Related papers: An Enhanced Search Technique for Managing Partial …
Peer-to-peer (P2P) Data-sharing systems now generate a significant portion of internet traffic. P2P systems have emerged as a popular way to share huge volumes of data. Requirements for widely distributed information systems supporting…
Learning constraint networks is known to require a number of membership queries exponential in the number of variables. In this paper, we learn constraint networks by asking the user partial queries. That is, we ask the user to classify…
This paper introduces an approach to Reinforcement Learning Algorithm by comparing their immediate rewards using a variation of Q-Learning algorithm. Unlike the conventional Q-Learning, the proposed algorithm compares current reward with…
User-generated content can be distributed at a low cost using peer-to-peer (P2P) networks, but the free-rider problem hinders the utilization of P2P networks. In order to achieve an efficient use of P2P networks, we investigate fundamental…
The success of modern ride-sharing platforms crucially depends on the profit of the ride-sharing fleet operating companies, and how efficiently the resources are managed. Further, ride-sharing allows sharing costs and, hence, reduces the…
Recent research efforts have shown that the popular BitTorrent protocol does not provide fair resource reciprocation and may allow free-riding. In this paper, we propose a BitTorrent-like protocol that replaces the peer selection mechanisms…
Online ride-hailing services have become a prevalent transportation system across the world. In this paper, we study a challenging problem of how to direct vacant taxis around a city such that supplies and demands can be balanced in online…
In mMTC mode, with thousands of devices trying to access network resources sporadically, the problem of random access (RA) and collisions between devices that select the same resources becomes crucial. A promising approach to solve such an…
Unlike commercial ridesharing, non-commercial peer-to-peer (P2P) ridesharing has been subject to limited research -- although it can promote viable solutions in non-urban communities. This paper focuses on the core problem in P2P…
Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…
Empirical data shows that in the absence of incentives, a peer participating in a Peer-to-Peer (P2P) network wishes to free-riding. Most solutions for providing incentives in P2P networks are based on direct reciprocity, which are not…
The effectiveness of many optimal network control algorithms (e.g., BackPressure) relies on the premise that all of the nodes are fully controllable. However, these algorithms may yield poor performance in a partially-controllable network…
In recent years, $Q$-learning has become indispensable for model-free reinforcement learning (MFRL). However, it suffers from well-known problems such as under- and overestimation bias of the value, which may adversely affect the policy…
Efficient resource discovery and availability improvement are very important issues in unstructured P2P networks. In this paper, a bio-inspired resource discovery scheme inspired by the principle of elephants migration is proposed. A…
We consider information diffusion on Web-like networks and how random walks can simulate it. A well-studied problem in this domain is Partial Cover Time, i.e., the calculation of the expected number of steps a random walker needs to visit a…
P2P computing lifts taxing issues in various areas of computer science. The largely used decentralized unstructured P2P systems are ad hoc in nature and present a number of research challenges. In this paper, we provide a comprehensive…
The problem of coverage control, i.e., of coordinating multiple agents to optimally cover an area, arises in various applications. However, coverage applications face two major challenges: (1) dealing with nonlinear dynamics while…
In this paper, an original heuristic algorithm of empty vehicles management in personal rapid transit network is presented. The algorithm is used for the delivery of empty vehicles for waiting passengers, for balancing the distribution of…
Q-learning is a widely used reinforcement learning technique for solving path planning problems. It primarily involves the interaction between an agent and its environment, enabling the agent to learn an optimal strategy that maximizes…
Very few available individual bandwidth reservation schemes provide efficient and cost-effective bandwidth reservation that is required for safety-critical and time-sensitive vehicular networked applications. These schemes allow vehicles to…