative behaviour. We examine the computational complexity of false-name manipulation in weighted voting games…

Computer Science and Game Theory · Computer Science 2009-05-21 Haris Aziz , Mike Paterson

Voting is a general method for preference aggregation in multiagent settings, but seminal results have shown that all (nondictatorial) voting protocols are manipulable. One could try to avoid manipulation by using voting protocols where…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We consider the problem of manipulating elections by cloning candidates. In our model, a manipulator can replace each candidate c by several clones, i.e., new candidates that are so similar to c that each voter simply replaces c in his vote…

Computer Science and Game Theory · Computer Science 2014-01-21 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

We study the computational complexity of controlling the result of an election by breaking ties strategically. This problem is equivalent to the problem of deciding the winner of an election under parallel universes tie-breaking. When the…

Artificial Intelligence · Computer Science 2014-05-30 Nicholas Mattei , Nina Narodytska , Toby Walsh

It is well known, by the Gibbard-Satterthwaite Theorem, that when there are more than two candidates, any non-dictatorial voting rule can be manipulated by untruthful voters. But how strong is the incentive to manipulate under different…

Computer Science and Game Theory · Computer Science 2026-02-27 Ratip Emin Berker , Vincent Conitzer , Eden Hartman , Jiayuan Liu , Caspar Oesterheld
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