Related papers: START: Smoothed particle hydrodynamics with tree-b…
We present TREVR (Tree-based REVerse Ray Tracing), a general algorithm for computing the radiation field, including absorption, in astrophysical simulations. TREVR is designed to handle large numbers of sources and absorbers; it is based on…
We combine a Monte Carlo radiative transfer code with an SPH code, so that -- assuming thermal equilibrium -- we can calculate dust-temperature fields, spectral energy distributions, and isophotal maps, for the individual time-frames…
Emission and absorption line features are important diagnostics for the physics underlying extragalactic astronomy. The interpretation of observed signatures involves comparing against forward modeled spectra from galaxy formation…
Since its inception, the full Lagrangian meshless smoothed particle hydrodynamics (SPH) method has experienced a tremendous enhancement in methodology and impacted a range of multi-physics applications in science and engineering. The paper…
In this paper a simple, robust, and general purpose approach to implement the Incompressible Smoothed Particle Hydrodynamics (ISPH) method is proposed. This approach is well suited for implementation on CPUs and GPUs. The method is…
Smoothed Particle Hydrodynamics (SPH) is a ubiquitous numerical method for solving the fluid equations, and is prized for its conservation properties, natural adaptivity, and simplicity. We introduce the Sphenix SPH scheme, which was…
We present an implementation of an adaptive ray tracing (ART) module in the Athena hydrodynamics code that accurately and efficiently handles the radiative transfer involving multiple point sources on a three-dimensional Cartesian grid. We…
We present and test a general-purpose code, called PPASPH, for evolving self-gravitating fluids in astrophysics, both with and without a collisionless component. In PPASPH, hydrodynamical properties are computed by using the SPH (Smoothed…
Close interactions and mass transfer in binary stars can lead to the formation of many different exotic stellar populations, but detailed modeling of mass transfer is a computationally challenging problem. Here, we present an alternate…
Basic Smoothed Particle Hydrodynamics (SPH) models exhibit excessive, numerical dissipation in the simulation of water wave propagation. This can be remedied using higher-order approaches such as kernel gradient correction, which introduce…
In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of…
Transport and mixing of gas species are of particular interest in planetary environments, where interactions among multiple species can occur within confined or porous media. In this work, we present a novel Smoothed Particle Hydrodynamics…
Numerical modeling simulations and the use of high-performance computing are fundamental for detailed safety analysis, control and operation of a nuclear reactor, allowing the study and analysis of problems related to thermal-hydraulics,…
We propose an explicit-implicit scheme for numerically solving Special Relativistic Radiation Hydrodynamic (RRHD) equations, which ensures a conservation of total energy and momentum (matter and radiation). In our scheme, 0th and 1st moment…
Smoothed Particle Hydrodynamics (SPH) is a popular numerical technique developed for simulating complex fluid flows. Among its key ingredients is the use of nonlocal integral relaxations to local differentiations. Mathematical analysis of…
We introduce AREPO-RT, a novel radiation hydrodynamic (RHD) solver for the unstructured moving-mesh code AREPO. Our method solves the moment-based radiative transfer equations using the M1 closure relation. We achieve second order…
We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…
I discuss the key features of Smoothed Particle Hydrodynamics (SPH) as a numerical method - in particular the key differences between SPH and more standard grid based approaches - that are important to the practitioner. These include the…
We describe a new algorithm for including the dynamical effects of ionizing radiation in SPH simulations, and we present several examples of how the algorithm can be applied to problems in star formation. We use the HEALPix software to…
The interpretation of the intensity and polarization of the spectral line radiation produced in the atmosphere of the Sun and of other stars requires solving a radiative transfer problem that can be very complex, especially when the main…