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3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

This paper describes the results of our theoretical and numerical studies of hydrodynamic interactions in a suspension of spherical particles confined between two parallel planar walls, under creeping-flow conditions. We propose a novel…

Soft Condensed Matter · Physics 2009-11-11 S. Bhattacharya , J. Blawzdziewicz , E. Wajnryb

This project aims to create 3d model of the natural world and model changes in it instantaneously. A framework for modeling instantaneous changes natural scenes in real time using Lagrangian Particle Framework and a fluid-particle grid…

Computer Vision and Pattern Recognition · Computer Science 2010-11-29 Vikram Dhillon

A generalized hydrodynamic (GHD) model depicting the behaviour of visco-elastic fluids has often been invoked to explore the behaviour of a strongly coupled dusty plasma medium below their crystallization limit. The model has been…

Plasma Physics · Physics 2015-06-22 Vikram Singh Dharodi , Sanat Kumar Tiwari , Amita Das

Particle-based simulations are an essential tool for the study of biochemical systems for scales between molecular/Brownian dynamics and the reaction-diffusion master equation. These simulations utilise proximity-based reaction conditions…

Biological Physics · Physics 2025-08-18 Taylor Kearney , Mark B. Flegg

Accurately simulating existing 3D objects and a wide variety of materials often demands expert knowledge and time-consuming physical parameter tuning to achieve the desired dynamic behavior. We introduce MotionPhysics, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Miaowei Wang , Jakub Zadrożny , Oisin Mac Aodha , Amir Vaxman

The imminent impact of immersive technologies in society urges for active research in real-time and interactive physics simulation for virtual worlds to be realistic. In this context, realistic means to be compliant to the laws of physics.…

Graphics · Computer Science 2023-02-10 Quercus Hernández , Alberto Badías , Francisco Chinesta , Elías Cueto

Computer simulation is an important tool for scientific progress, especially when lab experiments are either extremely costly and difficult or lack the required resolution. However, all of the simulation methods come with limitations. In…

Fluid Dynamics · Physics 2023-08-04 Edward R. Smith , Panagiotis E. Theodorakis

We present a flexible illustrative line style model for the visualization of streamline data. Our model partitions view-oriented line strips into parallel bands whose basic visual properties can be controlled independently. We thus extend…

Graphics · Computer Science 2015-04-20 Maarten H. Everts , Henk Bekker , Jos B. T. M. Roerdink , Tobias Isenberg

We present a novel method to reconstruct a fluid's 3D density and motion based on just a single sequence of images. This is rendered possible by using powerful physical priors for this strongly under-determined problem. More specifically,…

Graphics · Computer Science 2018-06-20 Marie-Lena Eckert , Wolfgang Heidrich , Nils Thuerey

Discrete particle simulations are widely used to study large-scale particulate flows in complex geometries where particle-particle and particle-fluid interactions require an adequate representation but the computational cost has to be kept…

Computational Engineering, Finance, and Science · Computer Science 2017-11-02 Christoph Rettinger , Ulrich Rüde

We discuss a class of models for particulate gels in which the particle contacts are described by an effective interaction combining a two-body attraction and a three-body angular repulsion. Using molecular dynamics, we show how varying the…

Soft Condensed Matter · Physics 2021-08-05 Minaspi Bantawa , Wayan A. Fontaine-Seiler , Peter D. Olmsted , Emanuela Del Gado

Hybrid particle-field methods are computationally efficient approaches for modelling soft matter systems. So far applications of these methodologies have been limited to constant volume conditions. Here, we reformulate particle-field…

Physical simulation predicts future states of objects based on material properties and external loads, enabling blueprints for both Industry and Engineering to conduct risk management. Current 3D reconstruction-based simulators typically…

Machine Learning · Computer Science 2026-02-20 Yicheng Cao , Zhuo Huang , Yu Yao , Yiming Ying , Daoyi Dong , Tongliang Liu

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

We present a simple and computationally efficient coarse-grained and solvent-free model for simulating lipid bilayer membranes. In order to be used in concert with particle-based reaction-diffusion simulations, the model is purely based on…

Biological Physics · Physics 2018-01-31 Mohsen Sadeghi , Thomas R. Weikl , Frank Noé

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Soft lubricated contacts exhibit complex interfacial behaviours governed by the coupled effects of multiscale surface roughness and non-linear fluid-solid interactions. Accurately capturing this interplay across thin-film flows is…

Soft Condensed Matter · Physics 2025-11-12 Qian Wang , Suhaib Ardah , Tom Reddyhoff , Daniele Dini

Two-dimensional Molecular Dynamics simulations are used to model the free surface flow of spheres falling down an inclined chute. The interaction between the particles in our model is assumed to be subjected to the Hertzian contact force…

Condensed Matter · Physics 2009-10-22 Thorsten Poeschel

We present a novel computational modeling framework to numerically investigate fluid-structure interaction in viscous fluids using the phase field embedding method. Each rigid body or elastic structure immersed in the incompressible viscous…

Fluid Dynamics · Physics 2021-09-16 Qi Hong , Qi Wang
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